SCEA Resolves GT Academy USA Round 2 Corner-Cutting With New Track

GT Academy February 2nd, 2011 by Jordan

Sony and Polyphony Digital have, fortunately, acted quickly to resolve the issues with corner-cutting in round 2 of GT Academy USA. All times for the Indianapolis Road Course have been removed, and the track has been replaced with a new custom-built circuit known as “Eifel 102A”. As with Indy, the  Nür (R34) is the only available car. The round will still end at its regularly scheduled time (February 6th at midnight, EST).

On behalf of all GT Academy participants, thank you to SCEA and Polyphony Digital for responding to this issue so quickly. (Thanks to Nathan for the quick tip!)

UPDATE: Just added video of the new “Eifel 102A” course above.

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69 Comments

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  1. February 6th, 2011 at 6:14 am - #
    Greyum

    New track looks awful – just something knocked up with the track designer tool.

  2. February 4th, 2011 at 1:23 pm - #
    Praggia

    Erm who cares…..concentrate on fixing GT5′s bugs GT academy can wait. This is what pisses me off Sony and PD seriously could take a few lessons in prioritisation.

  3. February 4th, 2011 at 1:08 pm - #
    Doh

    Apparently the new track is even worse. They’ve changed tracks again……lol

  4. February 4th, 2011 at 10:45 am - #
    Michael

    “On behalf of all GT Academy participants, thank you to SCEA and Polyphony Digital for responding to this issue so quickly.”

    Seriously? Thank them for what? For responding to an issue that shouldn’t have been there in the first place? This website and its owner/whoever wrote this is so full of [explicit]. If GT 6 will have just one car and one track and all you can do in it is run puppies over, GTPlanet would still refuse to admit it sucks, like its doing with GT5.

  5. February 4th, 2011 at 9:25 am - #
    LTX

    Why bother? They did nothing last time round.

  6. February 3rd, 2011 at 10:45 pm - #
    guidance is internal

    Baseball, apple pie, & cheating. Cheating’s the American way. Howdya suppose we got to be #1 ?

  7. February 3rd, 2011 at 9:14 pm - #
    Apollo

    I can’t believe all the people that are calling participants cheaters for getting the fastest time possible under the rules they’re given. That’s how a competition works. PD are the ones cheating everyone out of a rational competition because they’re too incompetent to implement a penalty for 4 wheels in the grass.

    PD, if you’re reading this and you need help understanding how to put this penalty into code, here’s what you do: your physics engine that’s calculating force on the tires… it actually knows if the tires are in grass! Now if all four tires are in grass, then that means the person is off the road! Once you know that, then you give them a penalty!! I know, it’s pretty difficult…

  8. February 3rd, 2011 at 1:06 pm - #
    SavageEvil

    Surprised that PD didn’t add instant dirty lap time once all 4 wheels leave the course and enter no mans land. They should also add undercarriage damage, axles and the crankshaft and oil pan are down there. I would go with crankshaft for the majority of non MR cars, MR cars would have easier engine damage since the engine is located just ahead of the rear axle(the part that usually gets hit when you bottom over curbing). Come on PD we need a little more added to the penalties box, and how about a little more control over race stipulations, where is the rolling start x2?

  9. February 3rd, 2011 at 12:57 pm - #
    Big Ron

    Heeeyyy…they cheated and now they have a more fun track than before. They have been rewarded for their cheat.

  10. February 3rd, 2011 at 11:46 am - #
    Jamie

    I hope they give us this track in GT5 :)

  11. February 3rd, 2011 at 6:50 am - #
    eludethis

    Hey that means I should’ve made the cut in round one then if this is true. I was only 2seconds off the fastest lap. Damn cheaters.

  12. February 3rd, 2011 at 6:29 am - #
    David Perel

    That is quite a bad replacement track if I’m honest. Too fast and flowing, not technical at all. Pity.

  13. February 3rd, 2011 at 3:11 am - #
    OldF@rt

    Congratulations on taking effective action so quickly!

  14. February 3rd, 2011 at 1:31 am - #
    Madman Apex

    wouldnt it be quicker to eliminate corner cutting by just using the city tracks??!?

  15. February 3rd, 2011 at 1:12 am - #
    Matt

    It was proven that you brake faster if you let the engine hit the rev limiter as you slow down. Im not against engine braking, but that sort of abuse he was doing is not kosher.

    Also, you cant treat a manual like its a sequential and just leaving the gas down as you clutch and release. Yes, I’ve seen that technique used before but they definitely cant do it very often without damage to the drivetrain.

    • February 3rd, 2011 at 4:20 am - #
      BurntTohst

      It’s called powershifting matt. This is also a game.

      With the engine breaking, it isn’t that big of a deal but as one of the Europe contestants found out. Using this technique in a real car isn’t very smart. It was part of the reason why he didn’t move on with Lucas.

      I find it sad that they moved to a course creator track instead of providing a fix for indy or GT5 in general. They should have the code. Corner cutting penalties were in Prologue.

  16. February 2nd, 2011 at 11:17 pm - #
    hehe

    GTA Round 3: Multiple choice, pick the correct spelling of the word “fail” from the list above. Please, no cheating, and just picking the one that’s spelled the same has found in this instruction. You have ten minutes. Thanks for playing.

    • February 3rd, 2011 at 5:15 am - #
      MikePL

      “spelled the same HAS found”

      Total fale, flail, wait a minute… feyl!

    • February 5th, 2011 at 11:21 pm - #
      Frumples

      LMBO@hehe
      Btw, don’t mind MikPL. He just hasn’t clued in to the fact that absolutely no one in the entire world speaks english “correctly” anymore, and hasn’t for centuries. Why he’s stuck on the “has” vs. “as” thing is a mystery, given that’s a modification found to be acceptable in many english speaking regions of the world, but everyone needs a hobby I guess.

  17. February 2nd, 2011 at 10:31 pm - #
    StogyBear

    I love how there are rumble trip sounds when hes on the grass lol

    • February 3rd, 2011 at 1:32 pm - #
      Jordan

      There’s actually a thin strip of bricks between the tarmac and the grass which generates that sound.

  18. February 2nd, 2011 at 10:25 pm - #
    Chiz

    Fale

  19. February 2nd, 2011 at 9:13 pm - #
    BAZZ

    Flail. Naw but, hope you guys get a good GT-Academy! GTP:ers, better win this.. OR ELSE! :p

  20. February 2nd, 2011 at 9:11 pm - #
    brainfade

    Epic FAIL …Sony cocks up again just like they did with Move and GT5