## ATTRIBUTES ##

# light_flares_cg
// Modify traffic lights ZBias and MinScale so they disappear closer.
script "Attributes\light_flares_cg\traffic_light.nfsms"
script "Attributes\light_flares_cg\headlight_inner.nfsms"
script "Attributes\light_flares_cg\headlight_outer.nfsms"
script "Attributes\light_flares_cg\reverselight_inner.nfsms"

## FE_ATTRIB ##

# frontend
// New
script "FE_Attrib\frontend\angle_customizeparts_license_plate.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_taillights.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_headlights.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_262.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_roof.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_brakes.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_mirrors.nfsms"
script "FE_Attrib\frontend\angle_attachments.nfsms"
script "FE_Attrib\frontend\angle_drivers.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_tires.nfsms"
script "FE_Attrib\frontend\angle_customizeparts_neon.nfsms"

// Reduce rims cost by half to compensate for seperate front/rear rims selection
script "FE_Attrib\frontend\rims.nfsms"

// Extra stuff
script "extra\extrastuff.nfsms"