GT5-Compatible “Move Racing Wheel” Announced at E3 2012

As expected, no new Gran Turismo games were announced at E3 2012, which is being held this week in Los Angeles.

However, Sony did announce a new accessory that will be compatible with Gran Turismo 5: the “PlayStation Move Racing Wheel”. While it’s obviously no a replacement for a Logitech, Fanatec, or Thrustmaster product, the Move Racing Wheel does offer features you might not expect, including “vibration feedback” and paddle shifters.

The wheel will also support other games, and its folding grips can be adjusted to replicate motorcycle handlebars. It will be available at retailers “this fall” for $39.99 USD.

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Comments (184)

  1. mobiletone

    if it works as well as the Microsoft Speed Wheel it’ll be ok, really, for pick up and have a blatt around use it’s a treat.hell, even the missus went from 12th to 2nd (with some assists on) in only a few races driving a Tuned Lotus Cortina, she’s really bad at pad driving!. when she’s not about i get the Proper wheel out though.

    not saying you’re a girl if you get one though :)

  2. sibbystiggy

    GUYS, realistically if u use ur logic GT5 is going to add all the tons of new features for GT6, its going to cause PROBLEMS FOR ALL OF US! so what we need form GT6 is an Improvement of GT5, i mean:

    -1000 PREMIUM CARS!
    -ALL OLD TRACKS BACK FROM OLD GT’s!
    -BETTER CAR CUSTOMISATION (or all cars RACE-MODABLE) TYRE RIMS FROM GT4!
    -IMPROVE MENU’S!
    -ALL TRACKS DAY/NIGHT-WEATHER!
    -& OTHER STUFF NOT THOUGHT THROUGH DUE TO LACK OF TIME!

    GRAN TURISMO IS GRAN TURISMO, THEY HAVE THEIR OWN WAYS OF PROVIDING US WITH STUFF, LIKE OLDER GT’s IT MUST FOLLOW THE SAME CARISMA,

    GRAN TURISMO DOESN’T NEED TO DO WHAT OTHERS ARE DOING CUS ITS GRAN TURISMO SO GT DOESN’T NEED ENGINE SWAPS JUST CUS FORZA HAS IT EVEN IF PEOPLE THERE LIKE IT (its forza not granturismo) OR THESE RIVAL TIME MODES (IT HAS SEASONAL EVENTS)….

    GT5 IS NOT TO BE COMPARED AS BEHIND OR AHEAD OF OTHER RACING GAMES, GRANTURISMO IS BEING WHAT IT IS!
    A REAL SIM DOESN’T NEED ENGINE SWAPS ETC. WHAT PRO- RACERS SHOULD ACUTALLY BE AFTER IS PHYSICS, GRAPHICS, TRACKS & CARS, THATS WHAT MAKES IT A SIM NOT PUTTING HELLO KITTY ON UR CAR OR MAKING A HONDA JAZZ FASTER THAN A ENZO, THATS UNREAL!

    i mean in forza bugetti vayron & nissan gtr as standard wheel spin off the line & FF cars drift
    In shift u drive with ur steering wheel all over the place like its loose, if u drove like that in real, U WILL CRASH! cus u have to be smooth with the steering, SHIFT IS A OFF ROAD RALLY GAME ON TARMAC…GT5 is a real sim, why don’t people appreciate that PD r concentrating on events (REAL RACES) & PHYSICS & accurate tracks????????????

    1. DuskTrooper

      “-1000 PREMIUM CARS!”

      Yeah, that ain’t going to happen. And by judging how long it takes PD to model one premium car, the maximum we’ll most likely see in GT6 is about 530. By the time we see 1000 Premiums those premiums will look like standards.

    2. sibbystiggy

      Ok Ok, i admit the 1000premium cars was too much to say but the point im trying to make is that gt6, should not be a completely new game/ big step forward with features cus they will just cause more problems with time & not being completed etc. gt6 should be an improvement of the features in gt5, stuff that isn’t up to the standard of the older GTs:

      -ALL OLD TRACKS BACK FROM OLD GT’s!
      -BETTER CAR CUSTOMISATION (or all cars RACE-MODABLE) TYRE RIMS FROM GT4!
      -IMPROVE MENU’S!
      -ALL TRACKS DAY/NIGHT-WEATHER!
      -& OTHER STUFF NOT THOUGHT THROUGH DUE TO LACK OF TIME!

      this is what we need from the next Gran Turismo
      gran turismo is not to copy features from other games like forza, Gran Turismo should stay origional as to how it is & has been… none of the this engine swaps crap that people r after i mean

    3. Amac500

      Nobody who ever rights in all capitals is realistic… or believable. And no those all won’t happen.

  3. blksentra2

    These “air steering-wheel” accessories were never a good idea. They just don’t work that well due to poor responsiveness and arm fatigue. It didn’t work for Mario Kart, it won’t work for Sony either.

  4. r4a2g0

    Damn guys….it’s just an accesory to the playstation. No need to get your pantied in a twist about it. Rub your ear lobes for 10 seconds for me and say “Wooo-sahhh, wooo-sahhh.”

  5. 250 GTO

    well this is akward, the previous post was supposed to be a reply to an earlier post, and then my browser made a mess of it :D

  6. 250 GTO

    fine, if you insist on turning this into a shouting contest

    I NEVER SAID IT WAS MADE FOR GT!! READ WHAT I WROTE!! I am fully aware that PD didn’t have anything to do with the development of this wheel, but for the wheel to work, that game has to be Playstation Move compatible! HOW DO YOU NOT GET THAT?!
    And I cannot for the life of me, see why they would spend time making a racing game compatible with something as ridiculous as that (for the several reasons that other people have already commented on this thread)

    And as for the whole DLC/GT Academy thing. Yes I happen to be in a country that doesn’t support GT Academy, and no I couldn’t care less. I have no dreams of becomming a race car driver, that ship has sailed many a years (and kg’s) ago. But let’s take a look at the extra content then, disregarding the Academy stuff, since that’s not really DLC, In my oppinion anyway

