Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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1,706
RaceManiacGT1
Is the the same for others? The E46 M3 pack from a few pages back couple weeks ago, I the brake light works but does it normally not light up when the headlights are on? You can kinda see on the ground there is some reflected light but the taillights themselves are not looking like they are lit.
ACtC-3cYUcvcFyPHRGeoaAW5gX-R9uazN_MyXqw9yMeKiDvzFOKL6AB8yGKbdL-RUpc1d9qDv6aFQwhzLtcoUklac2ESs5MLxtxtncZvyKyq4zHFsc8Sl0X0uToj6rjL5iZ5Umg7FO0ckW-O7_1dq2pEsZEodg=w2560-h1440-no
 
58
Germany
Germany
Hello, Is there a CSP extension for Baku 2019 available? Haven found it yet, but i thought long time ago i had lights on that track. Maybe i mixed my memory with another track.
 
4,625
Belgium
Belgium
Thanks for the update.
I've always liked this track but does anyone else get the sensation of constantly driving downhill? It's a really weird optical illusion, like driving an Escher painting. I keep expecting to start driving uphill at some point but nope... there's the start/finish gantry again and I've done an entire lap downhill, defying the laws of physics in the process.
I wonder if it's the very high hills around the track creating the illusion or something else. Maybe it only feels like this in VR?
Anyone else?
Weird.
I have this feeling on my triple pancake setup too... :D
 
16
Spain
Spain
Just tried macko68 version.
I must say that in terms of precision of billboards and details, i prefer @Blackcelica one, with the @KevinK2 and @TheRealCeeBee add-on is almost perfect.
Yes, I know that this means we lose the swimming pool chicane section modification, but overall result is so good that you can easily forget about this lack.

Maybe, if @Ofitus21 want to work on the last @Blackcelica version (in which I strongly recommended the add of @KevinK2 and @TheRealCeeBee) to add his modifications (without messing up billboards and other elements) is best, otherwise we are already fine.
I think the easiest thing would be to make the skin for this version. In most cases it is just a case to renaming textures. Far easier to do than opening the kn5 and moving the wall haha
 
49
Belgium
Belgium
I will do at my own pace, a lot of things in progress

Really hope on an update for Mettet Circuit. The other layout and maybe the rallycross layout...

Track is fine, but trackside objects could beter i think. Thanks in advance
 
594
Italy
Italy
Is the the same for others? The E46 M3 pack from a few pages back couple weeks ago, I the brake light works but does it normally not light up when the headlights are on? You can kinda see on the ground there is some reflected light but the taillights themselves are not looking like they are lit.
ACtC-3cYUcvcFyPHRGeoaAW5gX-R9uazN_MyXqw9yMeKiDvzFOKL6AB8yGKbdL-RUpc1d9qDv6aFQwhzLtcoUklac2ESs5MLxtxtncZvyKyq4zHFsc8Sl0X0uToj6rjL5iZ5Umg7FO0ckW-O7_1dq2pEsZEodg=w2560-h1440-no
They work on my end when headlights are on
 
269
Turkey
İstanbul, Turkey
Dubai Autodrome (from HemiR & A.K. Racing) v1.0

Does anybody have proper AI & Track Limits files for both layouts?

MONACO 2021 UPDATE
A FEW BILLBOARD CHANGES AFTER QUALIFYING FOOTAGE.
(it's all about the details)
NOT AN ESSENTIAL DOWNLOAD, Just for the purists.

https://www.mediafire.com/file/b5rqf5tuwkn937j/monaco_gp21.rar/file

View attachment 1012469 View attachment 1012470 View attachment 1012471 View attachment 1012472
Does this road that bumpy? Compared to the Patrikpat's; Casino (T4), Tabac (12) & The Pool Section (13-14-15-16) are more bumpy on yours.
 
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3
United States
United States
MONACO 2021 UPDATE
A FEW BILLBOARD CHANGES AFTER QUALIFYING FOOTAGE.
(it's all about the details)
NOT AN ESSENTIAL DOWNLOAD, Just for the purists.

https://www.mediafire.com/file/b5rqf5tuwkn937j/monaco_gp21.rar/file

View attachment 1012469 View attachment 1012470 View attachment 1012471 View attachment 1012472

Experiencing noticeable FPS drop in the tunnel section. Is there a way to fix it? Thanks!

(I'm using 7700HQ+1070 on my laptop, which handles lighting at 60fps for all other tracks.)
 
