Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
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5
Brazil
Brazil
Hi there. Im giving my first shots at rainfx and grassfx, but at Estoril88 im having this problem with some curbs. They act/look like mirrors. Can anyone point what am i missing here? Thanks in advance!!
Screenshot_f1_1997_mclaren_estoril1988_16-6-121-1-24-2.png
 
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4,890
Iceland
Iceland
Autobacs ARTA Garaiya (SUPER GT) v1.1
RTM / ACTK v1.1
Fix F6 cameras
Fix tyres.ini
Fix collider.kn5 and colliders.ini
Fix setup.ini
Add wipers
Add lod
http://www.assetto-fr.tk/AC-Forum/viewtopic.php?f=25&t=1332

rtm_arta_garaiya_gt500.png
Very nice - one of my favourite cars from old-skool Gran Turismo!
The Michelin decal on the carbon 'rear window' disappears with the first LOD, which is quite noticeable when following behind. Could this be tweaked?

Note that the 11 skins from Shuichi's recent update also work with this one - useful for spec races.

1626419451988.png

 
212
Italy
Italy
Do it as you already are and then use Compressanator to compress the DDS without losing any quality
so do I save it in DXT5 and then use that tool (which I don't know where to find) to regain that quality lost?

edit: @delpinsky helped me with the color compression by making me use Intel Texture Works. Perfect file size, nice colours. BUT when I open CM showroom to see my skin it crashes, white screen on the showroom and all CM is blocked. Works fine in game, but as I spend a lot of time on the skin in the showroom this might cause me some problems
 
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1,194
Australia
Australia
quick question, DXT5 compresses like **** colours. What can I do to get a good colour representation without losing too much quality and without having enormous skin sizes?
strangely, I HATE oversaturaration of colours, makes it look like Pcars2 (cartoonish) and the DXT5 colour loos creates a more "natural" colour band IMO. Downside is colours at the extreme (230+) tend to end up at 255 and it can make it worse for some colours that are at the fringes.
 
212
Italy
Italy
strangely, I HATE oversaturaration of colours, makes it look like Pcars2 (cartoonish) and the DXT5 colour loos creates a more "natural" colour band IMO. Downside is colours at the extreme (230+) tend to end up at 255 and it can make it worse for some colours that are at the fringes.
the only problem I get is the extreme pixelation dictated by the compression. Seems someone passed sand paper all over the skin
 
43
United Kingdom
United Kingdom
Hey everyone

Can I just ask whether anyone knows whether there is a version of the McLaren 720S GT3 that has a rear view camera on it - or even a modded windscreen mirror attached to it. I have triple screen and dont use virtual mirror and its only the GT3 McLarens which it could be handy with for me as I use the correct FOV which means the far side door mirror is also lost.
 
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2,319
United Kingdom
United Kingdom
so do I save it in DXT5 and then use that tool (which I don't know where to find) to regain that quality lost?
I may have spelt it wrong but anyway - go here Compressonator and install it using the "CompressonatorGUI_x64_4.1.5083.exe" link at the bottom of the page.

As for your DDS just save it as A8R8G8B8 (I use Paint.net so not sure what the photoshop equivalent is) and then use compressonator to reduce the file size to a more manageable 16mb. Add your DDS file, click on destination settings and select BC7 and 1.0 for quality, and then check your file names and folders are correct and hit save - then you need to press the funny cross symbol in the top to process - it may take a while and you should end up with a 16mb DDS with no loss of quality.

Oh and read this for some info about dxt5 and A8R8G8B8
Texture Compression
 
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401
United States
United States
I just found out that theres fictional tracks from SEGA World Drivers Championship [Another arcade racing game that was somewhat forgotten because Japan-only]. They managed to get the files for the tracks but wasn't shared in public yet.

If i could try to get my hands on the files, then i can share it to you via PM or here & try to port it to AC.
 
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1,289
Finland
Helsinki
Neuplanitz v1.10

Screenshot_ac_legends_gt_capri_rs3100_rmi_neuplanitz_16-7-121-14-40-24.jpg


"Neuplanitz, a subdivision in the city of Zwickau, Germany is the venue for a fictional racetrack set in the neighborhood streets.
The surroundings of the track radiate the atmosphere of the old eastern block, which is suitable for almost any car...