    Paint chips!! (because the several thousand colors allready in the games wasn’t enought!?)
    Driving Suits/Helmets (Really ?!)
    The 10 TC cars (10-ish (can’t remember the exact number) cars allready in the game, allthough changed a bit, and decorated with some stickers and what not)
    3 more go-carts and another Red Bull Car (I don’t really no what to say about the, it’s not my cup of tea, but some people find them fun)
    SPA-Francochamps (Can’t complaine about that, EPIC track)
    Car Pack 2
    – Mini Cooper S 12 (Another Mini…)
    – Nissan R35 Black Edition (Another R35…)
    – Golf VI R (Cool but not really that much different from a car allready in the game…)
    – Scirocco R (Pretty much a Golf VI R with a different body…)

    Car pack 3
    – Aston V12 Vantage (wasn’t that allready in the game, just standard)
    – Jag XJR-9 LM (allready a standard car)
    – Lamborghine Aventador (very cool car, but not that much different from the Murciélago, and I would be surprised if the physics was pretty much the same)
    – Mini Clubman Country thing (Not really a clear car chioce for a racing game, but fair enough it’s a new car – somewhat)
    – Nissan Leaf (…. why even bother, but that’s probably some promotional-agreement-thing between Nissan and PD…)
    – Old Beetle (already a standard game, allthough with less tuning options etc.)

    And then there is the speed pack. A DLC that should have been in the game from the start! (You can’t deny that!)

    I may have forgotten something.
    The reason I’m disappointed in the DLC is, I guess, I expected so much more from PD… I could go on and on about this, but I don’t see the point, since we obviously disagree on this.

    And the reason you give for the development time/half finished game… BULL S***!! You have an executive producer (or what ever Kaz is) that constantly exclaimes that he is a perfectionist, and that he wants to make the best possible racing game, and then after five years they release something like that… It’s just not good enought! Especially with the amount of recycling in mind (Standard cars, and low res renderes tracks)…

    And just to clarify, I’m not some hardcore Forza fan out to bust balls. I’ve played GT since the release of GT1, and this is the first time I’m actually disappointed in GT (some parts of the game, certainly not every thing), like I said, I expected more from Kaz and PD

    Just my oppinion anyway…

    1. Quakebass

      Well, the fact is, you said that “it still had to be compatible with Gran Turismo, correct?”, implying that you were saying that PD still had to work with Sony in order for it to be compatible with their game. PD wouldn’t have to do that, Sony already has all the information on the game to allow it’s compatibility. And the only portion of PS Move being needed would be the hardware (plus an update to recognize PS Move hardware/software, the coding for most of which Sony would likely provide). It really isn’t difficult to make this hardware compatible for GT; in fact, PD could’ve just had Sony do it for them to save their work for the GT series. Likely the main reason is that the GT series is one of the biggest PS-exclusive franchises – so advertising is another thing. And how about the casual gamers? They probably wouldn’t be looking very hard for a hardcore racing wheel if they wanted something other than a controller for a racing game; so this wheel is a pretty obvious choice for them. This isn’t aimed toward the hardcore RACING gamers.

      My point with GT Academy WASN’T that you could become a real racing driver (that’s not the values for me; I won’t be eligible for another three years), it was the competing with friends and the leader board aspect. I’ve got a feeling that you aren’t into time trials.. so I can see why you wouldn’t be interested in this. But, if you are, there’s ways of getting it; creating a US/EU/other eligible region’s account, downloading GT Academy, and using your original account to play it. And my point with it being a semi-form of DLC wasn’t based on your or my opinion, it’s content, and it’s downloadable. So yes, it isn’t GT5 DLC. The “new content” is the leaderboards (which you may not be into) and now we know Twin Ring Motegi. This’ll likely be used in future GT5 DLC. Even if GT Academy doesn’t count as DLC, it’s DEFINITELY a good excuse for the lack of it.

      As for the paints, there weren’t really any “custom” looking colors (like shift, matte, and other strange types of paints), and there still isn’t really a good way for people (mostly tuners) to purchase specific paints (like the chromes). Though, I’d rather have a paint shop so you wouldn’t have to blow some money just to get ONE MORE of each DLC paint. I didn’t really see a use for the suits, either. I don’t really see any groups that collect/trade suits for anything, or even try to match their suits to their cars. I found the gear DLC almost pointless, except for a few helmets/suits that actually exist in the real world (like the NASCAR suits). I SORT OF agree with the DLC 1 having “duplicate” cars, but it makes sense to make racing versions, and they feel WAY different than the normal stock cars, so it isn’t just a simple “add kits, increase speed, increase grip” for them. The Karts, I’d say, were a decent addition, for that aspect is only supported with two track generator locations, 1 car (now 4), and a special event. The X2011 kinda made sense, they wanted to improve the ultimate racing machine. As for DLC 2, “another Mini?” – We don’t have many Minis… Another GT-R was a bit annoying, but it made sense saying as it had a pretty decent power increase. The Scirocco R had a few different performance aspects… and in my opinion, looks WAY better. DLC 2 was a bit small, but it worked out fine for me. The Aston V12 Vantage ’10 was NOT in the game already. The closest thing (in terms of names) was the V8 (add 4 cylinders) Vantage ’99 (add 11 years). You couldve taken less than a minute (depending on website load speeds) to find that out in the “library” section of GTPlanet. That was a very welcome addition, especially since we only have ONE premium Aston. I’d be glad that PD upgraded a standard car to premium, since they had claimed they wouldn’t ever do that. Plus, this allowed us to have 2 premium CLASSIC LMP cars. I don’t see why you’re complaining about the Aventador; it looks great, sounds great, feels great, and many people wanted it. And it probably would feel like the Murciélago, because the Aventador is the Murciélago’s replacement. Mini’s are a very common car (at least where I’m from) so it’d make sense in GT; PD have put in MANY common cars that you see in almost every region, to make the game feel “welcoming” in a sense. It’s pretty cool to find a car you own or once owned and be able to trick it out in interesting ways, and most of all, race it at many famous race tracks. So as stated, I don’t really have a problem with Mini; in fact the new Mini Roadster wouldn’t be bad addition in my eyes; I live near a Mini dealer, and that car looks pretty nice. Aside from the Leaf being a Nissan, it won “car of the year award”, so there’s another reason why it’s in the DLC. Plus, what I stated about the Mini’s and common cars kinda applies here. That Beetle was NOT in the game already. The new one was the ’66, the original was the ’49. It’s better in just about every way… and was INCREDIBLY famous (Ever heard of Herby the Love Bug?). It almost seems like EVERY single bit of content released for GT5 has been a waste to you, based on what you said. So quick question; what content do YOU want to see the MOST? Yeah, I GUESS the Speed Pack could’ve been in the game, but we know why it wasn’t; PD’s re-building of the physics engine, and the forced release by Sony. So if PD had gotten the two extra years they wanted, and didn’t move some workforce over to GT6 in the process, these cars (all premium), tracks (all high-res, maybe all with weather/day/night cycles), and features would’ve likely been in the game at the start, and some. It hasn’t been two years, and PD hasn’t had their full workforce on GT5 since it’s release, so you can’t really say the game will or should be complete by the end of this theoretical “extra two years”.

