◆ SNAIL [Spec] Racing - Currently Recruiting for GT7 - JOIN TODAY!!Open 

  • Thread starter zer05ive
  • 147,696 comments
  • 7,957,956 views
So far, I have two combos that I want to test in a race in:
1. The AE86 at Horse Thief Mile
2. The Porsche 930 at Alsace Village II

However, I’ve got a whole list of combos, which I don’t mind sharing, that I’ve yet to touch for testing.
Any update on prize A?
 
I haven't had the time to test anything else, but I'm thinking of opening a lobby tonight for more testing. In the meantime, everyone could look at this google doc I have for all the combos I've written down (It might be hard to read): https://docs.google.com/document/d/1ixaA2qfIenKErOH4mVnTY4rpoH0-jAVTCIPTZLcannQ/edit?usp=sharing

Additional info to help, maybe. Here is the history of three of the cars on your list. The other three have not appeared yet

upload_2019-8-31_10-5-30.png


You are free to bring back a popular car or to give a difficult car another chance. This is just to let you know what was already out there in past.
 
I saw it on a screen. I was at the La Source hairpin. But only briefly. They never showed a replay, obviously. Have seen it on YouTube now from different angles. It was a horrifying crash.
 
I saw it on a screen. I was at the La Source hairpin. But only briefly. They never showed a replay, obviously. Have seen it on YouTube now from different angles. It was a horrifying crash.
Yea, I missed it on broadcast and they wouldn't show a replay until they knew everyone was okay. And then they never showed a replay. The broadcast actually ended early. RIP Hubert.
 
With that Porsche being ran last week, it can’t come back this week correct?

I don’t think the Prize A winner is limited in any choice.

The prize A winner is subject to the same rules as any other prize winner. They must choose an entirely new combo to replace the combo that was voted off. This means that the Porsche 911 that was just voted off can not be brought back by the prize winner this week.

@man69800
 
The prize A winner is subject to the same rules as any other prize winner. They must choose an entirely new combo to replace the combo that was voted off. This means that the Porsche 911 that was just voted off can not be brought back by the prize winner this week.

@man69800
Oh, whoops
 
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PRESENTS:

The ButtKicker Challenge VI


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Check out our very own @vovik05 putting SNAIL in the news!!


Don't miss GTPlanet's feature of our very own @CoachMK21!


Congrats to @Neovre for making his debut at Le Mans
(where he scored an incredible P5 finish!)





Congrats to all the SNAILs who competed in the
2015 GT Academy USA Finals!!


2015 USA Finalists
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Back Row: @LoCoArMeN*, @vovik05*, @Ryan Lynch*, @Ricky Wilson, @TRL_Importlife, @Tyler Utley*, @gtr3123
Front Row: @ConnorWolf, @Crystalline_T
Not Shown (qualified for, but unable to attend finals):@GTP_Compton3, @Matt Sierras, @msgt-sd
* - advanced to Silverstone finals!!

And good luck to the SNAILs who are competing in the 2016 GT Academy Mexico Finals!!

2016 Mexico Finalists
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@Enzo_Goiko (second from left), @Ness (second from right), and @pakicote (far right)


Welcome to SNAIL
From our humble beginnings, SNAIL (aka Sunday Night American Interactive League) is now the largest console-based sim racing league in the world. Our mission is to provide our members with clean, intense, and competitive racing - regardless of skill level! We believe that providing full grids of evenly-matched competitions is the most realistic way to race, improve skill, and refine racecraft! Our league night is Sunday at 9:30pm Eastern / 6:30pm Pacific, but we also have a a wide variety of other events held on other nights of the week. If this sounds like something you'd like to be a part of, please keep reading to learn more about us and how to join.

What Makes Us Different
SNAIL is the only sim racing league in the world that's able to combine five key features into one consolidated package. First of all, we provide you with evenly-matched competition to drivers of all skill levels. In fact, the intense level of competition that we produce has established SNAIL as the "go to" place to prepare for GT Academy. And if you want to keep track of your improvement along the way, you'll be glad to know that we keep the most comprehensive race data available on GTPlanet. We also feature an interactive process that allows all of our members to have a say in which cars and tracks we race. And last but not least, we're the only league that awards our members with valuable prizes just for racing with us!

