[PC] DCS 1.5 & 2.0 Open Alpha

December newsletter!

Dec. 04th, 2014 DCS News Letter


DCS: Bf 109 K-4 Kurfürst Available for Download


The Fighter Collection and Eagle Dynamics are pleased to announce that the DCS: Bf 109 K-4 Kurfürst beta is now available for download from the DCS E-Shop:

http://www.digitalcombatsimulator.co...ules/kurfurst/



Like previous DCS World titles, DCS: Bf 109 K-4 Kurfürst features a painstakingly reproduced model of the aircraft, including the external model, fully interactive cockpit, mechanical systems, and a Professional Flight Model (PFM). Along the lines of our DCS: P-51D Mustang and DCS: Fw 190 D-9 Dora titles, DCS: Bf 109K-4 Kurfürst places you behind the controls of a powerful, propeller-driven, piston engine combat aircraft. Designed long before “fly-by-wire” technology was available to assist the pilot in flight control or smart bombs and beyond visual range missiles were developed to engage targets with precision from afar, the Kurfürst is a personal and exhilarating challenge to master. Powerful and deadly, the last production model of the only single-engined German fighter to see service throughout World War II, the Kurfürst provides an exhilarating combat experience to its drivers, and a worthy challenge to all fans of DCS: P-51D Mustang.

Key Features of the DCS: Bf 109 K-4:
  • Unmatched flight physics that allow you to truly feel what it's like to fly this legend.
  • Highly detailed, six-degrees-of-freedom (6 DOF) cockpit.
  • Interact with cockpit controls with your mouse.
  • Accurate Bf 109 K-4 model, squadron markings, and weapons.
  • Detailed modelling the Bf 109 K-4 instruments, weapons, engine, radios, fuel, and electrical systems.
  • Fly along with fellow DCS: Fw 190 D-9 Doras as you battle DCS: P-51D Mustangs in single and multiplayer games.


DCS World 2 Status

Work continues on DCS World 2 with progress on file structure, clouds and other effects, changes to the front-end GUI, and of course improvements to performance. We are still striving for a late-December 2014 release, but if debugging takes longer than we hope, it is possible that the release could be pushed to January/February 2015. As always, stated dates and timeframes are our best estimates and not promises.

Nevada Test and Training Range (NTTR) and Strait of Hormuz Map Status

Our map team is solely focused on the NTTR map right now. As mentioned in the last newsletter, the team has been having to do a lot of work adapting terrain textures and shadows since the map assets were moved from the terrainviewer tool to DCS World 2. How the terrainviewer tool and the DCS World handle light and shadows is quite different and made the NTTR map in DCS World look an odd yellow hue. In this way, the NTTR map has certainly been a test-bed for us using the new maps tools. While this and other map issues are being worked on, our map 3D modelers have had the time to add Las Vegas McCarren International airport. If time allows, we also hope to also add Tonopah Air Force Base (located in the northwest corner of the rand and it would provide great CONTANT PEG missions).

In parallel, we are also working on RED FLAG campaigns for both the F-15C and A-10C in cooperation with the author Steve Davies and pilots that have flown multiple RED FLAGs.

After the NTTR map is complete, the team will return to the Strait of Hormuz map.

3rd Party Single Player Campaign DLC

Much as we are doing with 3rd party partner aircraft (and maps), we are developing a new copy protection system that will allow talented campaign builders to create and sell DCS campaigns through the DCS e-shop. As with DCS 3rd party aircraft and maps, each campaign will have to meet high quality standards and be part of an official license agreement with TFC/Eagle Dynamics.

We see this as a great incentive for 3rd parties to help increase the amount of quality mission content.

DCS: L-39 Albatros and DCS: MiG-15bis

We have had to revise our production estimates on this project, and we now believe the project will be available in Q2 of 2015. By February 2015, we hope to provide you further updates.

Development of the MiG-15bis has been going well but not fast enough to release a quality product by the end of December 2014. Rather than push it out too soon, we are going to keep it in the oven a bit longer and release it in the first quarter of 2015.

VEAO Hawk Update

The VEAO Simulations team have been busy getting the Hawk ready for release. This includes new training missions for general flight, basic and advanced navigation and weapons systems. The technical team have been busy integrating the Starforce copy protection system and are ironing out some bugs ready for release. The EFM (External Flight Model) is in steady development and will be ready for the VEAO testing team early in the New Year with access to the public in the Beta build Q2 2015.

AvioDev DCS: C-101 Update

The C-101EB model is the primary jet trainer and aerobatic display aircraft of choice for the Spanish Air Force, whilst the C-101CC model, with its 7 hardpoints and uprated engine, is a venerable light attack aircraft, seeing combat with the Honduras Air Force against drugs traffikers. With the two types sporting distinct yet similar cockpit layouts, combined with systems commonality, we anticipate there will be something for everyone in this package, from initial jet training and advanced aerobatics, to the light attack role.