      I would like more content in the DLC’s as well, but your missing the point as to WHY there isn’t. It’s the fact that PD are working on GT6, and because of this the GT5 department has a low workforce. It’s there fore harder to get content out quickly, and this is why T10 has so much content coming out so quickly. So YES, PD should hire a more workers, in case you were going to say that. As stated, the game COULD’VE been perfect, but the forced release caused it not to be the case. So he still WANTED the game to be perfect, but Sony didn’t allow it. If the dev. time was extended, more funds from Sony would be needed, and there wouldn’t be any income due to no released content.

      I never thought you WERE a Forza fan, and I honestly wouldn’t care if you were. I only have a problem if you are outright insulting me, the fans, or parts of the game that you aren’t properly educated on. We may have different opinions due to you being one who started with GT1, and I only recently got into the series with GT5. I DO MY RESEARCH THOUGH, I don’t blindly argue. I take the given facts, give my take on them, and talk about them when someone is explaining something differently than how I see it. I take others opinions and views into account though, so that I can understand why they think certain ways, and it usually gives me broader opinions and views on things. So I see how you can feel that GT5 was a BIG disappointment compared to the GT standards; I’d have to agree, but it’s what we’ve got now, and it’s looking like we’re going to have to wait for GT6 to have a PROPER GT game. I don;t think it’s worth trying to improve GT5 to where it could’ve been; too much work is required, it will likely take up FAR too much hard drive space and time to do it in, and it may not even be POSSIBLE. GT6 really is the answer, and there’s really no point in arguing with that, especially since so much progress has already been made on it. I’m saying the GT6 WILL be what GT5 SHOULD’VE been, but it’ll DEFINITELY be better, and that’s fact. So it’s a good wait, but it’ll be worth it.

      And sorry I yelled a bit in the first few sentences, I was fed up with hearing things like “Tourist Trophy 2???” and “WTF? WHY DID PD MAKE THIS?” – It kinda blinded me and made me read things the wrong way.

    2. Flagmo-T

      I’m not sure that even GT6 will be as perfect as K.Y, and many of you think it will be ( that would be a stupid business thought, that why DLC’s will be the real money maker from now on, GT5 was suppose to be perfect, and It really isn’t, it’s a big laugh in my Book – It all comes down to the PS4 ( Hahahahaha I need to laugh again – sony’s first press conference in 2005, sold the ps3 to the world with exactly the things we were waiting for, but in the end we got much less) – and that’s why GT6 is in the works, instead of making GT5 perfect as it should have been long time ago – But It’s going to be a whole year savings to Get a new PS4 and GT6 – so Nahhh – I’ll stick to my old GT5 and My Old ps3, and Racing I-racing to get the real Sim feeling – because i have yet another feeling, that we will be a Donkey with a big flag in our butts in end anyway..

      To earn money is a skill, and Sony is one of the most skilled ones out there, they will continue to find even more almost cruel ways to separate the content into small packets that will cost you even more and it will only get worse in the future :o)

      We all have so many speculation on How PD works (Gt5 vs GT6 etc) but in the end No one, knows anything at all besides ( Sony and PD )

      Happy weekend all – F1 from Montreal weee Now that is called racing, and its with more then just one company involved (ferrari)

  7. Flagmo-T

    well we shouldn’t forget that we are not the only ones to have a ps3 – that it supports GT5 is just a feature, so more items will be sold to grandma, so she can give a gift to the youngsters.. There are Lots of other race games for the PS3, besides GT5 – and therefor they have supported it for GT5 as well – That is obvious – this is not meant for guys like us :o)

  8. Blessorship

    My trusty logitech probably won’t ever be replaced (unless it burns out again) but for $40 I’ll give this a try.

  9. Blood*Specter

    Dude you are so right about this”

    “Peasantslayer

    It’s bad in the same way that kinect is bad for racing games, you have to keep your arms in the air which will be tiring instead of resting them on a wheel or on your lap for a joypad. Imagine trying the nurburgring 24 hours non-stop with that. :D”

    Just five laps at the “normal” ring will be enough to make anyone put this ridiculous thing away forever….LMAO

  10. jah24car

    great now if the signal goes out on the wheel too the game your driver would want to keep going left like kinect crap foza has you barely move outside of the spot ur in it looses u and it causes that,well if you have more space that is.

  11. M0NSTER97

    Microsoft made Forza Horizon to make Forza look stupid.

    Sony made a Playstation move racing wheel making Gran Turismo ridiculous. Come on Sony, help PD make GT6.

    1. Quakebass

      Turn 10 and Playground Games made Forza Horizon… not Microsoft, they’re just the publishers (or “advertisers”, per say). And Forza Horizon doesn’t look all that bad… And Sony didn’t make the Move Wheel specifically FOR GT, it’s just for racing games on the PS3. All of the other systems already had wireless motion sensor wheels, so Sony had to make one to keep up with the pace. It’s really only announce on GTPlanet because it’s COMPATIBLE with GT5.

