Notification of Changes of Penalty Settings
At the start of the April season,
division 2 and 3 started racing with penalties turned off. This was done as a testing ground to see if our other divisions should follow suit. After five seasons it has been determined that we are moving on to phase 2 of the process and penalties will be turned off for divisions 4 and 5 beginning with the September season.
Phase 3 of the process will be to trickle the change down to all of our divisions as long as we don't run into any major problems as we move down the divisional ladder. Assuming that we have a successful run in D4 and D5, D6 can expect to start running with penalties off as early as the October season. D7 and D8 would then follow suit in the following months.
The reasoning behind opening this up to two divisions right now is that over half of D4 was in D3 and they are already used to running with penalties off so it should be a very easy transition for them.
The main differences between penalties on and off are two fold. First, the game will not penalize for shortcutting so it will be up to the drivers to police themselves and the fellow drivers if shortcutting is going on. Use the IR process and let the stewards do their job. The second is that cars will no longer ghost when there is contact. This will require drivers to be more aware of what is going on around them. With penalties on, ghosting can save a driver who is not paying attention. With penalties off, it will be up to the driver to be responsible for their actions on track without the safety net of ghosting.
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