Evenly-Matched Competition
Have you ever watched a professional race where drivers with completely different skill levels were competing on the same track? Of course not! That wouldn't be fun to watch, let alone fun to participate in. Unfortunately, that disparity of pace is something you'll often find in organized online racing. When this happens, you'll be lucky to have just a few drivers that you're truly competitive with. Everyone else will usually either be faster or slower than you. We prevent that from happening in SNAIL by dividing our drivers into separate divisions based on speed and skill. This results in full grids of evenly-matched competition and creates the closest and most intense sim racing experience around!

Prepare for GT Academy
If you'd like to compete in GT Academy, there's no better place than SNAIL to hone your skills to the elite levels necessary to make it to the finals. You need to be the best of the best to make it to Silverstone, and that's exactly what the drivers in our top division are. Half of last year's and half of this year's Silverstone Finalists have raced in SNAIL. And since our race format (which features multiple sprint races) is almost identical to the format used at the GT Academy national finals, they were able to use their SNAIL experience to help them advance to Silverstone. Click here if you want to advice from last year's eventual champion and click here if you want advice from last year's runner-up.

Valuable Prizes
Have you ever wished you could win free stuff just for having fun? If so, then you might want to know that our members win valuable real-world prizes just for racing with us! These prize are based on participation and not on race results. Some examples of prizes our members have won include GranStand sim racing products like this, this and this, ButtKicker products like a Gamer2 and a Wireless ButtKicker Kit. You can also join Team SNAIL and earn even more prizes, such as shirts (e.g. S.N.A.I.L. shirt, F1 shirt, GT Academy shirt), video capture devices (e.g. Hauppauge PVR), sim racing equipment (e.g. Playseat Evolution), and even gift cards (e.g. Amazon and PSN).

Spec Racing
SNAIL has always been a one-make series, but when we decided to prohibit tuning in all of our races, we became the first "spec" racing league on GTPlanet. Spec racing ensures that success is determined primarily by driving skill and not by differences in power, gearing, suspension, weight, or aerodynamics. Because variables in the car are eliminated, spec racing is the truest measure of driver skill! It also produces intense battles for position because all of the cars are equally strong or weak in the same areas of the track. Plus, you'll never spend hours tuning cars or wondering if someone is truly faster than you or if they just have a better tune.

Race Format
Our league night lasts for two hours and is split into three rounds. Each round consists of two races that last 10 to 12 minutes on a predetermined car and track combo. At the beginning of each round, a brief qualifying session determines the order of the starting grid. The first race is set to 'Fastest First' to reward the best qualifiers and the second race is set to 'Reverse Grid' in order to promote on-track action. Points are awarded based on our "perfect" points system. After a round is completed, we move on to the next round and repeat the same process with the next car and track combination. Once all three rounds are complete, we tally up the points and then let our interactive format kick in.

Interactive Participation
Our unique format allows everyone to have a say on which cars and tracks we race. It's also used to strike a balance between familiarity and variety of our car and track combos. In other words, the progression of cars and tracks that we race is slow enough for us to learn them well, but fast enough that they don't get "old". At the end of every league night, everyone votes on which car and track combo they enjoyed the least. The combo that receives the most "elimination votes" is dropped from the next week's lineup entirely. The combo that receives the second most votes is also dropped, but only partially. This is where our prizes come into play:

Prizes
A prize is awarded to the divisions winners with the three highest scores*. The division winner with the highest score gets Prize A. The division winner with the second highest score gets Prize B. The division winner with the third highest score gets Prize C: (NOTE: We now have a new process for breaking ties in the elimination vote)
Prize A: The right to select the new car and track combo to replace the combo that was voted off
Prize B: The right to replace either the car or the track of the combo that received the second most votes
Prize C: The right to "freeze" either the car or the track of the combo that received the second most votes

Promotion and Relegation
Although we split our drivers into separate divisions based on performance and skill level, we realize that our drivers are constantly improving and deserve a chance to climb the ladder of success. That's why we promote and relegate drivers before every season based on the results and data compiled during the previous season. This is also done to ensure that our races are as competitive as possible for all of our league members, top to bottom. Regardless of which division you're in, you will almost always be fighting to gain or defend a position on the track. Simply put, no other Gran Turismo league in the world can offer this much competitive racing to so many different skill levels.

Comprehensive Race Data
It's not always accurate to promote and relegate drivers based on championship points alone. That's why the massive amounts of data we track are invaluable to our league. You'd be hard-pressed to find a sim racing league anywhere in the world that tracks driver data and race results more comprehensively than we do. In fact, our SNAIL Data document contains so much information that we have to archive old data to avoid exceeding the GoogleDoc's maximum capacity! You can use this data to track the points championship for each season and compare yourself to other drivers in categories such as fast laps, total race pace, total points, average points per race, and power rankings.

