◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

  • Thread starter zer05ive
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Hey Zer05ive...I'd like to join you guys @ S.N.A.I.L. Racing. I've been racing for a while now..but this is the first time I'll be joining an online league. Looking forward to your response.






Congratulations to Nick McMillen..
From Virtual to Reality..
From S.N.A.I.L. to GT Academy Champion!!

nick-mcmillen-podium-ceremony-win-638x425.jpg

From left to right:
Christopher Hill (Runner-Up), Nick McMillen (Champion), Brian Marsteller (3rd Place)


Congrats to all the SNAILs who advanced to the GT Academy Silverstone finals!
iEdDnsw.jpg

From left to right:
Martin Sprau, Dan Reude, Brian Marsteller, Joey Barbato, Nick McMillen, Doug Hawkins, Christopher Hill


Click the logo below for details on the Allen Berg Racing Schools Challenge!!



Welcome to S.N.A.I.L.
Our mission is to provide our members with the cleanest and most competitive racing experience possible with minimal prep time required. No matter what your skill level is, we will provide you with a full grid of similarly-skilled drivers to compete against. It's our belief that close racing is not only exciting, but is also the best way to improve your skill and refine your racecraft! We have our official league night every Sunday night at 9:30pm Eastern / 6:30pm Pacific (we also have a new West Coast time slot starting at 9pm Pacific!!), but we also have a full schedule of events held on every night of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about our league and how to join us.

What Makes Us Different
There are five things that we offer that you won't find anywhere else. First of all, we provide our members with the most evenly-matched competition possible. In fact, the intense level of competition that we produce has established S.N.A.I.L. as an ideal place to prepare for GT Academy. And if you like to keep track of your improvement, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. On top of that, if you like to have a say in what cars and tracks you race, we feature an interactive process that allows your voice to be heard. And finally, we're the only league where our members win valuable prizes just for showing up to race! What more could you ask for?!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in S.N.A.I.L. by dividing our drivers into eight separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Preparation for GT Academy
If you have your eye on competing in GT Academy one day, there is no better place than S.N.A.I.L. to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of this year's GT Academy Silverstone Finalists race in S.N.A.I.L. (click here if you want advice directly from one of them). However, even if you don't aspire to win GT Academy someday, it's still great to be able to get tips and advice from many of the best drivers around. Regardless if you're a professional racer or a casual gamer, we can provide you with the perfect environment to learn and get faster!

Win Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include a GranStand Cockpit, a ButtKicker Gamer2, a GranStand Wheel Stand, and a Wireless ButtKicker Kit. And if you want to help organize our league, you can join TEAM S.N.A.I.L. and earn even more prizes such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), electronic/gaming hardware (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and other Gran Turismo related items (e.g. GTPEDIA).

Spec Racing
S.N.A.I.L. was the first GTPlanet league to prohibit tuning in all of our races. This combined with the fact that we race in the same cars produces a type of racing called "spec" racing. Spec racing ensures that success is determined solely by driving skill and not by differences in car power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Another benefit of spec racing is that you'll never spend time tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Process
Our unique format allows everyone to have a say on which cars and tracks we race. It is also used to strike a balance between familiarity and variety of cars and tracks. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes play an important role in our interactive format.

Prizes
A prize is awarded to the divisions winners with the three highest scores. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: The three prize winners' votes do not count towards the car/track elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The tie-breaking vote if the elimination vote results in a tie

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our S.N.A.I.L. Results document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and enforce the appropriate penalty on the driver in question.

Settings
All league settings are default unless noted below:
Boost: Off
Penalty: Weak (and Effective for Free Run) in Divisions 2-5. (Penalties OFF for D1 only)
Race Finish Delay: 90sec
Visible Damage: Off
Mechanical Damage: Light
Slipstream Strength: Real
Tire Wear/Fuel Consumption: Normal
Grip Reduction: Real
Vehicle Tuning: Prohibited
Driving Aids: Only ABS allowed in Divisions 1-4. (ABS, TCS, and Driving Line are allowed in Division 5 only)
Tire Restrictions: (based on Dealership PP)
Street Cars
below 450 PP -> Sports Hards
450-499 PP ---> Sports Mediums
500 PP & up --> Sports Softs