269
Turkey
İstanbul, Turkey
189
Germany
Germany
TRACK UPDATE by CrisT86

Canada 2021by @marc_13000 (Feel free to use in future updates if you like it)

- New EXT_CONFIG Featuring RainFX, GrassFX, LightFX

- VAO
- TV Cams (2 Set, 4 Fovs for a total of 8)

DOWNLOAD

View attachment 1012500 View attachment 1012501 View attachment 1012502 View attachment 1012503 View attachment 1012504 View attachment 1012505

As always, very good work. I have a question. I just wanted to use some STREAM_EDGE's and STREAM_POINT's. But it doesn't seem to work with this track (I did it earlier with other tracks - it worked there). What could be the reason for that?
 
5
Netherlands
Netherlands
MONACO 2021 UPDATE
A FEW BILLBOARD CHANGES AFTER QUALIFYING FOOTAGE.
(it's all about the details)
NOT AN ESSENTIAL DOWNLOAD, Just for the purists.

https://www.mediafire.com/file/b5rqf5tuwkn937j/monaco_gp21.rar/file

View attachment 1012469 View attachment 1012470 View attachment 1012471 View attachment 1012472

@Blackcelica First of all: thanks for all your efforts.
Unfortunately there seems to be a bug that shows a Stop-sign on-screen as if you're driving the wrong way in the pit lane. Occurs immediately when session starts from pit.
Also, you get a penalty when driving back to the pit. Maybe something reversed?
 
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1,194
Australia
Australia
As always, very good work. I have a question. I just wanted to use some STREAM_EDGE's and STREAM_POINT's. But it doesn't seem to work with this track (I did it earlier with other tracks - it worked there). What could be the reason for that?
I stopped adding these to my configs and actively remove them from any downloads, i found they impact FPS, exponentially so if overused, besides which unless you are looking for them, you dont actually see them ;)
 
314
United States
California
kkubota63
As always, very good work. I have a question. I just wanted to use some STREAM_EDGE's and STREAM_POINT's. But it doesn't seem to work with this track (I did it earlier with other tracks - it worked there). What could be the reason for that?

Seems to work fine for me. Only thing I can think of is to check and make sure these boxes are checked under Developer settings. leBluem helped me figure this one out recently after I had turned a lot of features off, trying to diagnose a problem.


Screenshot (16).png


I stopped adding these to my configs and actively remove them from any downloads, i found they impact FPS, exponentially so if overused, besides which unless you are looking for them, you dont actually see them ;)

I've done testing, and did not find that at all, hmmm.
 
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189
Germany
Germany
I stopped adding these to my configs and actively remove them from any downloads, i found they impact FPS, exponentially so if overused, besides which unless you are looking for them, you dont actually see them ;)

That's good for you. But that doesn't answer my question. ;) For me, it's more about the principle.

Seems to work fine for me. Only thing I can think of is to check and make sure these boxes are checked under Developer settings. leBluem helped me figure this one out recently after I had turned a lot of features off, trying to diagnose a problem.


View attachment 1012510

Thanks for the answer. I had only wondered because a few hours ago it had also worked on other tracks. The boxes are checked.

Edit:
I just entered STREAM_EDGE's values again for another track. It worked perfectly there. Must be the track after all. But it is not so important. I can live with it. I was just interested.
 
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1,194
Australia
Australia
This post is about the rainfx discusion.

to each there own I guess. I used to use it a LOT, then one day I realised that outside of perhap the start line and maybe some drips from starter lights etc, the rest of the time you are going through underpasses at 200km/h+. @KevinK2 load your perfomance graph in VR and drive slowly pasts stream_edge. For me once you add ksanims, stflow objects, good textures, tracks with no LODs , cars with no LODS etc.. they just become superflous to needs.


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This post is about a CM issue, two posts are not related but got merged, edit for legibility.

CM car dragging, I think since last update it stopped for me. IE. In DRIVE I used to be able to load up a preset, then drag and drop a car from the field to the active selected car window, now it just turns the car description red, and a NOPE [X] comes up. Anyone know if there is a setting that needs to be ticked/unticked to re-enable this?
upload_2021-5-23_5-37-16.png
 
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426
Spain
Spain
Download : after converting this one I started on a new RTB version to get it more topographivally correct, but never finished it. Ill try get back on it.
View attachment 1012509
And is it not better, or at least faster to retexturize the existing one? How did WilliamTRiker do with rfactor's Nurburg '67

BTW is enough for me, although it is true that the environment for assetto corsa looks a bit outdated

Asphalt feels pretty good with gary paterson's autounion v16

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My best in first trys