Rules
We expect all drivers to follow our OLR Rules and pursue good racecraft at all times. If you're not sure what good racecraft is, watch this video. It can be summed up in one simple 'Golden Rule' of motorsports: It is the responsibility of the overtaking driver, meaning the car that is attempting to execute the pass, to make sure that the pass is made cleanly and incident free. If you don't agree with this rule or don't think it applies to you, this is not the league for you. If you ever feel like a driver is not following the rules, please wait until league night is over, then file a Racing Incident Report. Our Stewards will review the incident and issue the appropriate penalties.

Settings
Lobby Settings
Course Settings

Tire Settings:
Based on Dealership PP (not the PP after an oil change)
below 349 PP -> Comfort Mediums
350-399 PP ---> Comfort Softs
400-449 PP ---> Sports Hards
450-499 PP ---> Sports Mediums
500-549 PP ---> Sports Softs
550-599 PP ---> Racing Hards
600 PP & up --> Racing Mediums

How To Join Us
Step 1: Post a reply (by clicking the 'Reply' button at the bottom of this post) stating, "I have read the first post and would like to join," and tell us how you heard about SNAIL. (Do not start a conversation with anyone, just post your request on this thread).
Step 2: Watch the thread for a reply to your post and follow the instructions provided.
Step 3: Purchase the three cars listed in the lineup for our next races.
Step 4: Wait to be assigned to a division and then join that division's lounge on Sunday night.
If you are not sure which division you are assigned to, please check the Offical Driver List

For a list of helpful links and FAQ's, please click here.

I have read the first post, and would like to join, i heard about this from my friend whos in here already, and it sounds like a fun thing to be a part of
 
I have read the first post, and would like to join, i heard about this from my friend whos in here already, and it sounds like a fun thing to be a part of

@TravisP

Here's your official SNAIL Welcome Post!
Thanks for your interest!
Here's what you need to know (and do) in order to join SNAIL Racing League:

We run a clean league by enforcing a strict penalty system based on the SNAIL OLR (which is a modified version of the GTP OLR). We also expect all of our drivers to know and follow The Good Racecraft Guide. Please become versed in both if you aren't already. Once that is complete, please follow the steps below to complete your entry into the league:

1. You start a conversation and add CoachMK21, JLBowler, nmcp1, zer05ive, Rednose58, MajorBlixem & SAMHAIN85 as participants.

The conversation title should be "Request To Join".

2. SNAIL Administrators will respond with specific instructions on what you need to accomplish to join the SNAIL [Spec] Racing.

3. Place the following links (URLs) in the favorites (or bookmarks) in your web browser for quick reference. Please make every effort to read and understand the following links. Over the years a great deal of time and effort has gone into creating this league and we would like nothing more than to have you but we ask that you take the time and effort to do your homework. 99.9% of any question you may have about SNAIL can be found in the posts below.
4. You drive fast and clean on Sunday 👍

Again, the original post has everything you need to know about what to expect on Sunday night and what you will need to have completed in order to be competitive. If you have any questions, please feel free to post your question on the thread.

During the week we run a number of different events, we encourage all SNAILs to join as many as possible.
Welcome to SNAIL :cheers:
 
The Nissan S13 was introduced this week. Don't know how long before we get an S14 but I thought I'd share my S14. Bought it Dec 23, 1999 and modified it over the next year. It's still in my garage.
2mp front drvr.JPG

phat tires 240.JPG
2mp drvr half.JPG
front shot.JPG
2mp gauges far.JPG
DSCF0033.JPG
car body after clear.jpg

Before:
engine b4 turbo.jpg
After:
engine after.jpg
turbo manifold downpipe.jpg
fmax pieces and parts.jpg
turbine whl.jpg
egt sensor.jpg
compress whl.jpg
TURBO RELATED MODIFICATIONS:

T3/T4 Turbonetics Hybrid Turbo (T4 compressor, T3 turbine, .63 A/R)
F-Max turbo manifold & downpipe (thermocoated)
HKS external standard wastegate w/ 7.4 lb spring w/ Manual boost controller
Spearco intercooler
F-Max piping (silver in pics)
HKS blow off valve
Jim Wolf Technology fuel rail w/ MSD 525 cc injectors
Hitachi ('93 Cobra) Mass Air Flow Sensor
300ZXTT fuel pump
3" custom intake piping (blue in pics)
2" custom bypass tubing (blue in pics)
Random Technology 2.5” Hi-Flow Catalytic Converter
GReddy Performance Extreme 2.5" cat back exhaust

