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- HarrisonMV1Ford
- DK Harrison
I'm beyond pumped for this game, the customization/general idea of the game is great and I don't have a single doubt this will be one of the best games if not the best game of 2014.
For people who have played the beta, which of the above games does The Crew's handling felt closest to?
I have played Driver SF but haven't really played around with the physics too much. But I'd say The Crew is closer to Driver SF than it is to NFS or Burnout.
Oooh...
If it's like Driver SF, I'm sold. That game was ridiculously fun to drive on.
I don't have a problem with the actual physics in MW, but the way they slowed down the steering made the handling really frustrating for me.NFS Most Wanted 2012 has some of the best arcade physics I've ever driven.
I wondered the same thing, but I don't think anyone ever gave me a good answer. My guess is that the speed factor makes the steering quicker when the car is at higher speeds. Linearity is a bit harder to guess.Does anyone know for sure what the different steering setting actually mean? Sensitivity and dead zone are kind of obvious, but what about speed factor and linearity? I was never 100% sure what either of those actually did.
I don't have a problem with the actual physics in MW, but the way they slowed down the steering made the handling really frustrating for me.
The game radically limits how fast the the wheels can pivot, so you can turn the analog all the way left and right and back to center to avoid a collision, but in-game, the steering hardly pivots at all before going back to center, and you slam right into the truck you were trying to swerve around...
Hopefully they make this sort of stuff clearer on release :/I wondered the same thing, but I don't think anyone ever gave me a good answer. My guess is that the speed factor makes the steering quicker when the car is at higher speeds. Linearity is a bit harder to guess.
When I played the beta, I just turned them all the way up and the handling felt better to me. I have no idea which one made the biggest difference because I did them all at once.
So... I was already fully sold, and deeply in love with this game just from playing the beta once. Ive been spending most evenings watching road-trip gameplay videos on YouTube with my jaw dropped, just taking in the sheer size and detail of the map.
Just now, one such video revealed to me that Laguna Seca is modeled in the game. Laguna has been my favorite racetrack pretty much since I met it on GT3. I'm nearly crying right now.
pre-order confirmed
Nothing in the game is accurate to it's real-world counterpart. Sebring is even worse.
YAY just got an email to say I'm in the next beta whooo!
Is this true? I never deleted the previous beta from my system just in the slim chance something like that would be possible.Congrats!
Also, anyone who had access and activated their key in the last console beta will have automatic access to the next console beta.
Is this true? I never deleted the previous beta from my system just in the slim chance something like that would be possible.
I was able to play the technical Console Beta back in October. Will I have access to the Nov 6 – 10 console beta?
Yes, provided that you successfully downloaded and participated in the previous, technical Console Beta, you will have automatic access into this Console Closed Beta period as well.