AvioDev have been hard at work completing the C-101EB and C-101CC versions. The EB model is complete, with the light attack version close behind. The AvioDev Technical Team comprises of type rated pilots and engineers, helping to ensure the highest possible accuracy and realism.AvioDev are striving for a January 2015 release. EFM version is scheduled for afterwards.

Features of the EB and CC models include:
  • Highly accurate systems simulation
  • Complete electrical system modelling
  • Complete circuit breaker simulation (all systems fail correctly)
  • TARSYN gyro system replicated to exacting detail
  • Accurate flight director system
  • Custom air data simulation (airspeed indicators/altimeters behaviors, etc.)
  • Custom navigation system simulation
  • Complete fuel system modelling
  • Complete hydraulic system modelling (SFM limitations apply)
  • Flight controls/landing gear can sustain damage if poorly handled
  • Accurate pressurization system (SFM limitations apply)
  • Accurate oxygen system (SFM limitations apply)
  • Icing model (SFM limitations apply)
  • Fully adjustable cockpit and exterior lighting

Additional features of the CC model include:
  • HUD/Gun sight
  • Complete weapons system modelling
  • Custom ADF navigation radio system
  • AoA indexer and AoA indicator
  • Standby airspeed and altimeter incorporating unique physics
  • Radio altimeter
  • Advanced flight director system

Change to the User End License Agreement (EULA)

The following change has been made to the EULA:

5. RETURNS AND EXCHANGES
All charges incurred when purchasing download DCS products from the DCS Store are not refundable nor can they be exchanged in whole or in part, regardless of the payment method.


And a few awesome screenshots....

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More here: http://forums.eagle.ru/showthread.php?t=135030
 
Nice screens, can't wait on the new map and 2.0!!

Those shadows are pretty bad indeed, probably that is only going to be fixed with DX11?

About the cap, I got that one you posted but in black. I use a black era NY cap. Much better :D


Trying out Trackir and fooling around with a ship...
 
^It was going so well... lol. That was nice.


And btw, the latest update released last week made some fixes to the rather twitchy flight dynamics on the Su27. I gave it a go today and it's noticeably better. It's not as weird, not as prone to inverted flat spins of doom, and going into vodka mode (for cobras and stuff) doesn't kill you as easily anymore. A well-executed Cobra is still a challenge, but it's much nicer to use in general.

For example, I did this at around 3,000 feet in vodka mode and lived. I've crashed doing stuff like this at 10,000ft before.

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Then there was this. My airspeed read exactly 0 shortly after I took this. At around 3K ft, still lived.


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It's infinitely better than it was before.



I'm still loving the Sabre as well. I also see they gave their pilot models some aviators now lol

dcs 2014-12-06 14-07-13-09.jpg

#swag
 
^Lol probably. I haven't seen another video like that since the update though.


And today I learned how to F-15C. Found a good practice mission where I could finally learn how to use the weapons on this thing without being shot at. Found the mission here: http://steamcommunity.com/sharedfiles/filedetails/?id=329617142

I've had FC3 for at least four or five months now and this is the first fighter I've shot down :lol:

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^Lol probably. I haven't seen another video like that since the update though.


And today I learned how to F-15C. Found a good practice mission where I could finally learn how to use the weapons on this thing without being shot at. Found the mission here: http://steamcommunity.com/sharedfiles/filedetails/?id=329617142

I've had FC3 for at least four or five months now and this is the first fighter I've shot down :lol:

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Hey that is nice! I can use some good practice for shooting. I've been fooling around with making my own missions but I have no idea what I'm doing. I did came along some nice mods for training. Like these ground objects, may be fun while playing the A-10 and Hawk..

I'll download the mission and give it a go this week! :D Are they also attacking you or are they flying without payload?
 
Hey that is nice! I can use some good practice for shooting. I've been fooling around with making my own missions but I have no idea what I'm doing. I did came along some nice mods for training. Like these ground objects, may be fun while playing the A-10 and Hawk..

I'll download the mission and give it a go this week! :D Are they also attacking you or are they flying without payload?

I was never shot at in the F15. There was one Su25 that was maneuvering as if he was trying to engage me but he never fired. The planes come in waves, starting with tankers and bombers and working up to the Su27 and Mig29S. They all come in at different altitudes but follow the same path. They also fly really slow, which makes gun runs interesting :lol:

In fact as I was attacking all those planes there were two SAMs in the area which never gave me trouble. I was able to destroy one of them with my F15's cannon, which I'm pretty sure is asking for death elsewhere.

