perhaps GT6 is falling behind.

  • Thread starter JBranco
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Only because he always came back disagreeing, leading me to think he was against my point. Now we're all clear that we're on the same page and we agree.
 
The very first thing he said was

Until the car comes out with the GPS export facility to input into the GPS Visualiser, that seems like an entirely useless feature

I don't know how you could take that the wrong way and go on a rant about how it's new technology etc etc
 
I gave him a reason why it's currently useless - it's new technology that has to be implemented before it can become useful - and he took it the wrong way and thought I was arguing against his point. But I was just giving him a reason as to why his point was correct.
 
Another reason then. But we both misunderstood each other, and we're fine now :)
 
Argumentative useless posts.. And it's been pointed out twice in 2 days now..
I'm ignoring you because

a) Your post is about as useless as they come
b) My posts were just part of a discussion, if you don't argue a point, what is there to discuss?

If all you can do is pick at members and mini mod, and not add anything to the discussion, I suggest you leave me alone.
 
Only because he always came back disagreeing, leading me to think he was against my point. Now we're all clear that we're on the same page and we agree.

And you wonder why I tell you that you don't read.

I agree. It will be very interesting, in the future.

It does need to be implemented before it can be used, yes. (Snip)

It's great that they worked on it, and I expect it to be of use in the future...

I agreed with your point that it will be useful all along, you just chose to ignore that, despite me pointing it out in each post. I even used the specific words "I agree", yet you take that as disagreement.

What's a poor boy supposed to do?
 
And you wonder why I tell you that you don't read.
I agreed with your point that it will be useful all along, you just chose to ignore that, despite me pointing it out in each post. I even used the specific words "I agree", yet you take that as disagreement.
But you were just coming back with "it's useless today, it's useless as it is now", and I was agreeing with you in every post I made and giving my point. But whilst agreeing with it, you still repeated your point to me. We were going round in circles of agreement, then asking the question again.

A misunderstanding on both parts. Can we leave it now?
 
I think people need to look at the improvements over GT5. We've got a few cars now made premium that were standard. Veyron, Ford Gt NS '05, Lamborghini Countach, 1970 Ford Mustang Trasncammer, Shelby GT350 '65.

We have in terms of DLC, the 20 anniverssary cars if you bought the Anniverssary edition. The BMW M4, two Mercedes AMG VGT cars, The Toyota FT-1, Corvette Stingray Gran Turismo Concept '13. We had the Mario Andretti car was this DLC? Also we got the new Redbull cars too.

But if you think about it for a while there are 3-4 more tracks than GT5, Nearly 200 cars that are completely new. But PD still have long way to go to add Supercars and hypercars that should have been in GT5, or GT4.

Customization with the new Custom Wings is a small step forward, but its no where near forza standards. The ability for drivetrain, engine swaps, Drag tyres, Tyre width. Ability to paint mirrors, wings or spoilers, bumpers or hood different colours from the rest of the car. Forza has preset kits for a load of cars to offer different bumpers from different kit companies.

Also engines are suited for replacement from the same manufacturers faster cars. All this GT6 could have have already way behind forza. But the reason why i love GT5. I prefer the physics, simulation to forza. GT6 has taken physics step further with car roll, but we still don't know how suspension is affected.

GT5 we know with ability to test, speedtest the cars performance and test, toe, camber, suspension, aero. We simply do not know how good GT6's physics are until we get something like speedtest to test it. And I'm a Drag racer this means a lot to me to be able to test a car. Still cars are limited to bhp in GT6, like in GT6, some have improved.

So i'm happy in some ways what PD have done to improve GT6. Set aside no speedtest, not many new dlc tracks or cars within 4+ months, lags and hang ups online is all parts of teething problems for GT6. And despite what anyone says including my own impatience with this, GT6 is only just beginning. Or will it fall too soon, because with the PS4 out sony are now devoting a small devision to working on GT7. So Anything GT6 is going to be delayed.

It is confusing with no communication from kaz or PD in general. Maybe the hacks have slowed them down too, so has GT7, maybe they are having issues with the online and community features. What have PD done just recently, they added the data logger, visualizer feature, and the ability to copy and paste tune sheets. GT Academy 2014, Custom Wings. Maybe their are list of other bug fixes too.

What i think. PD is sharing the workload and focusing on GT7 aswell as GT5, is working in response to hacks also slowing them down. They are low on resources or manpower. I can't think what else is happening. But PD promised things some they have delivered no matter how small or how many, but tracks they said every month new tracks added. Well since the release of the game no new DLC tracks have been released but maybe were already on the disc and jsut unlocked?

So this isn't a rant from me just an attempt to give my opinion, or ideas on what has happened and might be happening now and in the future. My impatience is wanting a tree for drag, or a speedtest. That's all i want. Other things would be welcome like new hypercars and supercars that are in forza and the kind of customization that forza sets..

