I know it is late notice on our test race tomorrow but please reach out to us if interested because we most likely will delay the season 2 start. We just finished our first season using PCars Formula A and it was a grueling endeavor. We are aware that we have many things going against us in the choice of car and race settings which are as real as you can get: No Assists, Forced cockpit view, Tire wear having you experience tire degradation, performance impacting damage, real fuel usage, weather with rain sometimes, 50% F1 race length instead of the short races and a proper length season of 9 – 15 rounds. We know that the settings are brutal but the goal is to have you go from race to race so that at the end the not necessarily fastest but the most consistent and fast would emerge champion as in real life. I know we are hard-core but I hope that there are more like-mind people here that appreciate what we are trying to accomplish.
The Administration of 10tenths.net league in collaboration with NAFARG is pleased to announce a Championship Season using Project Cars Formula Renault 3.5 tentatively set to start on May 19, 2016 or shortly thereafter in order to fill the grid.
The season has been planned carefully to provide you with the most realistic experience in regards to vehicle handling and race parameters that will reward finesse in the application of car controls. This is the reason that we have uncompromising settings, which include a forced cockpit view. Tire wear has been dialed to have you decide which compound to use to maximize your results. Our weather is set in a single or two weather slots designed to provide you with a realistic weather transition that will have you adapt your pit strategy. It has none of the outrageous weather that usually results from the random weather setting. Full damage and mechanical breakdowns will deter bump and dive bomb passes because of the likelihood that your car will suffer certain damage. It also forces you to select a realistic engine and brake duct opening size.
Your prowess along with the correct approach to racing will reward you in the Championship and hopefully with the title of Champion. 15 iconic tracks have been selected due to their immense F1 historic value. You will be racing where your heroes and/or F1 Gods have driven past and present and you will have a chance to emulate their success. We proudly invite you to an unforgettable season that it is sure to deliver. Do not forget to vote on season length and certain race settings designed to make our racing more desirable without forgetting our league core values. Please visit www.10tenths.net and register, sign up, and choose car livery and vote on season length and race settings. Thanks.
If this sounds like something you have been looking for, you are definitely welcome to explore. Thanks for checking us out.
Our races take place on Thursday, 8 PM London ( 2 PM USA Central, 3-4 PM Brazil )
We ask that you remain in the session if you are involved in a catastrophic incident. This will enable the game to preserve incident video footage and be available for replay review.
Test race. Below are the specifics:
SILVERSTONE GP (5.89km, 18 turns)
May 12th, 2016
8 PM London time, lobby opens 15 minutes before.
Race Length – 26 Laps
Rolling Start - No
In-game Race Start time - Race Date, 14:00 hrs. and Real progression.
View – Forced Cockpit
Assists – None
Damage – Performance impacting
Mechanical Failures – yes
Tire wear – x2
Fuel Usage – Real
Auto Start – yes
Flag penalties – on
Default set up - no
Ghost car - no
Identical cars - no
class - FR 3.5
Weather and progression - Fixed Clear.
Practice 10 mins
Qualifying 15 mins
Warm up - 5 mins
I will answer any question, you may visit our website:
www.10tenths.net
The Administration of 10tenths.net league in collaboration with NAFARG is pleased to announce a Championship Season using Project Cars Formula Renault 3.5 tentatively set to start on May 19, 2016 or shortly thereafter in order to fill the grid.
The season has been planned carefully to provide you with the most realistic experience in regards to vehicle handling and race parameters that will reward finesse in the application of car controls. This is the reason that we have uncompromising settings, which include a forced cockpit view. Tire wear has been dialed to have you decide which compound to use to maximize your results. Our weather is set in a single or two weather slots designed to provide you with a realistic weather transition that will have you adapt your pit strategy. It has none of the outrageous weather that usually results from the random weather setting. Full damage and mechanical breakdowns will deter bump and dive bomb passes because of the likelihood that your car will suffer certain damage. It also forces you to select a realistic engine and brake duct opening size.
Your prowess along with the correct approach to racing will reward you in the Championship and hopefully with the title of Champion. 15 iconic tracks have been selected due to their immense F1 historic value. You will be racing where your heroes and/or F1 Gods have driven past and present and you will have a chance to emulate their success. We proudly invite you to an unforgettable season that it is sure to deliver. Do not forget to vote on season length and certain race settings designed to make our racing more desirable without forgetting our league core values. Please visit www.10tenths.net and register, sign up, and choose car livery and vote on season length and race settings. Thanks.
If this sounds like something you have been looking for, you are definitely welcome to explore. Thanks for checking us out.
Our races take place on Thursday, 8 PM London ( 2 PM USA Central, 3-4 PM Brazil )
We ask that you remain in the session if you are involved in a catastrophic incident. This will enable the game to preserve incident video footage and be available for replay review.
Test race. Below are the specifics:
SILVERSTONE GP (5.89km, 18 turns)
May 12th, 2016
8 PM London time, lobby opens 15 minutes before.
Race Length – 26 Laps
Rolling Start - No
In-game Race Start time - Race Date, 14:00 hrs. and Real progression.
View – Forced Cockpit
Assists – None
Damage – Performance impacting
Mechanical Failures – yes
Tire wear – x2
Fuel Usage – Real
Auto Start – yes
Flag penalties – on
Default set up - no
Ghost car - no
Identical cars - no
class - FR 3.5
Weather and progression - Fixed Clear.
Practice 10 mins
Qualifying 15 mins
Warm up - 5 mins
I will answer any question, you may visit our website:
www.10tenths.net