Good.
PD should also bring back the very sensitive penalty system from the later GTS days while they're at it
Seriously. That's what annoys me. They had a system that kept people racing mostly clean but now as long as you don't rear end someone, you get away with almost any contact.
I mean correct me if I'm wrong, but that's what it seems like to me lately. People get away with nudging someone out of the way in order to get past. Even hard nudges. As long as it's on the side and not the rear, they get away with it.
Especially with the go kart racing which is a ton of fun, but because the impacts aren't as hard, the penalty system doesn't even seem to register collisions except for full on forza style punts. I've got multiple clean race bonuses in karts even despite big collisions happening, and I thought as far as clean race bonuses go, even if you didn't get penalized for it you still lose the bonus for any collisions at all right?
That's another thing they could fix after doing 2 weeks of go kart racing in the daily races. It should adjust how it calculates collision penalties based on the mass of the car itself instead of just the overall force of the impact. Or how the impact affects the direction or position of the car.
But honestly, the way GT handles collisions in general just seems off. Like it seems harder to dislodge a car from its position than it probably would be in real life or in other more hardcore racing sims.
Eitherway I think GT should give players instant consequences for driving dirty or for simply making mistakes and colliding with other cars and/or objects. The safety rating isn't enough.
There's many reasons people race cleaner in iracing. The safety rating is one, but I'm not sure it's even the biggest reason. I think the way that sim handles damage could be the biggest reason. If you hit something, you will have serious damage that needs to be repaired in the pits. That alone would force everyone to race more safely and cleanly but iracing also makes you wait for repairs depending on the severity of the damage, and you can total your car and your race is over.
Does iracing also have time penalties like GT Sport for collisions with other drivers or just for cutting the track? It's been a while since I did iracing so I'm not sure.
But both the mechanical damage, and time penalty angles give drivers instant consequences for not racing clean and I think those are essential for maintain an online racing community.
I do not care what any ignorant American says, rubbing IS NOT racing (not saying Americans are dirty racers or ignorant, I just really hate that saying and it came from America). Maybe in oval racing, but it does not work like that in road racing. It's an excuse for people who lack the skill to pass cleanly.
Sorry for the long response