Race Cars
below 600 PP -> Racing Hards
600 PP & up --> Racing Mediums

Tuner Cars
Classified as either Street or Race cars based on this list

How To Join Us
Step 1: Post a request to join (do not PM me, just post your request on this thread)
Step 2: Watch the thread for a reply to your post (it will include detailed Time Trial instructions)
Step 3: Purchase the three cars listed in the latest lineup below
Step 4: Get an oil change on each car, but do not do anything else to the car (e.g. add parts or reduce weight)
Step 5: On Sunday night, join the room number of division you're are assigned. It will be posted on this thread 15 minutes before the races start.
If you are not sure which division you are assigned to, please check the Offical Driver List
 
Hey Zer05ive...I'd like to join you guys @ S.N.A.I.L. Racing. I've been racing for a while now..but this is the first time I'll be joining an online league. Looking forward to your response.
@EvoSpecX,
Thanks for your interest!
We would love to have you in the league. Here's what you need to know and do in order to join:

We run a clean league by enforcing a strict penalty system based on the S.N.A.I.L. OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide.
Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You take the S.N.A.I.L. OLR and Racecraft Test

2. You run the Time Trial and submit your information by midnight EST on Saturday night if you want to race this Sunday.

3. @JLBowler PM's you with your assigned Division that we feel will give you the closest competition. You will be added to the drivers list.

4. The Race Director or Primary Host from the corresponding SNAIL Division will send you a PSN friend request. Sunday night you will need to sort the online lobbies by friends and join the lobby named 'snailracing.org Division_(x) based off your Division placement from JLBowler. That lobby will be where you race Sunday.

5. You drive fast and clean on Sunday 👍

The original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.

If you have a preference for car/wheel colour and racing number, please follow the instruction contained here.
To avoid duplication, the currently claimed combinations can be found here.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.

Welcome to S.N.A.I.L. :cheers:
 
I had a very enjoyable evening with @wvhellbilly and @mopar440 generally tooling about in the Lotus Elise Race Car '96 on a variety of tracks, running 2-3 lap reverse grid races with occasional yellows to tighten things up, from courses like Circuit Madrid Reverse, Grand Valley Speedway, Matterhorn Dr (ski lift route), Toscana - a nice course for that car! - Eiger Short, Cape Ring, and others. 125 miles, and lots of smiles.

Thanks guys, that was fun!
 
I had a very enjoyable evening with @wvhellbilly and @mopar440 generally tooling about in the Lotus Elise Race Car '96 on a variety of tracks, running 2-3 lap reverse grid races with occasional yellows to tighten things up, from courses like Circuit Madrid Reverse, Grand Valley Speedway, Matterhorn Dr (ski lift route), Toscana - a nice course for that car! - Eiger Short, Cape

I had a great evening of racing with you guys!
 
I had a very enjoyable evening with @wvhellbilly and @mopar440 generally tooling about in the Lotus Elise Race Car '96 on a variety of tracks, running 2-3 lap reverse grid races with occasional yellows to tighten things up, from courses like Circuit Madrid Reverse, Grand Valley Speedway, Matterhorn Dr (ski lift route), Toscana - a nice course for that car! - Eiger Short, Cape Ring, and others. 125 miles, and lots of smiles.

Thanks guys, that was fun!


This.... Is S.N.A.I.L.
 
Clutch & Cruise
3:00PM Eastern until whenever

If you've ever wondered if the clutch pedal works much in GT6, wonder no more.

A one off event. Bring whatever car you want, Tuned, un-tuned, raggedy or tight. Tracks will be voted on. Clutch will be used by any and all who have one, but is not mandatory. Racing format, if races are held at all, will be loose and informal. Wear your Jimmy Buffet shirt and flip flops.


If someone that is interested and has a better connection than these;
Fiber Internet Center-------------------------[/COLOR Comcast
3277444415.png
3277449521.png

Bell Aliant
3277454813.png

Let me know and you can host. Otherwise, I'll be standing the room up, at or about 3:00PM. Will post room number below, in this post.