That said Gran Turismo is just a "Driving Simulator" for racing. So does that exclude a game of this genre from receiving the kind of customization Forza gives? I don't know, maybe, maybe not. They are both driving simulators, both have road and race cars. So both working towards a same genre or goal.

If anything PD should be attempting to add the kinds of customization Forza has, In turn Forza should be attempting to compete with GT6 with weather changes, more cars, more tracks. I hope Gran Turismo 7 sees PD finally get closer to Forza. He already talked about adding manufacturers to GT that he's always wanted, that we have wanted.

GT7 should get closer to Forza than any GT has ever been. PD must know this they addressed cars having more bhp, etc.. so they know about this. And kaz even said something once in response to drivetrain or engine swaps and he said "its a possibility" or something to that effect. Engine sounds are also probably being addressed too.
 
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I'm in harmony with almost everything wraith of horus said.

User interface is a push I'd say. It's a lot faster, but it's also even harder to navigate.
Err... I'm not sure what you're having trouble with. I went back to GT5 briefly and forgot what a pain the main menu was to cursor around on. GT6 is a breeze in comparison. The rest of the menus are pretty much the same.

As for reviewers, I would have to quibble with how "professional" some are. Eurogamer is always stellar with their reviews and interviews, at least from my reading. But I've been unpleasantly surprised by some at IGN, Gamepro, Kotaku and a few other sites, with writers who sound like the best racer they've ever played is MotorStorm. There have been a few rants about articles around here in the past.
 
Now, happy easter holidays, im drunk and still feel things will be better. You can say im happy drunk right now. Anyway, if you remove cars away from GT 1000+ cars and take away tracks the game falls short.
Actually i even have trouble calling it a game right now.
But positive... GT7 is supposed to be in development since GT5 release and many things will improve. So untill the release of GT7 i will believe in PD.
That doesnt mean i wont play PCars and other driving games. But if they are better then i guess my DLC money will go to the ones i like more. And also depending on community, if more good and honest players play GT then that can do alot for a game too.

Sorry for this, but i really love GT Planet and all the people giving new opinions and forumkeepers doing a great job setting the limits.
Keep on writing and speculating and criticizing...people have revolutions for theese freedoms.
 
I'm in harmony with almost everything wraith of horus said.


Err... I'm not sure what you're having trouble with. I went back to GT5 briefly and forgot what a pain the main menu was to cursor around on. GT6 is a breeze in comparison. The rest of the menus are pretty much the same.

As for reviewers, I would have to quibble with how "professional" some are. Eurogamer is always stellar with their reviews and interviews, at least from my reading. But I've been unpleasantly surprised by some at IGN, Gamepro, Kotaku and a few other sites, with writers who sound like the best racer they've ever played is MotorStorm. There have been a few rants about articles around here in the past.
This goes for tv reviews too...
Like they calibrate the sets they turn of the lights and so on to judge the quality. In a way that is nice. But most people stick to the presets and normally they give samsung 9-10 of 10 when calibrated but presets sucks. And the reviewers aknowledge that presets suck and that many use them. So how to set the score? What the tv can do or what most see and want to see?
Most people in stores love that the tv has strong colours and shines in the picture even if grass isnt green but seems to glow.
This is the problem with all reviews.
Even car reviews too.
I bought a car that reviewers loved but with a stronger engine.
For me it was perfect even with smaller engine, it has the power i need and i dont agree with the opinion that the smaller engine is loud.
So reviewers sometimes or perhaps more often than not try to sound more professional than they are. And in case of games, they seldom review it after a patch or two. Game can be a lot better 1 month later.
 
Now that I started thinking about this again, a lot of games are falling behind nowadays, aren't they? I mean, look at Need For Speed: Rivals, for example. Same old content, just dressed in shiny graphics. GT6 is nowhere near the worst example. As I said, I still feel the "magic" and PD is caring about their game. 👍 Completely opposite of EA, I must say. 👎
 
Havent booted the game for over 2 months, came back to have a look, well, still not much feel to boot it up again...
Those who buy a game have a responsibilty too, dont buy games you think wont be as you want.
This is not you but i felt that your example is not unique. I think many buy a game of tradition And old merits. Aleays buy it from present situation and present choice. Not always easy though, someone must be first. But i love the early adopters and especially when they post what they feel..always best way to know..beats all reviewers.
 
Those who buy a game have a responsibilty too, dont buy games you think wont be as you want.
This is not you but i felt that your example is not unique. I think many buy a game of tradition And old merits. Aleays buy it from present situation and present choice. Not always easy though, someone must be first. But i love the early adopters and especially when they post what they feel..always best way to know..beats all reviewers.
Yes, it seems 4million+ people agree that you don't have to buy games you don't think you want. A few of us had a little more faith in PD and so we bought it anyway, expecting that quantum leap in DLC, new tracks every month, new and better features in a timely fashion. We made a mistake. Most of us won't make it again, to the detriment of the franchise I might add.
 