    2. samdu

      Turn 10 is part of Microsoft Studios. It’s a first party development team, not a separate entity.

  12. e30 freek

    (off topic) u guys seen the new mostwanted trailer luks rubbish i dnt think theres any blacklist

    1. Quakebass

      ^ I try to end off-topic discussions as quick as possible, and this is a good way if you can catch it early. once you reach 3-4 posts, it’s outa control… ;)

  13. Neenor

    uuugh imagine having to race against someone using one of those…..bring the frustration some more..

  14. Peasantslayer

    It’s bad in the same way that kinect is bad for racing games, you have to keep your arms in the air which will be tiring instead of resting them on a wheel or on your lap for a joypad. Imagine trying the nurburgring 24 hours non-stop with that. :D

  15. mazdaman83

    ‘The wheel will also support other games, and its folding grips can be adjusted to replicate motorcycle handlebars.’
    Do I hear Tourist Trophy 2 ? :-)

    1. Frame

      TT was ok but i would really like to see those tracks in GT. mugello, Paul Ricard, cataluna, ect. But this wheel would be great for fast acting counter steering instead of fighting the feed back

    2. jah24car

      @Frame don’t mention Mugello to me bud, after playing Forza 4 THEY OVER USED THAT TRACK!!! Forza made me hate Mugello…

    3. Quakebass

      No. This doesn’t hint at ANYTHING, don’t get your hopes up, you’ll just get disappointed. Were likely getting DLC in a few weeks to a month, so get your hopes up for THAT.

  16. Youngun

    forget about this peeps, designed for the softcore arcade racer (need for speed the run and hot pursuit etc)
    BTW did every one see Kaz in the audience on sonys conference (and as jack said, big part in sony so not all about gt6 or trophy 2 etc, it will come on next gen)

    1. toad59

      If we ever had motorcycles in the GT series, I would take the handle bars off my scooter, and put this thing on. As for auto racing, this product is ridiculous.

  17. hairystig

    I can see this being a lot of fun with motorstorm but about that’s it, I don’t feel threatened by it as seem to be though and if some people want to use it to play gt5 I wish them luck and really don’t mind but worry gt5s physics might get messed with to make it compatible with this thing :-/

  18. Rob-F1-Fan

    I dont think people need to hate on this. If it helps sony out by selling more Moves and gets a few more GT players, then its all good.
    I think it will work well for a bit of fun, except for longer races your arms will hurt

    1. jah24car

      agreed but what if it has a bug in its system or something like that I mean Kinect and Forza for example you could have enough room but what if some how it loses that signal or battery dies and your turning, ha it keeps going, but unllike my Kinect Forza example where if your hands get tired the kinect loses you and your driver be turning which was a pain just to get that achievement for me cause my bedroom aint that big..

  19. LeftyWright69

    May there will be some great Moto-x game on the horizon like Moto-x Maddness. Looks better then my joystick for riding cyber dirt bikez

  20. marktyper

    LOL wireless wheel? Oh well I guess that’s worst… I love my G27 (2 months old) :D upgraded from DFGT . Btw, since GT5 lacks cruising, I finally bought Test Drive Unlimited 2. It’s true that the narration of the voices sounds awkward (like it’s being read) , I am liking the game overall. It has 2 HUGE map of Ibiza and Hawaii . At first, I was disappointed because of the annoying deadzone when using a wheel but I finally saw a vid in youtube that adjusts the steering setup which helped a lot! Even though it does not feel like GT5 (physics wise) , I think it’s MORE WORTH it to have if you love cruising and driving stock cars.

    1. Quakebass

      Yeah, what about it? It was a motion wheel, but does it have many decent racing games (aside from Mario Kart)?

  21. aronh17

    Lol, really guys? Did you look at the Forza Horizon gameplay? I think Burnout Paradise is more realistic. Yeah, Forza gets tons of DLC, because it’s Pre-made before the game even comes out. Microsoft money tactics. I’d rather play GT5 and only pay 60+whatever DLC costs than pay 60 for a year of online play, 60 for Horizon, and then 60+ for the DLC. See where I’m going with this? People say call of Duty is bad, I wouldn’t expect a racing game to be worse.

    1. MyFavoriteGame

      Forza horizon is supposed to be like Burnout…. I think that’s what they were going for. And I’m absolutely positive that the race engines are entirely different . As far as dlc goes, I’ve been playing forza for yrs now and haven’t bought a single peace of dlc from T10, no ones forcing me to either. Also your statement about “pre made” dlc is completely irrelevant. Dlc, remade or not, requires man hours. Turn10 didn’t include lastgen graphics cars in their game, so I’d assume each of the cars received equal attention. I would have actually preferred if PD gave us 400 premium cars or so and released the rest in waves of dlc, maybe even free dlc.

      I mean seriously, are you really complaining about forza having so much dlc? Pathetic. Also somehow Microsoft is trying scam consumers by releasing an arcade version of Forza ? How so?

    2. grazbro

      Forza Horizon is supposed to be like Burnout? Seriously? Not what I have seen. Horizon is not yet complete, and any trailers I’ve seen have shown open road segments, no tracks, like NFS: The Run. Burnout is an arcade type smash em’ up sim. I really hope its not like that.

      On the DLC thing, I have bought every DLC’s for every racing game I own. Good thing I have a decent job, lol. I am dedecated to racing sims in general. If they build, they will come. The choice is yours!

      Anyway, back to the controller at hand. Looks more like a flight controller. I doubt any of us would even bother since GT5 is now 17 months old.