3” exhaust Apex N1

ENGINE MANAGEMENT & MONITORING:
Jim Wolf Technology reprogrammed ECU
GReddy electronic fuel, oil, boost gauges on A-pillar pod
GReddy EGT gauge in center console
Blitz Dual Turbo Timer in ash tray
Techtom MDM-100 behind steering wheel

SUSPENSION MODIFICATIONS:
GAB Super H (4-way adjustable front)
GAB Super H (8-way adjustable rear)
Eibach Pro Kit progressive rate springs
Cusco “D” shaft front strut bar (or strut tower brace)
Cusco rear strut bar

BRAKE MODIFICATIONS:
Brembo front slotted & cross drilled rotors
Metalmaster brake pads front & rear
Goodridge stainless braided lines x4

BODY MODIFICATIONS:
GReddy body kit (front bumper cover, side skirts, rear aprons, wing)

WHEELS & TIRES:
Speed Star Racing (SSR) Integral A2 wheels (17x8 front, 17x9 rear, both +38mm offset)
Continental Sport Contacts (235/45R17 front, 255/40R17 rear)

DRIVETRAIN RELATED MODIFICATIONS:
Centerforce clutch
OBX Short Shifter
GM Syncromesh manual transmission fluid (semi-synthetic)
Red Line 75W-90 synthetic gear oil

MISC. MODIFICATIONS:
Moroso battery box (battery relocated to trunk w/ #2 gauge cable & 100 Amp breaker)
 
Last edited:
The Nissan S13 was introduced this week. Don't know how long before we get an S14 but I thought I'd share my S14. Bought it Dec 23, 1999 and modified it over the next year. It's still in my garage.
View attachment 847764
TURBO RELATED MODIFICATIONS:

T3/T4 Turbonetics Hybrid Turbo (T4 compressor, T3 turbine, .63 A/R)
F-Max turbo manifold & downpipe (thermocoated)
HKS external standard wastegate w/ 7.4 lb spring w/ Manual boost controller
Spearco intercooler
F-Max piping (silver in pics)
HKS blow off valve
Jim Wolf Technology fuel rail w/ MSD 525 cc injectors
Hitachi ('93 Cobra) Mass Air Flow Sensor
300ZXTT fuel pump
3" custom intake piping (blue in pics) courtesy of Paul Mahacek
2" custom bypass tubing (blue in pics) courtesy of Paul Mahacek
2.5" custom exhaust from downpipe to cat courtesy of Paul Mahacek
Random Technology 2.5” Hi-Flow Catalytic Converter
GReddy Performance Extreme 2.5" cat back exhaust

ENGINE MANAGEMENT & MONITORING:
Jim Wolf Technology reprogrammed ECU
GReddy electronic fuel, oil, boost gauges on A-pillar pod
GReddy EGT gauge in center console
Blitz Dual Turbo Timer in ash tray
Techtom MDM-100 behind steering wheel

SUSPENSION MODIFICATIONS:
GAB Super H (4-way adjustable front)
GAB Super H (8-way adjustable rear)
Eibach Pro Kit progressive rate springs
Cusco “D” shaft front strut bar (or strut tower brace)
Cusco rear strut bar

BRAKE MODIFICATIONS:
Brembo front slotted & cross drilled rotors
Metalmaster brake pads front & rear
Goodridge stainless braided lines x4

BODY MODIFICATIONS:
GReddy body kit (front bumper cover, side skirts, rear aprons, wing)

WHEELS & TIRES:
Speed Star Racing (SSR) Integral A2 wheels (17x8 front, 17x9 rear, both +38mm offset)
Continental Sport Contacts (235/45R17 front, 255/40R17 rear)

DRIVETRAIN RELATED MODIFICATIONS:
Centerforce clutch
OBX Short Shifter
GM Syncromesh manual transmission fluid (semi-synthetic)
Red Line 75W-90 synthetic gear oil

MISC. MODIFICATIONS:
Moroso battery box (battery relocated to trunk w/ #2 gauge cable & 100 Amp breaker)

Sounds expensive, all those modifications and parts, but I bet is now your favorite toy... I wish to have the time and money to do something similar. Congratulations
 
