GTPlanet

Citta di Aria

From GTPlanet Game Guides

Jump to: navigation, search

Contents

Citta di Aria forward

Characteristics

  • Length: 2.11 miles (3 395 m)
  • Elevation change: 284.8 ft (86.80 m)
    It's a very quick, yet, narrow and long track, with a few minor tricky turns on both sides. It feels almost as if you are really running through a city and is almost scary when on the downhill. Beware of the few tricky 90 degree turns, although wide, they can cost you first place and are not too visible coming down out of the uphill.
    The track also seems to be slightly worn out, meaning that at slow speeds, the car will "glide" into a pretty good line - usefull for learning it.

    Citta di Aria reverse

    Characteristics

  • Length: 2.11 miles (3 395 m)
  • Elevation change: 284.8 ft (86.80 m) The reverse track is slight more tricky than the normal version. Running downhill straight off the starting grid, can scare you, there are many buildings pointing out, but after you have taken a few laps, you should have learnt it, if youre skilled at swinging the car at high speeds, you might be able to run down the downhill section with great ease! After the first straight, slow down, dont be tempted to ride straight over the hill, you will fly up and hit a wall, which will cost you first place most times.
  • Personal tools


    Navigation