    3. Quakebass

      Cold hard specs on Forza Horizon: Simulator physics with arcade situations. Basically, being able to drive realistically on real roads, not just on the track. It isn’t going to be all aggression/crash focused like Burnout AT ALL. And just about ALL of the DLC used in Forza (maybe excluding the first DLC pack and a quite few of the Porsches) is fresh content, not content sitting around to suck money out of people. T10 aren’t @$$h**** like EA. They just get DLC and games out quicker because of their greater workforce. (Which is why I’d like PD to increase their workforce). So if you think Burnout Paradise is more realistic, you’re an idiot. It’s just as much a simulator as GT is. You just get to use these realistic physics in unrealistic situations – which in my opinion, is a GREAT idea. It’s basically the whole point to video games; doing things that are impossible to do in reality, but still feeling like they’re real-ish. As for pricing on Forza Horizon; you don’t NEED to pay for Xbox Live to get DLC, you only need a Silver account (which is free). If you DO want the online features, it’s only FIFTY $ (USD), not 60. And really, Forza DLC has packed more content each time than the GT DLC has. (Well, maybe not Spec II and DLC 1). Though I have seen some die-hard forza fans complaining about a lack of track DLC… which would almost seem irrelevant in Horizon, but who knows, the same-old open world could get boring after a while. If you REALLY want to compare a game series to the fate of CoD, compare it to NFS – They’ve been going downhill for 5-7 YEARS now.

    4. jah24car

      I can’t wait for Horizon and the new NFS Most Wanted, thats what I want an Open world to get off the pittiful racing circuits now n then, hell with Forza 4 and its over used Mugello, and like Quakebass said about the DLC, I have every Forza 4 dlc except launch pack with the countryman and whatever else in it, but the fact that open world does get boring now and again but at least its not stuck on a track doing laps everytime, it gives that open freedom, and the new Viper oh god IT LOOKS DAMN GOOD!!! And its not like Burnout, Burnout is a seprate series with its own kind of taste, and Forza being an arcady game well its different like driving a Mini for years then switching over to a real BMW you have that mm comfy in a mini feel then u get a bmw and your like damn feels odd, but I’ll adjust to this game Horizon but still this wheel will be annoying to whatever they are releasing it on for its games…

  22. o9lifted

    Only way I can imagine this product come in handy would be for 2player split screen, looser have to ride the move racing wheel.. Didnt look too bad though:)

  23. Lambob

    Nintendo, and Sony, both from Japan, left pocket , right pocket.

    this year, is year of WiiU
    Next year, is year of PS4 & GT6.

    1. Lambob

      I dream, but I advocate to PD and Sony, that GT6 on PS4, as a premier launch title, would make an excellent $$$$ bundle that will guarantee tons of cash money bags to them, for holiday 2013.

    2. Efiv12

      We all know there is no chance of a 2013 launch of the next installment of GT. I’m betting 2015

    3. Efiv12

      We all know that there is no chance of the next installment of GT in 2013. I’m betting not unroll 2015.

    4. Quakebass

      ^ Have you heard ANY of the rumors for PS4? And do you understand the dev cycle of the more recent GT games? Theres SEVERAL sources pointing towards a holiday 2013 release (a good year and a half away), and GT6 is running on the same engine that GT5 runs on, so PD won’t be taking another good 2 tears to develop ANOTHER new engine. It’ll likely be a year or two shorter than GT5’s dev. cycle, making a launch title seem pretty likely.

    5. ClashCityRocker

      Wii-U is going to fail. $300… really? PS3/Xbox360 hardware specs from 2005, and the “innovative” controller than mimics what the PS3 and Vita can currently already do.

    6. Quakebass

      ^ I’m pretty sure the Wii U will have better specs than the PS3 and 360, and the controller doest really mimic anything; you can basically play the Wii U from the controller not needing a TV; it isn’t a separate hand-held device. I think the PS4 and 720 (if that’s what they’re called) will be FAR more powerful than the Wii U, though. $300 is NOT a bad price for a system, especially compared to the pricing of the older systems.

    1. Quakebass

      It doesn’t look all that difficult to use… It just seems to have some higher-end tech that can be fun for kids and appeal a little more towards the hardcore gamers than the wireless motion sensor wheels on the other consoles.

  24. denzel

    Everyone hating on this controller so much – can’t you see that this is clearly not designed for the good people of this forum – at least not for serious GT5 style gaming, you’ve even missed this “While it’s obviously no a replacement for a Logitech, Fanatec, or Thrustmaster product”

    Who even suggested that Tourist Trophy 2 would be announced at E3? I’ve been reading a lot of press releases to find out more info about Battlefield 3 Premium so have been more in the know about E3 than I ever have cared to be in the past and Polyphonic were not mentioned once.

    This game is over a year old! PD don’t owe you anything regards future games. Be patient and wait for GT6 – In the mean time enjoy this brilliant game or get another game to play with.

    1. MLR_DAnGeR_KiiD

      idk about simulator physics but a lot is sure to be done to make this project work it looks ok but It doesn’t look all that looks like hot pursuit part2 tbh.

    1. Quakebass

      ^ Thats a way at putting it lightly – it’s basically Forza keeping the simulator physics and using them in an open-world environment. It appears to have street racing, and several different types of terrain. It’s a Sim Arcade mix that actually WORKS; Sim physics, arcade situations.

      @JackC8: We got a bit more than “just that f***ing thing” (well, not in our racing sim category, I’ll admit), we’ve got The Last of Us, GoW Ascension, and Beyond… They look decent. There’s still some time during E3, but it’s unlikely at this point that any GT-related stuff will pop up.

    2. YMG-7

      @Quakebass don’t talk good about Forza here, it’s not safe!

      and yeah, you know kaz said that he wants to make an open road enviroment for gt players (with gt physics). seems forza were way ahead. only thing that they are behind of gt, is physics, and in my opinion they going to be better that gt in a couple of years, because they are trying to beat gt. they are working on it, they have a target.

    3. Quakebass

      ^ I like to talk good about things that are good. Forza is good. I enjoy GT more, though. I despise NFS due to what it’s become, and now because the greedy pigs are holding back Porsche from many franchises. I don’t like to talk “bad” about games so much in fear of sparking a flame/console war, but I give my input whenever someone tries to bring up/put down another game so that the flame wars don’t kick up, or at least not as violently. As for the open world GT game, I’ve never heard of that before… Do you have a link to the source of this info? Forza has been in strong competition with the GT series since the first game, as would any simulator on a rival console. It all the better, because both developers will keep trying to outdo each other, giving us better and better products from both sides.