Room closed:

1472-6118-3615-5262-7621

To any non-SNAILs reading this. There will be very little tolerance for a$$hattery, as in zip, nada, zero, zilch. If you come to this room with ill intent and I suspect it, the door will be hitting you in the rear as fast as I can make it happen.
 
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My shifter is grossly out of place - same height as my right hand, about 8-12" to the right of the wheel, but I will give it a spin, hopefully on metaphorically, but... Keep yer head onna swivel if I am near ya!
 
Since I'm in the T500 RS Master Race, I also have a clutch, and a TH8 RS. But I get almost every other shift wrong, so I don't use it all that often.
 
That would be pretty much the idea behind the "Cruise" part. No pressure, take your time shifting. Learn the sequence, learn how each car has a different shifting personality. Room will be up soon.

Room open. See above post.
 
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Hi everyone... I've been terribly sick lately and stuck in bed for the most of the time this weekend so I'm very far out from what's being happening around here.
Last night I exchange a couple of messages with fastfox that told me we're not racing tonight. Is it the superbowl thing or something else?
 
[quot="Dragonwhisky, post: 9299198, member: 203954"]
Clutch & Cruise
3:00PM Eastern until whenever

If you've ever wondered if the clutch pedal works much in GT6, wonder no more.

A one off event. Bring whatever car you want, Tuned, un-tuned, raggedy or tight. Tracks will be voted on. Clutch will be used by any and all who have one, but is not mandatory. Racing format, if races are held at all, will be loose and informal. Wear your Jimmy Buffet shirt and flip flops.


If someone that is interested and has a better connection than these;
Fiber Internet Center-------------------------[/COLOR Comcast
3277444415.png
3277449521.png

Bell Aliant
3277454813.png

Let me know and you can host. Otherwise, I'll be standing the room up, at or about 3:00PM. Will post room number below, in this post.


Room open:

1472-6118-3615-5262-7621

To any non-SNAILs reading this. There will be very little tolerance for a$$hattery, as in zip, nada, zero, zilch. If you come to this room with ill intent and I suspect it, the door will be hitting you in the rear as fast as I can make it happen.
[/quote]
Dang It! Not gonna make it dragon. Life happenned! Maybe if yall are still on later ill join yous guys.
 
I choose...

Mazda RX-7 Touring Car
Silverstone International Circuit

I debated picking the full course but I'd rather run more laps and give people time to learn some corners. My online lap times were around 1:03 on RH tires. I'll be opening a practice lobby shortly to put more laps in.


The-International-Circuit.gif


Two wheeling through the abbey...
Silverstone+International+Circuit_8.jpg


Cruising up the Hangar Straight...
Silverstone+International+Circuit.jpg


Hard braking into the Vale chicane...
Silverstone+International+Circuit_4.jpg


Grabbing some rumble strips before putting the power down for another lap...
Silverstone+International+Circuit_6.jpg
Pichon or me ? Was about to post my prize selection but i'm kind of confused ? :P maybe just a mistake, if the prize still mine i will chose to keep monaco and go with the lotus elise race car 96 , at some point i tough about choosing the srt challenger race car cause people where complaining about the elise making lots of aparition in snail, the challenger is really fast but i know it would've been hated by most ( let me know if i'm wrong, could be a future choice) :D so i decide to choose the elise even if you guys see her often
Pre-empting the early Saturday @dabneyd antagonists...I am sure @zer05ive will update page one when he gets time. Here is summary - Checking hp/pp in a few min.

YES, WE HAVE THE NEW COMBOS!!!

Carryover:

Ferrari Dino 246 GT '71 (Sport Hard tires) - 201 hp / 420 PP
At Monza (with Chicanes - 5 laps)

Modified:

Caterham Seven Fireblade '02
Lotus Elise Race Car '96 (Racing Hard tires) - 182 hp / 504 PP
At Cote d'Azur (6 laps based on @chatva 1:41 times)

Brand New:

Mazda RX-7 Touring Car (Racing Hard Tires) - 486 hp / 577 PP
At Silverstone International (10 laps - based off @chatva 1:04 times
Sorry for the delay, but the February 9th lineup has been posted. :gtpflag:

Thanks to the Prize A and Prize B winner for making their selections, and thanks to Handlebar for coordinating and summarizing everything. :bowdown:
 
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