I don't know if this is the same thing and I haven't had chance/time to read the whole of this thread but on the Nurb 24Min challenge if you pit, you gearbox loses about 10mph. I did the first 2 laps with my car topping out at around 200mph on the back straight then pitted for tyres/fuel. On the third lap my car now starts to top out at around 190 mph on the back straight and also has some minor handling issues. This I thought strange especially now that this as happened in at least three different cars to the best of my knowledge.
I now don't/didn't know if it's part of that race challenge or a bug after reading a little in this thread.
I've never heard or experienced this one before, but to be honest I really am not suprised. If after pit the car feels different then there is definitely a possibility for other changes to take effect also.
This pit bug is very annoying and is the reason why i'm not touching GT6 for the moment, how hard can it be for the car to have the same feel/setting that it had before it went into the pits?
Something weird must be going on in the coding of the game, and PD are taking ages to fix this damn thing.
Why on earth did they release another unfinished game beats me, seems like a growing trend from a well respected AAA title but this can go on for only so long.
Assetto Corsa was released as beta and already in its infancy its making PD look like amateur programmers, and Kunos is a much smaller team. The only thing thats making me keep hope for PD is because of its history, any other title with this much amount of problems and I wouldnt give it another chance.
I think for me the final straw and chapter with PD will be what they do with GT7, then it will be sayonara for ever if these silly untested games gets a release.
I've said this before and i'll say it again, PD needs a group of driving enthusiast's as testers to test the game extensively BEFORE the game gets a release. It's not a good trait for a big company like PD to release a full game that is really in beta but it is becoming a trend in the modern internet age. This should stop, enough with the beta full game releases. Hire some testers PD and give them a window of 2-3 months before releasing the game.
But still this Pit bug really is a weird one, it makes me think how on earth is PD programming. Why does the cars feel different after pitstop? why cant the car just feel like it did before the pits? Is PD trying some new revolutionary tech for how the car should feel after pits? If so they have clearly failed.