  25. discostued

    For a kid this is fun for them.
    Yes it’s pretty lame and I also wanted more.
    Problem is Sony don’t know their market where Xbox do. Sorry to say but Sony are being left behind!

    1. mistersafeway

      Really? I thought that Microsoft p***ed off their fans by focusing too much on gimmicky peripherals and guests (the best of which joked about how bad their new flagship feature was) whereas Sony just mentioned the games. Pre E3 I’m talking about though, so that could have changed since. Probably not though.

    2. another_jakhole

      “Problem is Sony don’t know their market where Xbox do. Sorry to say but Sony are being left behind!”

      oh
      My
      GOD!

  26. e30 freek

    Theres no tourist trophy 2 I just think that the first one was a one off you know just testing the water or summut

  27. 250 GTO

    Oh sweet baby Jesus! PD/Sony is focussing on the wrong things with this game… It’s getting ridiculous!!!

    1. DuskTrooper

      What the hell are you talking about? PD has nothing to do with the development of this ‘wheel’.

    2. 250 GTO

      Hence the reason I wrote PD/Sony. Even though PD didn’t make that “wheel” (and I use the term wheel quite wrongly). It stille has to be compatible with Gran Turismo, correct?

      The reason I’m somewhat upset about it is, over the last month we’ve seen news after news after news about GT Academy, and very little news about anything related to the game (Sure the occasional Seasonal event pops op, but really!?). PD is so focused on making race car drivers (and yes it is a really cool initiativ, and no I know the guys in charge of GT Academy probably doesn’t have much, if anything, to do with the development/further expansion of the game), if just seems like (to me anyway) that they “forgot” about the game itself. Over the last 4-5 months we’ve seen very little activity regarding DLC. Back when the last pack was released, there were talk about every couple of months we would see new DLC in some form or another, and now it’s June, and nothing! And let’s be honest, it’s not like PD was very active in this area in the first year after realease…

      And just to clarify, I’m not saying PD sat around doing nothing the first year. They obviously made huge improvements/bug fixes (But the again let’s be honest, even after 5 years of development, the final game still felt rushed/half finished in some areas), there is no denying that!

    3. YMG-7

      man I can’t explain my disappointment with gt5, all I wanted with the gt5 and I am serious here, I wanted a le mans race, by the rules. I was going to drive for 4 hours/stints then hand the car to the b-spec and sleep a little, take a shower etc. and come back to drive again. like the real deal. I did this with gt4. without the day/night cycle obviously. and with the gt5 this was all I wanted. but I can’t. they went a step back there, I had 4 lvl40 b-spec drivers, but I can’t race with them as a team :D (I said I had because the f..king game f..cked my game save). and when everybody complained about the actual issue of “how can one drive 24 hour straight” what was their solution? ingame saves! how clever is that?!

      all I can say, they are in the wrong way.

    4. Quakebass

      THE WHEEL ISN’T TAILOR MADE FOR GT! PD HAD NOTHING TO DO WITH IT! THIS DOESN’T MEAN ANYTHING TO THE GT SERIES! How do you not understand this? Plus, Isn’t GT Academy doling out PLENTY of info on new content? In about 3-4 days we’ll get a first look at Twin Ring Motegi, which is pretty much confirmed as of now as DLC. And doesn’t GT Academy fit the requirements for “DownLoadable Content”? It brought in some pretty nifty leaderboards. On the other hand, I apologize if you’re from a region where GT Academy isn’t available; you’re missing out if you are.
      So you think after a year and a half of constant updates is just “forgetting” about the game? Sure, they may drop the DLC support, but likely for more workforce on GT6. I’d expect at least ONE more DLC pack before the support is let go. And there was no static “two month schedule”. They were just hoping to get content out at at pace, and it wouldn’t really be a steady schedule. Also, looking at the “schedule” of released content so far:
      DLC 1 – late October 2011
      2 months later
      DLC 2 – late December 2011
      ONE month later (1 month early)
      DLC 3 – late January 2012
      3 and a half(ish) months later (nearly evens out “schedule”
      GT Academy 2012 – beginning of May
      1.5-2 (theoretical) months later
      June-early July DLC (DLC 4). This fits PERFECTLY with the precious (and false) “two month schedule”, and the GT Academy timeline, AND, LeMans. I’m not saying we’re getting LeMans content, but look at all of the times of things. Expect DLC after GT Academy; it’s too obvious.

      Also, a short and sweet reason for GT5’s feeling on being incomplete after a 5 year dev. cycle:
      A new engine built from the ground-up, and a forced release by Sony.

      @YMG-7
      I’d love PROPER endurance content, with multi-class racing, and larger racing grids. The larger grids may not be possible, but I can see 3-5 classes of 3-4 cars each added as a GT5 feature.

    5. 250 GTO

      fine, if you insist on turning this into a shouting contest

      I NEVER SAID IT WAS MADE FOR GT!! READ WHAT I WROTE!! I am fully aware that PD didn’t have anything to do with the development of this wheel, but for the wheel to work, that game has to be Playstation Move compatible! HOW DO YOU NOT GET THAT?!
      And I cannot for the life of me, see why they would spend time making a racing game compatible with something as ridiculous as that (for the several reasons that other people have already commented on this thread)

      And as for the whole DLC/GT Academy thing. Yes I happen to be in a country that doesn’t support GT Academy, and no I couldn’t care less. I have no dreams of becomming a race car driver, that ship has sailed many a years (and kg’s) ago. But let’s take a look at the extra content then, disregarding the Academy stuff, since that’s not really DLC, In my oppinion anyway

      Paint chips!! (because the several thousand colors allready in the games wasn’t enought!?)
      Driving Suits/Helmets (Really ?!)
      The 10 TC cars (10-ish (can’t remember the exact number) cars allready in the game, allthough changed a bit, and decorated with some stickers and what not)
      3 more go-carts and another Red Bull Car (I don’t really no what to say about the, it’s not my cup of tea, but some people find them fun)
      SPA-Francochamps (Can’t complaine about that, EPIC track)
      Car Pack 2
      – Mini Cooper S 12 (Another Mini…)
      – Nissan R35 Black Edition (Another R35…)
      – Golf VI R (Cool but not really that much different from a car allready in the game…)
      – Scirocco R (Pretty much a Golf VI R with a different body…)

      Car pack 3
      – Aston V12 Vantage (wasn’t that allready in the game, just standard)
      – Jag XJR-9 LM (allready a standard car)
      – Lamborghine Aventador (very cool car, but not that much different from the Murciélago, and I would be surprised if the physics was pretty much the same)
      – Mini Clubman Country thing (Not really a clear car chioce for a racing game, but fair enough it’s a new car – somewhat)
      – Nissan Leaf (…. why even bother, but that’s probably some promotional-agreement-thing between Nissan and PD…)
      – Old Beetle (already a standard game, allthough with less tuning options etc.)