The Nissan S13 was introduced this week. Don't know how long before we get an S14 but I thought I'd share my S14. Bought it Dec 23, 1999 and modified it over the next year. It's still in my garage.
View attachment 847764
TURBO RELATED MODIFICATIONS:

T3/T4 Turbonetics Hybrid Turbo (T4 compressor, T3 turbine, .63 A/R)
F-Max turbo manifold & downpipe (thermocoated)
HKS external standard wastegate w/ 7.4 lb spring w/ Manual boost controller
Spearco intercooler
F-Max piping (silver in pics)
HKS blow off valve
Jim Wolf Technology fuel rail w/ MSD 525 cc injectors
Hitachi ('93 Cobra) Mass Air Flow Sensor
300ZXTT fuel pump
3" custom intake piping (blue in pics) courtesy of Paul Mahacek
2" custom bypass tubing (blue in pics) courtesy of Paul Mahacek
2.5" custom exhaust from downpipe to cat courtesy of Paul Mahacek
Random Technology 2.5” Hi-Flow Catalytic Converter
GReddy Performance Extreme 2.5" cat back exhaust

ENGINE MANAGEMENT & MONITORING:
Jim Wolf Technology reprogrammed ECU
GReddy electronic fuel, oil, boost gauges on A-pillar pod
GReddy EGT gauge in center console
Blitz Dual Turbo Timer in ash tray
Techtom MDM-100 behind steering wheel

SUSPENSION MODIFICATIONS:
GAB Super H (4-way adjustable front)
GAB Super H (8-way adjustable rear)
Eibach Pro Kit progressive rate springs
Cusco “D” shaft front strut bar (or strut tower brace)
Cusco rear strut bar

BRAKE MODIFICATIONS:
Brembo front slotted & cross drilled rotors
Metalmaster brake pads front & rear
Goodridge stainless braided lines x4

BODY MODIFICATIONS:
GReddy body kit (front bumper cover, side skirts, rear aprons, wing)

WHEELS & TIRES:
Speed Star Racing (SSR) Integral A2 wheels (17x8 front, 17x9 rear, both +38mm offset)
Continental Sport Contacts (235/45R17 front, 255/40R17 rear)

DRIVETRAIN RELATED MODIFICATIONS:
Centerforce clutch
OBX Short Shifter
GM Syncromesh manual transmission fluid (semi-synthetic)
Red Line 75W-90 synthetic gear oil

MISC. MODIFICATIONS:
Moroso battery box (battery relocated to trunk w/ #2 gauge cable & 100 Amp breaker)
Sooooooo jealous, i went through two 240sx S13. I would get a S14 if I could find it in good condition with a fair price. Would love to put a LS motor in it.
 
The Nissan S13 was introduced this week. Don't know how long before we get an S14 but I thought I'd share my S14. Bought it Dec 23, 1999 and modified it over the next year. It's still in my garage.
View attachment 847764
TURBO RELATED MODIFICATIONS:

T3/T4 Turbonetics Hybrid Turbo (T4 compressor, T3 turbine, .63 A/R)
F-Max turbo manifold & downpipe (thermocoated)
HKS external standard wastegate w/ 7.4 lb spring w/ Manual boost controller
Spearco intercooler
F-Max piping (silver in pics)
HKS blow off valve
Jim Wolf Technology fuel rail w/ MSD 525 cc injectors
Hitachi ('93 Cobra) Mass Air Flow Sensor
300ZXTT fuel pump
3" custom intake piping (blue in pics) courtesy of Paul Mahacek
2" custom bypass tubing (blue in pics) courtesy of Paul Mahacek
2.5" custom exhaust from downpipe to cat courtesy of Paul Mahacek
Random Technology 2.5” Hi-Flow Catalytic Converter
GReddy Performance Extreme 2.5" cat back exhaust

ENGINE MANAGEMENT & MONITORING:
Jim Wolf Technology reprogrammed ECU
GReddy electronic fuel, oil, boost gauges on A-pillar pod
GReddy EGT gauge in center console
Blitz Dual Turbo Timer in ash tray
Techtom MDM-100 behind steering wheel

SUSPENSION MODIFICATIONS:
GAB Super H (4-way adjustable front)
GAB Super H (8-way adjustable rear)
Eibach Pro Kit progressive rate springs
Cusco “D” shaft front strut bar (or strut tower brace)
Cusco rear strut bar