There's also an island oil refinery setup on the map that I attacked with the A10. That's the only place I was shot at but it was small arms fire and I was only hit once... right in my left engine :grumpy:

It's true target practice and I hope it helps! 👍
 
I was never shot at in the F15. There was one Su25 that was maneuvering as if he was trying to engage me but he never fired. The planes come in waves, starting with tankers and bombers and working up to the Su27 and Mig29S. They all come in at different altitudes but follow the same path. They also fly really slow, which makes gun runs interesting :lol:

In fact as I was attacking all those planes there were two SAMs in the area which never gave me trouble. I was able to destroy one of them with my F15's cannon, which I'm pretty sure is asking for death elsewhere.

There's also an island oil refinery setup on the map that I attacked with the A10. That's the only place I was shot at but it was small arms fire and I was only hit once... right in my left engine :grumpy:

It's true target practice and I hope it helps! 👍

Try the F-15 quick mission that comes with the game be default.

You start very close to 2 MiG-27s, and when they are dead another wave of MiG-29s and then Flankers comes in.

I haven't flown it in a while but you're heavily outnumbered and it's quite a challenge.
 
I was never shot at in the F15. There was one Su25 that was maneuvering as if he was trying to engage me but he never fired. The planes come in waves, starting with tankers and bombers and working up to the Su27 and Mig29S. They all come in at different altitudes but follow the same path. They also fly really slow, which makes gun runs interesting :lol:

In fact as I was attacking all those planes there were two SAMs in the area which never gave me trouble. I was able to destroy one of them with my F15's cannon, which I'm pretty sure is asking for death elsewhere.

There's also an island oil refinery setup on the map that I attacked with the A10. That's the only place I was shot at but it was small arms fire and I was only hit once... right in my left engine :grumpy:

It's true target practice and I hope it helps! 👍

That Su-25 is hopeful :lol: I will give it a try soon, sounds like fun! Is the mission editable? When I throw some Flankers in my mission without payload and without objective they do try to take me down with the canon. It was quite a surprise the first time..

First mission on FC3 is pretty challenging indeed, I haven't made it out alive yet.... :scared: Those Flankers can pull some crazy moves man..
 
:grumpy:

Eagle Dynamics "hopes to release DCS World 2 in early 2015".

http://forums.eagle.ru/showthread.php?t=135473

I'm bummed. They've been talking about this for months as if they were wrapping up with it. They have to be close...

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Seems like these things take forever. I don't think they have a big team to work on those projects though. If I recall, around 30.. Lets just hope they do get it finished. I'm only playing DCS for 8 months now, but I'm ready. A few more FC3-like planes would be nice too, for the variation.

This thing is taking ages too:


I also feel not having a HOTAS is holding me back. I find it so awkward to fly the A-10C with only a joystick. I need a HOTAS bad :guilty: The TM Warthog on Amazone is now 100 Euros cheaper than my local store so maybe I should just go for it.. I have this annual bonus from work so I guess it's okay :scared:
 


I did some fooling around in the mission editor and threw a few planes in there and actually had a blast! Need to understand the editor more but so far so good.

 
PSA: if you try to lower the volume of the radar warning receiver in the A10, your game crashes after the latest update. Given the choice of having that annoying crap beeping in my ear or crashing the game, I'd take the latter.

I've got the A10A from FC3, but I think it applies to the A10C as well from what I've seen online.


Edit: so after posting that frustration with the A10, I hopped in an F15 and loaded that training mission again. It sucked so bad I flew my plane into the ground just to kill it. They've messed up the flight model on that so it's now an unbalanced turd. High-G maneuvers are impossible to hold thanks to the wing stalls that now occur frequently. Also I guess they halved the amount of fuel you can carry now, even with drop tanks.

GJ, ED.
 
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I flew the F-15 yesterday but only did some formation flying so didn't felt any difference, I'll try it out later again.

Normally I have DCS sound pretty low so it is not that irritating. Usually with the A-10A I do my own missions just bombing the place :D Will get in to the A-10C soon so I'll probably be walking in those problems too.

Formation fire!
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vs a guy who has Combined Arms. Attacking ground vehicles is way more fun if they are real persons 👍
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It's more aerodynamic.

lol. Is that with the new update? It would be hilarious/sad if they broke something else on the F-15 while fixing what they broke with the last one.
 
It's more aerodynamic.

lol. Is that with the new update? It would be hilarious/sad if they broke something else on the F-15 while fixing what they broke with the last one.
It was the last update, for me at least. The pylon textures did not render unless I mounted drop tanks :/
 
I was right there with him as I thought "last update" referred to the latest update. I guess removing the pylons would be nice for the aerobatic servers. About to hop on later and enjoy the F-15 again :D


edit: F-15C still feels weird to me. The plane won't necessarily roll like it used to on any maneuver that saw more than 2G, but it still feels terribly untrimmed. Of course, none of my efforts to trim it myself did anything. Idk what's up, maybe it's just me. Su27 feels great though.
 
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