      And then there is the speed pack. A DLC that should have been in the game from the start! (You can’t deny that!)

      I may have forgotten something.
      The reason I’m disappointed in the DLC is, I guess, I expected so much more from PD… I could go on and on about this, but I don’t see the point, since we obviously disagree on this.

      And the reason you give for the development time/half finished game… BULL S***!! You have an executive producer (or what ever Kaz is) that constantly exclaimes that he is a perfectionist, and that he wants to make the best possible racing game, and then after five years they release something like that… It’s just not good enought! Especially with the amount of recycling in mind (Standard cars, and low res renderes tracks)…

      And just to clarify, I’m not some hardcore Forza fan out to bust balls. I’ve played GT since the release of GT1, and this is the first time I’m actually disappointed in GT (some parts of the game, certainly not every thing), like I said, I expected more from Kaz and PD

      Just my oppinion anyway…

  28. robbie6

    Looks like a dodgy steering wheel BUT what sick motorbike handlebars! Come on Tourist Trophey!

  29. RACECAR

    Two words: Casual Gamers. The rage and pathetic hateful comments some of you guys are making aren’t even worth taking seriously considering this is nothing more then a extention of the Move. If a Kid wants a wheel and he gets this, he’s not missing anything not getting something like a G25.

    1. trk29

      ^Good words sir.

      No dad out there is going to buy this so this was made and then made compatible for GT5.

    2. YMG-7

      8 words: why casual gamers, or kids, want to play gt?

      they would hate it because it’s so realistic. you can’t play it like the way you play nfs can you? it doesn’t provide the “fun” for them that nfs does either.

      don’t get me wrong I don’t like nfs btw.

    3. CaptainHarlock

      Two words for you my good sir; Why not?

      This whole elitism regarding “casual gamers” and how they shouldn’t play this game or that game, is really out of line. The games are for anyone who wants to play them. Lest we forget, we were all new to this experience at one time. I say to you; would any of have liked it if someone had told you that you were unworthy to play what someone believe to be THEIR game?

    4. Quakebass

      +1, CaptainHarlock.
      GT and other accessible racing sims can still be used for the casual gamers; it seems like some people almost want to bar casual gamers from sims because they’re worried about “impurities” per say, when the casual players are just looking for a good time. People buy simulators fully expecting something different; they’re branching out and trying new things, expecting different results. That’s what happened with me GT5. I instantly fell in love with it a nd racing sims alike. My friend, on the other hand, started experimenting with other genres, didn’t enjoy sims, and moved on to shooters.

    5. YMG-7

      sorry but you got me wrong, I’m not being elitist here, I’m not saying they shouldn’t play this game, to be honest I don’t care whatever they do. but gt is not that kind of fun. I would love to have friends who like “gt fun” but sadly, mostly they don’t that’s the truth. and I know those elitists and usually they are fanboys and I’m not one of them. I play gt as long as it suits me and when there is a better simulation simply I go.

  30. DuskTrooper

    It looks very uncomfortable to hold. And for that price range, I think I’ll just stick with the DFGT.

    1. TomBrady

      uh, why?

      Were you really expecting them to announce GT6? LOL

      They couldn’t even release DLC on time, how are they gonna get a new sim ready for showing at e3, or even a preview that didn’t look just like GT5?

      Plus, this isn’t a hard thing to implement, and Sony wanted it to happen, to beat the stupid kinect steering mode forza has. And I can already tell, it does beat it, but it’s a little too late really

  31. Quakebass

    Does no one understand that this is a Sony product, not a GT-Specific product…? And I don’t see how this is predicting the announcement of Tourist Trophy 2… It’s just got the ability to fold into motorcycle handle bars. MotorStorm is a great example of a PlayStation exclusive that has motorcycles. Why just assume TT2 with no further knowledge than a PlayStation accessory…?

    1. J91patriz

      yeah I didn’t think of that…but it depends on the Move, I have never used it so I wouldn’t know if it’s good or not but if it works why not giving it a shot?
      Motorbike sim are killed by numb controllers ( for me Sbk x is a good example). But showing up at the E3 only with this toy for Mario Kart games is not what we would expect…IMHO

  32. J91patriz

    seriously is that what they come up with??? I am more worried about the compatibility with the game, I mean what kind of driving model Pd must have implemented to make the game working with this sort of toys ?

    1. TomBrady

      that’s a good point because forza’s stupid kinect driving thing has different physics.

      Then again, the move is super precise, and will DEFINITELY give you more control than the a regular controller. I don’t think the physics are a problem at all.

    2. neema_t

      No one ever complained when GT5 supported the DS3, and that’s a way more abstract input method than this. What’s worse, this ‘toy’ giving you a wheel to turn or trying to control a car with 1″ of linear analogue stick movement?

  33. lintels123

    maybe if a 13 year old somewhere cant wait for the new Need For Speed Most Wanted and wont have enough birthday money for a legit ffb wheel and already has the motion wand things, then this might be an option… i think

  34. gogatrs

    I actually think that if someone were to design some way to mount that, and use rubber bands for resistance, that could be a pretty decent cheap, FFB-less wheel.

    Oh wait, $40, nevermind. Do not buy.

  35. UGR PRODiGY2jZ

    Playstation needs to get there act together seriously how hard was it think of this lol smh

  36. Jdm-Integra-R

    Someone should produce lightweight replicas of seat/body of different motorcycles as attachments.