BRAKE MODIFICATIONS:
Brembo front slotted & cross drilled rotors
Metalmaster brake pads front & rear
Goodridge stainless braided lines x4

BODY MODIFICATIONS:
GReddy body kit (front bumper cover, side skirts, rear aprons, wing)

WHEELS & TIRES:
Speed Star Racing (SSR) Integral A2 wheels (17x8 front, 17x9 rear, both +38mm offset)
Continental Sport Contacts (235/45R17 front, 255/40R17 rear)

DRIVETRAIN RELATED MODIFICATIONS:
Centerforce clutch
OBX Short Shifter
GM Syncromesh manual transmission fluid (semi-synthetic)
Red Line 75W-90 synthetic gear oil

MISC. MODIFICATIONS:
Moroso battery box (battery relocated to trunk w/ #2 gauge cable & 100 Amp breaker)
What an awesome machine!
 
The Nissan S13 was introduced this week. Don't know how long before we get an S14 but I thought I'd share my S14. Bought it Dec 23, 1999 and modified it over the next year. It's still in my garage.
View attachment 847764
TURBO RELATED MODIFICATIONS:

T3/T4 Turbonetics Hybrid Turbo (T4 compressor, T3 turbine, .63 A/R)
F-Max turbo manifold & downpipe (thermocoated)
HKS external standard wastegate w/ 7.4 lb spring w/ Manual boost controller
Spearco intercooler
F-Max piping (silver in pics)
HKS blow off valve
Jim Wolf Technology fuel rail w/ MSD 525 cc injectors
Hitachi ('93 Cobra) Mass Air Flow Sensor
300ZXTT fuel pump
3" custom intake piping (blue in pics) courtesy of Paul Mahacek
2" custom bypass tubing (blue in pics) courtesy of Paul Mahacek
2.5" custom exhaust from downpipe to cat courtesy of Paul Mahacek
Random Technology 2.5” Hi-Flow Catalytic Converter
GReddy Performance Extreme 2.5" cat back exhaust

ENGINE MANAGEMENT & MONITORING:
Jim Wolf Technology reprogrammed ECU
GReddy electronic fuel, oil, boost gauges on A-pillar pod
GReddy EGT gauge in center console
Blitz Dual Turbo Timer in ash tray
Techtom MDM-100 behind steering wheel

SUSPENSION MODIFICATIONS:
GAB Super H (4-way adjustable front)
GAB Super H (8-way adjustable rear)
Eibach Pro Kit progressive rate springs
Cusco “D” shaft front strut bar (or strut tower brace)
Cusco rear strut bar

BRAKE MODIFICATIONS:
Brembo front slotted & cross drilled rotors
Metalmaster brake pads front & rear
Goodridge stainless braided lines x4

BODY MODIFICATIONS:
GReddy body kit (front bumper cover, side skirts, rear aprons, wing)

WHEELS & TIRES:
Speed Star Racing (SSR) Integral A2 wheels (17x8 front, 17x9 rear, both +38mm offset)
Continental Sport Contacts (235/45R17 front, 255/40R17 rear)

DRIVETRAIN RELATED MODIFICATIONS:
Centerforce clutch
OBX Short Shifter
GM Syncromesh manual transmission fluid (semi-synthetic)
Red Line 75W-90 synthetic gear oil

MISC. MODIFICATIONS:
Moroso battery box (battery relocated to trunk w/ #2 gauge cable & 100 Amp breaker)
Wow! How in the world did you get your hands on a S14?
 
Also, I have a question. Are we allowed to change the torque distribution and the ayc/yac controller on the 22b and the Evo 4 in SNAIL?
 
Also, I have a question. Are we allowed to change the torque distribution and the ayc/yac controller on the 22b and the Evo 4 in SNAIL?
SNAIL OLR, Policies and Guidelines
Definition of Tuning Prohibited

Tuning Prohibited in SNAIL means that you are not allowed to do anything to the car that changes it's performance in any way, shape, or form.

Below is a list of what you are allowed, or required, to do:

1. Change tires (may be required depending on the car)
2. Change wheels. Different sizes are acceptable.
3. Change the appearance of the car using the livery editor.
4. Brake balance may be adjusted. (This will be revisited if a future update provides the ability to monitor brake balance settings in a race replay.)

You may not adjust any other setting or replace / upgrade any other part of the car. If what you are thinking about doing to you car is not in the above list, don't do it. Only the 4 items listed above are allowed under SNAIL rules.
 
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