- 153
- Australia
- revhead_1000
So I have kinda found Im sick of all the complaining that goes on about GT6 and was wondering if anyone else is as sick of it as me? While some of them are reasonable many argument are in my opinion really illogical.
For example, everyone complains these days that the GT games are doing less and less stuff with each new title. Having been a GT player since GT1 was release I find it confusing that people seem to have forgotten what the difference was between GT1 and GT2. All Polyphony did was add more cars and tracks, and flesh out the career mode with little graphics improvement (none as far as I can tell). GT6 to date has been the most inovating GT game of the series, most customisation to date, better career structure (though length was lacking i agree).
Alternatively people complained about the car list in GT5 and GT6 being just the list of the previous game and then some. However everyone seems to forget that the GT4 list was just an expanded GT3 list. Literally the car list we have now is GT3.3 only in HD. Literally 90% of the cars from GT3 are in GT6 with the exception of the open wheel cars and some licensing issues. Why does no one realise that polyphony has been doing the exact same thing and they have been fine with it for the last 10 years.
Looking back at the history of GT, the only times the games went backwards were on two occasions: the decrease in career length between GT4 and GT5, and the decrease in tracks between the two games. In terms of everything else the newest title has always been an improvement. Oh and I guess possibly sound, though I never had a really good sound system to tell that from.
That said I do agree with some of the issues people raise but come on, stop using such illogical arguments and just downright exaggerated (standard cars being PS2 quality? Come on they look way better then the PS2 ever did.). Has anyone else found this inconsistancy in arguments annoying?
For example, everyone complains these days that the GT games are doing less and less stuff with each new title. Having been a GT player since GT1 was release I find it confusing that people seem to have forgotten what the difference was between GT1 and GT2. All Polyphony did was add more cars and tracks, and flesh out the career mode with little graphics improvement (none as far as I can tell). GT6 to date has been the most inovating GT game of the series, most customisation to date, better career structure (though length was lacking i agree).
Alternatively people complained about the car list in GT5 and GT6 being just the list of the previous game and then some. However everyone seems to forget that the GT4 list was just an expanded GT3 list. Literally the car list we have now is GT3.3 only in HD. Literally 90% of the cars from GT3 are in GT6 with the exception of the open wheel cars and some licensing issues. Why does no one realise that polyphony has been doing the exact same thing and they have been fine with it for the last 10 years.
Looking back at the history of GT, the only times the games went backwards were on two occasions: the decrease in career length between GT4 and GT5, and the decrease in tracks between the two games. In terms of everything else the newest title has always been an improvement. Oh and I guess possibly sound, though I never had a really good sound system to tell that from.
That said I do agree with some of the issues people raise but come on, stop using such illogical arguments and just downright exaggerated (standard cars being PS2 quality? Come on they look way better then the PS2 ever did.). Has anyone else found this inconsistancy in arguments annoying?