My replicas building is falling behind ... too much cars too work on, so little time when I spent at least 200km driving on each car I build, enjoying it like no other game can provide. I have collected 32000km now, and it's keep on going, with over 5000km at Tsukuba, and Bathurst will soon be 5000km too :D If only everybody can enjoy as much as I do driving unique cars like those that I built, time flies ....laps gone by so quick and I want more. Recently built Alfa Romeo Giulia Sprint 1600 GTA Touring / Rally Car ( Autodelta Furiani Engine 184HP ), it's a standard, but the driving pleasure is so good, that I can't stop driving it.
 
My replicas building is falling behind ... too much cars too work on, so little time when I spent at least 200km driving on each car I build, enjoying it like no other game can provide. I have collected 32000km now, and it's keep on going, with over 5000km at Tsukuba, and Bathurst will soon be 5000km too :D If only everybody can enjoy as much as I do driving unique cars like those that I built, time flies ....

I will simply repeat what I said to someone else earlier in the thread.

For some people just driving a car is enough. Give some people a car and a track they can have fun for hours. For other people, they need more. Neither group are 'wrong' but both need to be accommodated in a game like Gran Turismo.

So it's all very well you saying you've driven the same cars for hundreds of kilometers but you have to understand and acknowledge that isn't for everyone. I love racing/driving sims but I don't buy them all, if a game is time trial/solo running only or online only focused I won't buy it. I need AI and a 'game' wrapped around them to have the most fun.
 
I will simply repeat what I said to someone else earlier in the thread.

For some people just driving a car is enough. Give some people a car and a track they can have fun for hours. For other people, they need more. Neither group are 'wrong' but both need to be accommodated in a game like Gran Turismo.

So it's all very well you saying you've driven the same cars for hundreds of kilometers but you have to understand and acknowledge that isn't for everyone. I love racing/driving sims but I don't buy them all, if a game is time trial/solo running only or online only focused I won't buy it. I need AI and a 'game' wrapped around them to have the most fun.
You can say it depends what PD writes on the box. If they say truly driving simulator, we give you 1000+ cars to test on several real life tracks then it is ok. Sure if they promisse more and more or people form own expectations of what they want to do because the cars are there it is another thing.
I guess PD promisses more than they can manage in some parts of the game and is great in others. And how this is enterpreded is depending of what you wanted of the game. Those who wanted racing and simulator in all adpects like ai and sound will be truly and rightfully so dissapointed. The rest may find GT be just the game they wanted.
 
I will simply repeat what I said to someone else earlier in the thread.

For some people just driving a car is enough. Give some people a car and a track they can have fun for hours. For other people, they need more. Neither group are 'wrong' but both need to be accommodated in a game like Gran Turismo.

So it's all very well you saying you've driven the same cars for hundreds of kilometers but you have to understand and acknowledge that isn't for everyone. I love racing/driving sims but I don't buy them all, if a game is time trial/solo running only or online only focused I won't buy it. I need AI and a 'game' wrapped around them to have the most fun.

I already know what you are saying, I just wanted to share how I enjoy the game that's all.
 
I already know what you are saying, I just wanted to share how I enjoy the game that's all.

Yes that's fine, I was just responding to your last sentence.

If only everybody can enjoy as much as I do driving unique cars like those that I built, time flies ....
;
Probably closer to 2 million if current sales are any indication.

Well not even that, GT6 is pretty barebones but it does have gameplay modes etc, even if they're flawed, and that appeals to a large number. Games that simply offer a car, a track and the ability to drive appeal to even less people. Just look at the specialist PC driving games, they sell in tiny numbers.
 
Yeah, I always wanted everyone to have fun, which is why I have a replica garage now, so more people can enjoy the unique cars I built - racing them or any other activity :) So far, a few have visited my garage, and tell how they enjoy the cars, it's just one of many ways to play GT6.
 
I've seen your replicas and they look good, can't fault your enthusiasm or anything but to give you my specific feeling, I'd drive them for a few laps and then get bored with no good AI to race against. Also on the visual side the lack of a livery editor really brings them down, although that's not your fault of course and I'm sure you're aware of it.

Throw in a livery editor, some good AI and race creator and I'd have a lot more fun with them. :)
 
So true, if only Kaz driven some of my replicas and how they are lacking in visual and sound department ... then the broken ride height and camber :lol:

I still remember about 'hardcore' mode mentioned by Mr Taku Imasaki ... will that involve AI too :lol:
 
It is amazing how much difference a livery, a rollcage and some more modifications to the body of the cars can make them look and feel more like a race car. In GT no matter what you do to a road car you never quite get that feeling you're now in a race car.

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