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  1. PJTierney

    F1 2021 General Discussion Thread

    Like all Force-Feedback, it's personal preference. Do you like the feeling of the wheel suddenly going light when you pass the limit of grip? I do, so I leave it on. Also, you may have noticed some like light wheels, some like heavy ones. I'm used to throwing the wheel in rally and quick...
  2. PJTierney

    F1 2021 General Discussion Thread

    I aim for 360 in F1 and 450 in rally 🙂 To get 360 on Fanatec on Xbox I had to set the SEN to AUTO and then mess about with the saturation in-game as I was finding it doing odd things at 360.
  3. PJTierney

    F1 2021 General Discussion Thread

    I have lots of tips on YouTube, so if you wanted to try and get faster maybe they will help.
  4. PJTierney

    GRID LEGENDS

    Some more deets on the Xbox blog: https://news.xbox.com/en-us/2021/07/22/grid-legends-launching-2022/ As for why only 6 cars are in the trailer (since I saw some ask about single-make racing), game's a while aways from launch and everything takes time to get finalised and approved. It's...
  5. PJTierney

    F1 2021 General Discussion Thread

    Good spot and kudos on reporting :)
  6. PJTierney

    F1 2021 Photomode/videos

    More tips :)
  7. PJTierney

    DIRT 5: General Discussion

    It just downloaded on my Xbox :)
  8. PJTierney

    F1 2021 Photomode/videos

    Here, have a tutorial :)
  9. PJTierney

    F1 2021 General Discussion Thread

    The theory with mine is that when in you’re in a good car and you put in the effort to have a fast and clean race, then you can feel you earned a win.
  10. PJTierney

    F1 2021 General Discussion Thread

    The team is flat out, even if they don't respond they've probably seen your report :) It does, here's a better version:
  11. PJTierney

    F1 2021 - Latest Official Screenshots

    Here, have some more :) I took this set, some real good ones in there. More surfacing over the weekend, keep an eye on the game's Twitter.
  12. PJTierney

    F1 2021 General Discussion Thread

    It's the closest you'll get to the halo HUD. Tip: Move it to the top of the halo so you're not looking down so much. Speaking of tips, I made a thing, hope it helps some of you :)
  13. PJTierney

    F1 2021 General Discussion Thread

    F2004 is 😍
  14. PJTierney

    German Tuner Wants to Build GT Sport's Beetle Gr.3 Race Car

    That could be marketing for all you know ;) Bodykit looks sweet. Next step is the race livery? :D
  15. PJTierney

    F1 2021 General Discussion Thread

    Matt Amys was invited to Codemasters recently, to get a look at how the characters made it into the game :)
  16. PJTierney

    Cities: Skylines (the Sim City we deserve)

    Grid, grids everywhere. Try as we might that's where we always end up 😅
  17. PJTierney

    Project CARS 3: General Discussion Thread - Out August 28th, 2020 on XB1/PS4/PC

    From my 200 or so hours of playing, I’ve found the high downforce cars to be great on a wheel, but the road cars to be a little cumbersome. On pad however that widens up and some of the trickier cars are more fun for me to drive this way.
  18. PJTierney

    Project CARS 3: General Discussion Thread - Out August 28th, 2020 on XB1/PS4/PC

    In recent weeks I've shifted away from using a wheel and back to a controller. It handles pretty well :)
  19. PJTierney

    F1 2021 - Latest Official Screenshots

    Mine are taken on PC. 1080ti, 1440p, everything on Ultra. I don't know the specs of those taken by the dev team 🙂
  20. PJTierney

    F1 2021 - Latest Official Screenshots

    I took the France and Styria shots 🙂 Some good ones in there; if the Fernando Alonso one from France shows up anywhere I’m sure people will like it, probably the best one I’ve done in a long time. As for post-launch, last year I took screens for every race after Belgium, about 400 in total 🙂