Dualsense, yes, I hope they would do such a thing. There's a high chance...perfect opportunity.Do you think there is a possibility that GT7's supposed focus on using haptic feedback in the dualsense to relay the road texture is a step in the right direction?
The consoles use AMD, who are a ways behind Nvidia re: ray tracing. Insomniac's Spider-Man Miles Morales pulled off a (dynamic res)1440p 60fps with RTX in an open world game so I'm sure Polyphony will do some good work but if we do see 120fps (I sure hope so), we can certainly say goodbye to the raytracing in that mode. Black Ops couldn't do it in their 120hz mode.
Yeah...but look at how many objects there are in those games. Besides, you're not speeding past them. They can just reduce the quality of the ray tracing on-track, and have it on full in the menus and photo mode. 1080p for performance mode (?) would help as well.