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I'm still doubtful it's an expansion. I haven't seen any convincing evidence for an actual expansion, whereas naturally the cars are proven by...
Stuff occasionally gets added with updates. I've just done another quick check and I can see the following with "hw" suffixes: - 1972 Chevrolet...
2 Jet Z is already referenced in the files. It was already in as of last month so I don't actually know how long it's been there: [ATTACH]
The GT6 has been mentioned in the files for a long time now.
Definitely doesn't look like GT to me.
New cars mentioned in the files: - 2020 Jeep Gladiator - 1960 Porsche 356 RSR Emory - 1957 Studebaker Golden Hawk (has a "HW" suffix but I can't...
It's actually only me working on these lol. Some of my AES sounds such as the 350Z are edited from versions that Griffith500 sent me, but all the...
I considered it but after seeing the structure of them I decided against it. The way Forza works is that it has samples at quite small intervals,...
Made a new showcase video with more sounds: [MEDIA]
Unfortunately not, just engine/exhaust. Means we're still stuck with the same one sound for every turbo car.
[MEDIA]
Delete system.db from your USRDIR\db directory where you installed the mod.
It's a tool restriction, yes. Swapping cars and tracks in GT Mode is possible but works differently to Arcade, and I didn't put too much effort...
If the hybrids are detected then the courses should just work. Are you trying to swap courses and cars in GT Mode or Arcade? Only Arcade is...
Remember when GT6 forced you to buy a Honda Fit? I don't: [MEDIA]
To add to this I'd say it's also worth explaining that the opposite is also overkill in RR cars - when you let off the throttle hard you're...
It's 10000% a real photo. PD wouldn't model a car with an air freshener in it, and even the best metal/paint shaders still look nothing like real...
Quick compressed video showing that an AES V10 sound works quite nicely for F1s: [MEDIA]
Not yet unfortunately, but never say never.