[1.7.1] GT5 Master Mod

  • Thread starter Nenkai
  • 201 comments
  • 65,634 views

Dave A

TreVoR fan for life
Premium
28,204
United Kingdom
Cuddington, Cheshire
JDA1982
Nothing much you can do there, as GT5/6 desync quite often than not. Just have to deal with it there. Just saying that it's so much easier than GT5 is (and keep in mind you have a limit on added events in GT5 in comparison to 6).
Since it's been a while since I last tried GT6 I tried running it again and I've actually got it runinng better (after much trial and error) than GT5. Which is remarkeable. I did try to install the extended career mod but that crashed the game. I'll try it again and if that fails I'll post in the relevant thread in the GT6 forum.
 
57
Antarctica
Antarctica
I just tried this and it's great but the one thing I don't like is all the cars made available in arcade mode, it defeats the purpose of playing the game imo and they are so many you can take a lunch break If you want to find xyz car.
 
34
Spain
Spain
Oh man, you are Masters. I have a lot of job to learn and do, but I want to taste this GT 5 Mod myself. Thanks A LOT for all this passionate work to the Gran Turismo saga :cheers:
 
5
United States
United States
Hello, first-time poster, long-time lurker here.

So there are a lot of cool-looking custom tracks in the Course Maker subforum. Unfortunately, there is no way to download them anymore, and they can't be reasonably recreated because of the editor's randomness.

But...with the Master Mod, we have access to the random number seed generator, so is it possible to now recreate anybody's custom track?
 
9
France
France
AymericF1
unfortunately I cannot access the Discord GT Online modding link because Discord tells me it is invalid or expired
Sorry Nenkai
 
1,348
United Kingdom
Sunderland
Hello, first-time poster, long-time lurker here.

So there are a lot of cool-looking custom tracks in the Course Maker subforum. Unfortunately, there is no way to download them anymore, and they can't be reasonably recreated because of the editor's randomness.

But...with the Master Mod, we have access to the random number seed generator, so is it possible to now recreate anybody's custom track?
From my understanding you'd be correct in theory, but:
  • We don't have the seeds the tracks were created with anyway, since they were pre-mod
  • I believe seeds behaved differently on each game version, so without knowing the version it'd be even more guesswork

So in actuality it's like looking for a needle in a haystack... when you don't know what a needle looks like in the first place.
 
5
United States
United States
From my understanding you'd be correct in theory, but:
  • We don't have the seeds the tracks were created with anyway, since they were pre-mod
  • I believe seeds behaved differently on each game version, so without knowing the version it'd be even more guesswork

So in actuality it's like looking for a needle in a haystack... when you don't know what a needle looks like in the first place.
That's disappointing. I would think that even if somebody had created a track in an older version, as long as they still had the track they could load it in the editor (with the Master Mod) and get the seed. Unless tracks made in older versions could not be used in newer versions. (Obviously anyone with the Master Mod is on 2.11.)

Maybe this can be tested. I have here a track (it's nothing special), perhaps someone can try to duplicate it.

GT5 2.11, US (BCUS98114)

Eifel (Circuit)
Length: 2.76 miles
Straight Length: 0.58 miles
Turns: 20
Elevation Change: 194.7 miles

Global
Seed: 15329
Sections: 4

Section 1
Complexity: 9
Width: 0
Sharpness: 3
Banking: 3

Section 2
Complexity: 7
Width: 2
Sharpness: -1
Banking: 0

Section 3
Complexity: 8
Width: -2
Sharpness: 3
Banking: 3

Section 4
Complexity: 9
Width: -3
Sharpness: 3
Banking: 4

Layout:
course0009.png
 
1,348
United Kingdom
Sunderland
...as long as they still had the track they could load it in the editor (with the Master Mod) and get the seed.
I don't have GT5 to test your track, but I'll admit I completely forgot about this possibility, and I don't see why it wouldn't work (besides the passage of 10 years meaning dead consoles/deleted saves).
 
5
United States
United States
Yeah, I don't expect anybody from the old days to still have their saves, and I don't think there's much interest in new people designing custom tracks. But I'd thought I'd just throw the idea out there.
 
1,058
United Kingdom
England
Doomotron
Yeah, I don't expect anybody from the old days to still have their saves, and I don't think there's much interest in new people designing custom tracks. But I'd thought I'd just throw the idea out there.
I still have my old GT5 save, so if I ever get around to jailbraking my PS3 I'll be sure to send some of the seeds to my favourite tracks.
 
5
United States
United States
I still have my old GT5 save, so if I ever get around to jailbraking my PS3 I'll be sure to send some of the seeds to my favourite tracks.
If courses are saved to the save data, you could just upload that. But if they're saved in the game data that won't work.