Touring, Vintage, Open-wheel, Hillclimb, Supercar, Homologation special, GT as well as trackday specials.

The author ZEDster lives in the region and has faithfully recreated the urban layout presented here and showcases a 4.37km track,
fast and flowing with a few technical sections... you become slowly addicted as it's easy to learn.

Steeped in automotive history and automotive events, such as the Schwanenklassik (Zwickau's university classic car drive),
the Saxony Rally (https://www.avd-sachsen-rallye.de/), the Saxony Classic (https://event.motorpresse.de/sachsen-classic/) as well as the the International Trabant Driver's Meeting. This track and layout are complimentary to the Zwickau track released previously"
- m.wood 2021

bgr00.jpg

bgr01.jpg


features:
  • 22 pit/grid
  • CSP grass, rain, lights, VAO
  • physical road mesh
credits:
@ZEDster - original 3d, thank you for permissions
@RMi_wood - conversion, AI
@shi - pits/grid, physical road, rainfx, cam
@racealot - cameras

changelog v1.10
  • removed double trees
  • fixed KERBS as WALL collision issues
  • added loading logo and sections ini by @Fanapryde
  • cameras updated by @racealot

:: DOWNLOAD ::
:: mirror ::
 
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civicgsir

Premium
378
do the Ryzen chips not work well with AC? How large are the grids you run?
I feel like the 5600X is great.

Just wasn't sure if adding twice the cores, as well as twice L2 and L3 cache would make a difference?

As mentioned before, it's mixed results with different Mods. But typically I can run 24 Kunos cars on a Kunos track with decent settings in the 60-70 fps range @ 4k.

It's when I get into the 25-50 car grids it starts to slow down. Not that you need grids that size all the time, but it's cool to do multiclass races.
 

LeGeNd-1

Premium
6,723
Australia
Australia
GTP_LeGeNd-1
RIP Shaun Clarke. I noticed he hasn't released anything new for a while, but never thought he would go like this :( He's one of those guys that "gets" how a car should drive. Never heard any drama around him, he just lets the mods do the talking. In terms of quantity he might not be the most prolific modder out there, but in terms of quality his legacy will definitely be remembered for a long time to come in AC.

All the good guys always go too soon. SimRacingPaddock earlier this year and now him :( Be nice to everyone people, you never know what will happen tomorrow.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Moving on, Re: the massive GT Sport file dump a few pages back, has anyone taken a look to see if it contains any hidden track files? There's this touge/forest track that plays in the background in the menus, but it's not accessible to drive normally. A member here (@Whistle Snap) managed to extract the file and drive it. So maybe shoot him a PM if anyone wants to convert it.

 
64
Poland
Poland
So, I downloaded Mercedes w125 recently, mostly beacuse of physics update by aphidgod, but the car was still missing lods, also I thought that it could use some materials improvements, and some new skins. So I changed some stuff to make the car look a little bit better, at least to my eye, added some skins, and added LODs. EDIT: New link, this time car doesn't include new physics, also i changed some lods related things. Link for new physics for this car created by aphidgod https://www.racedepartment.com/down...ta-update.43586/updates#resource-update-76734. Link for the car itself: https://sharemods.com/yi6wibdde1xa/mercedes_w125.7z.html
 

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2,319
United Kingdom
United Kingdom
So, I downloaded Mercedes w125 recently, mostly beacuse of physics update by aphidgod https://www.racedepartment.com/down...ta-update.43586/updates#resource-update-76734, but the car was still missing lods, also I thought that it could use some materials improvements, and some new skins. So I changed some stuff to make the car look a little bit better, at least to my eye, added some skins, and added LODs. The car includes the physics update that I mentioned. https://sharemods.com/799fg5qvy82t/mercedes_w125.7z.html
Would it not be better to put a link to APHIDGOD's RD resource so people can go and download the physics from there instead of your sharemods link?
 
