PC Assetto Corsa PC Mod Discussion

Discussion in 'Assetto Corsa' started by Thom Lee, Apr 28, 2014.

  1. menos | M6

    menos | M6

    Messages:
    194
  2. hal4000

    hal4000

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    25
    Location:
    Spain
  3. serwiki

    serwiki

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    93
    Location:
    Spain
    Hi, I'm having troubles while making a mod with blender. Could someone with knowledge help me??
     
  4. natloz76

    natloz76

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    20
    I flollow their facebook page so I'm aware of this coming GT4 pack but here was a post showing CM error couldn't find the cars or missing some content. So still, someone managed to download them...
     
  5. G.T.Ace

    G.T.Ace

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    9,910
    Location:
    Germany
    LeGeNd-1 and norms like this.
  6. serwiki

    serwiki

    Messages:
    93
    Location:
    Spain
     

    Attached Files:

  7. GzeroD

    GzeroD

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    168

    Bahh! I did it anyway. Stay tuned.
     
  8. Fanapryde

    Fanapryde

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    2,124
    Location:
    Belgium
    I think both Ben 0'Bro's Super7 cars (Super Sprint and Clamshell) are street legal. They are also classified as 'street' and have street legal tires.
    No ? :rolleyes:
     
  9. Josuracer

    Josuracer

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    20
    Well, the SS in both versions are street Cars, very Nice to driving, I think that are purist Cars with na engines, the other Ben O'Bro's Cars are not, but race cars, but are there a matching machine with forced induction motors And accurate look? Sometime ago I drove a Superlight version in TDU2, nothing similar I saw
     
  10. Masscot

    Masscot

    Messages:
    1,990
    I *think* Ben has owned one or more of these cars, so I'd be pretty confident that his are accurate.
     
    Fanapryde likes this.
  11. Josuracer

    Josuracer

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    20
    Oh, yes, yes, of course, excuse me, My 'are not' was refered about that the others Cars are race versions, And I'm Looking for a street version..undoubtedly Ben O'Bro's Cars are very accurated...And I think too that he has owned some....
     
  12. megolito

    megolito

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    13
    hey does anyone know when your editing the Tyres.ini does making the tire width bigger effect traction? like if all the values are the same on 2 different tires but one is a 3.25 (325mm) wide and the other is 1.25 (125mm) in the file will there be any difference?
     
  13. MrDK09

    MrDK09

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    25
    I don't know
     
  14. MrDK09

    MrDK09

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    25
    I've don't find this
     
  15. dragster666

    dragster666

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    410
    does anybody here have the ascari track all of links i managed to find are down.
     
  16. gladbecker82

    gladbecker82

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    1,310
    tt.servegame.com:100/ASETTO%20CORSA/TRACKS/A-F/ascariraceresort.7z
    seems like a trackday version tho, cant be raced by the looks of it
     
    Guachimingo likes this.
  17. norms

    norms

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    94
    No it doesn't make any difference to the traction at all. It does affect graphical skid marks though.
     
    GzeroD likes this.
  18. deCarrera

    deCarrera

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    29
    Interesting. Which file/setting actually affects the cars grip?
     
  19. P1ButtPlug

    P1ButtPlug

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    518
    The Magny posted last page, near black trees.
    [​IMG]
     
    jk0011 and Guachimingo like this.
  20. Guachimingo

    Guachimingo

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    54
    What can't you find?
     
  21. Pedro Correia

    Pedro Correia

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    43
    Hello, guys!
    Does anyone have the problem of flickering tracks (mainly tyre marks, white lines and racing lines) or knows how to solve it? Bernese Alps, for example... CSP preview130 and latest Sol...

    EDIT: Solved the problem. If anyone has it, try turning off temporal AA in EXTRA FX on CM...
     
    Last edited: Nov 9, 2019
    Guachimingo likes this.
  22. Fanapryde

    Fanapryde

    Messages:
    2,124
    Location:
    Belgium
    Dang...you got me all excited, thinking it was a decent version.
    But sadly it's the same crappy version I used to have long ago. Wonder why nobody makes a good version of this fine track...
     
    mrtomcat66 likes this.
  23. Fanapryde

    Fanapryde

    Messages:
    2,124
    Location:
    Belgium
    Strange...
    magny.png
    Latest SOL and CSP 0.1.30, time 12:10
     
    jk0011, Guachimingo and P1ButtPlug like this.
  24. Silvio

    Silvio

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    378
    Location:
    Croatia
    Downgrade to 1.25 prev 205..... is best for now
     
    Elio92 likes this.
  25. srcarvalho

    srcarvalho

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    13
    those models aren't from RR3???

    Some GTR2 guys converted them already few months back...

    but a GTA guy converter converted them to GTA and after this GTR2 mod GT4 was taken down over the web...
     
  26. Beezer215

    Beezer215

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    296
    Location:
    United States
  27. Pedro Correia

    Pedro Correia

    Messages:
    43
    Solved the problem. Turned off temporal AA in EXTRA FX on CM...
     
  28. Fanapryde

    Fanapryde

    Messages:
    2,124
    Location:
    Belgium
    Elio92 likes this.
  29. P1ButtPlug

    P1ButtPlug

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    518
    Same, latest... strange indeed.
    Its the only track doing it, checked a few mod tracks and a kunos.....

    Track is nicely done :tup: Next some new grass perhaps.
    No black trees if I run at sun down/rise :D wished the AI would turn its lights on in changing time in replays - cant have it all

    [​IMG]

    Should always be off. Turn it on and take a screenshot (F8) and see what ya get heh
     
    Plaguss, Elio92, jk0011 and 1 other person like this.
  30. a3rdperson

    a3rdperson

    Messages:
    41
    Anybody lately tried KS ferrari 458 italia and 488 gtb? On both cars the steering led shift lights stopped working, they were supposed to work, afair. Tried deleting CM cfgs, checked data(digital_inst.) and it looked ok, pasted fresh car files from previous win clone, nothing. The lights don't work. Other cars' gear lights etc. work ok. Any idea what the h*ll is wrong with these two?