  37. blackjack

    I feel very sorry for any kid who asks for a “driving wheel” this xmas and ends up getting this. A wheel with no resistance is the biggest waste of time imo.

    1. Quakebass

      It’s pretty decent for someone young or just getting into the racing genre; it fills the gap between controller users and hardcore-wheel users. I won’t be getting one, though, PS Move would cost me too much, and I wouldn’t really use it for anything practical other than I guess GT5… Plus, a REAL racing wheel (like a DF GT at the least) would be a MUCH better investment for me.

    2. iLex

      Quakebass, I would agree with you if all wheels were $200+, but an DFGT costs as much as a game. If a kid has a PS3 and games, there is no real reason (except for priorities) why he couldn’t have a DFGT. In other words, the gap you mentioned was already filled with that logitec wheel.
      This is not filling any gaps. It is just a completely different gadget. I have the whole mariokart thing on the wii and must say it is a whole lot of fun, so I imagine this being the same. I do think however that no one will use this… thing with GT5 for more than 15 minutes (just to see how it works).

    3. Quakebass

      It’s more space efficient, and easier to pick-up-and-play, and more focused on all-round racing games, so this WOULD be the intermediate wheel of choice, just not so much in terms of price. Though I was saying for me, I’d have to buy PS Move in order for me to use this at all… which is a +$100 (USD) investment alone. The wheel wouldn’t be so expensive for me if I already had Move. Plus, I wouldn’t use it for much else than GT5, so a realistic wheel would be better. I’m talking about someone who plays arcade games, doesn’t really care about the realism factor ( like mod nation racers) and therefore doesn’t need feedback that much. Someone like this wouldn’t look very hard for a wheel, and this PS Move one would be right out in the open for him/her to chose.

  38. Quakebass

    I’m already seeing people ask about TT2. This does’t hint at anything. It’s just a Sony product that can compete against the Wii Wheel and Xbox’s new(ish) wireless wheel. It isn’t tailor made for the GT series, it’s just an optional accessory for racing games on the PS3.

  39. wallpaper42

    Do not want. Might be nice if you don’t want a real wheel and have a move…But probably not.

    1. Austin864

      The real question is, if you could shell out money for a move, why can’t you shell out for a decent wheel? They cost the same, and I think there might be more good games that support wheels than Moves. lol

    2. TomBrady

      @austin

      Exactly.
      Unless you already have a move, I don’t see the point of getting this.

      A move costs what, $80? plus 40 for this, and you’ve already spent 30 bucks more than if you got a DFGT. And I can’t begin to tell how much having a DFGT, or any similar 900 degree FFB wheel is than using a controller. Frankly, I’m amazed that there are “hardcore” GT fans that don’t have a wheel. I think maybe they don’t believe testimonies of wheel users

  40. PIGBOY

    Wireless crap,but i want 1 mummy…usless crap…yep yep yep….it be for silly games wif cars or planes in em,like superman or spiderman

    1. PIGBOY

      after meticulos study,looking and reading about it yes a motorbike game would be better with this controller eye…aye…whatever….that F^&*(&^ cats back,now how did he do that !!!

  41. cbabb

    I’ve watched an E3 event once. Never watched again because it’s full of disappointment. This doesn’t look all that enticing. This is more appealing to the little ones; who will get frustrated and break it because it doesn’t work perfect.

    1. Quakebass

      I don’t think the “little ones will get frustrated and break it because it doesn’t work perfect” – If they can be satisfied by the Wii wheel, they will be EASILY satisfied by this; PS Move is MUCH more accurate than the Wii controllers and feedback.

    2. Quakebass

      ^ And several of my friends little siblings enjoy the Wii wheel. So them getting their hands on THIS controller, it would blow their MINDS! XD

  42. spike10h

    Looks like something Batman would use. While I doubt it’ll be very good with GT I can imagine having fun on an arcade kart racer.

  43. MadmuppGT

    I’d love to give it a try… but $40 which when they do the typical conversion into Pounds will be £40 (I always thought maths was involved but it seems you just swap the $ for the £, interesting)

    and £40 for such a thing is too rich for my blood, £20 maybe but £40 noway, its only just over double that to get a proper wheel

  44. gjeff12

    It’s a little much for playing something like LBP Karting, yet it’s not really good enough for GT5. It could be cool if it works well but if it’s anything like using the sixaxis steering on the regular controller then what’s the point?

  45. Foxiol

    I can see the next Tourist Trophy 2 coming…

    I mean look at that “Wheel”…look at it again… and if you own a Move controller and a PS Eye like me…you know of what it is capable for.
    (actually i own 2 move controllers and a navigation one, despite if you like it or not it is a good product and works pretty damn good and it is very accurate)

    Not for GT5 because i own a G27 (and you can´t compare something that you need to hold in the air with a real FFB) but it could work better for a game like TT 2 for sure. IF it comes out or PD say something that probably is going to cause more hate as usually if it is not DLC content or GT6 related…lol

  46. GT5 Level 41

    Looks Wii’ish to me. On the other hand, a new style controller for non racing games w/o thumb sticks might be a nice option. I wonder if it will be backwards compatible to all games. My apologies if an article somewhere said so, I’m not following E3 live.

    1. another_jakhole

      The developer (Polyphony Digital, Media Molecule) will to update their game for this to work for them, meaning this will only work for certain racing games.

    2. Quakebass

      Xbox just had got one of these things too – I tried it a a film festival. (Weird place to do that, huh?) It’s probably just to have what everybody else has, though I haven’t seen any “motion wheels” with adjustable handles.

  47. another_jakhole

    Tourist Trophy, anyone? That’s the first thing I thought when I heard you can use this as handlebars. Ah I just felt like commenting.

  48. ROYALEFATALE

    Force Feedback in this = vibration, without motors forcing the wheel against your movement the realism and “feel” of the track go out the window.

    1. another_jakhole

      Yup. I’m interested in seeing a review for this to see how the “FFB” works, or doesn’t work, out.

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