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64
Poland
Poland
Would it not be better to put a link to APHIDGOD's RD resource so people can go and download the physics from there instead of your sharemods link?
Well the link is in my post. The only reason it's already included with the car on sharemods, are the lods.
 
2,319
United Kingdom
United Kingdom
Well the link is in my post. The only reason it's already included with the car on sharemods, are the lods.
I see that now, but you are directing people away from the RD link by including the physics with your mod - I'm only thinking of support and download numbers for Aphidogd's resource tbh
 
233
England
England
RIP Shaun Clarke. I noticed he hasn't released anything new for a while, but never thought he would go like this 🙁 He's one of those guys that "gets" how a car should drive. Never heard any drama around him, he just lets the mods do the talking. In terms of quantity he might not be the most prolific modder out there, but in terms of quality his legacy will definitely be remembered for a long time to come in AC.

All the good guys always go too soon. SimRacingPaddock earlier this year and now him 🙁 Be nice to everyone people, you never know what will happen tomorrow.

---------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Moving on, Re: the massive GT Sport file dump a few pages back, has anyone taken a look to see if it contains any hidden track files? There's this touge/forest track that plays in the background in the menus, but it's not accessible to drive normally. A member here (@Whistle Snap) managed to extract the file and drive it. So maybe shoot him a PM if anyone wants to convert it.

Well Shaun did have a group of people who were trying to tarnish his reputation, many were allowed to spread loads of rubbish about him on RD to the point where he removed himself from RD..

Now i am not saying never criticize people because one day they might die (we all will...sorry.), that isn't feasible, but I for one find it a bit hypocritical the out pouring on RD...
 
pleaseeeee someone do the alfa 4c gr. 3, amazing car

@benbaron @GUERILLA Mods since feedback is appreciated, would you mind me asking if there is any chance of including 3d painting templates for your cars? that would be amazing, much more creativity could go into those cars in terms of skins. and other thing, is it just me or the 718 wipers do not actually wipe the water from the screen? maybe it's the same problem mentioned some posts ago
You can simply use the lod B to paint encripted cars.
I directly asked to a guerrilla mods admin.
 
250
Australia
Australia
Hi there. Im giving my first shots at rainfx and grassfx, but at Estoril88 im having this problem with some curbs. They act/look like mirrors. Can anyone point what am i missing here? Thanks in advance!!
That looks like what happens when you make things alpha blend but not transparent.
Anyone why AC throws a data.acd file in the trash or close a run?
CSP extended physics has to add text to the cars data file, so it extracts, edits and deletes the old .acd file.






V2 of Finland from DiRT Rally (Kontinjärvi) for all your suspension breaking needs.


I have been failing to extract Pikes Peak tarmac version from DiRT Rally so I decided to experiment. I took the legacy gravel version and threw a few mesh smooth passes at the gravel road mesh and chucked tarmac textures on it. It's still a bit rough but drivable, just not suitable for modern low riding hyper hill climb cars with rubber band tyres. Still worth sharing? Y/N?

20210716232731_1.jpg
 
264
United Kingdom
United Kingdom
Well Shaun did have a group of people who were trying to tarnish his reputation, many were allowed to spread loads of rubbish about him on RD to the point where he removed himself from RD..

Now i am not saying never criticize people because one day they might die (we all will...sorry.), that isn't feasible, but I for one find it a bit hypocritical the out pouring on RD...
While I agree about the critics (I saw the same thing happening here from some parties for a short while TBH), you shouldn't underestimate how many people felt only good things toward Shaun and his work.
He was the kind of guy who, if you asked a question about one of his mods, would take the time to message you privately to help you out. I remember having a back-and-forth with him when I was teasing him about his Ginetta GT3's initial release via private message, to the point that I even uploaded a YouTube video with nobody sitting in the passenger seat (that video is still on my channel). He took it all in good humour.
But he would point me toward any links that I needed and even made a few skins at my request.
And I think he treated everyone this way. That's just the kind of guy he was. And judging by that outpouring on RD, he has obviously touched a lot of people.
 
32
Canada
Canada
Did anyone manage to grab the GTSport files from those links before they were taken down? I'd love to get my hands on a couple of the cars.