Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 101,111 comments
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135
Germany
Germany
what a beauty ^^
Yes. Love it too 🥰

242249713_2055388261267387_8538579117507895037_n.jpg


247340251_214690510763457_4355157183553546097_n.jpg
 
242
France
France
v1.1
Fixed Pits
Fixed models.ini (no load trees.kn5)
Fixed Skybox (reupload files)

Thanks @Frank25 for feedback
Sorry but pits is not totally fixed. On the right lane of pits, you still collide on other opponent and your box is not visible.
It's because object is named 1road_asfalt_white_ddsracesurface_wall43_s0. Renamed with 1pits_asfalt_white_ddsracesurface_ta3_s0 and pits behave as expected. 1pits to let it behave as a PITLANE object and also modify ta3 because previous wall43 is giving headache to AC when two keywords are used in the same object name.
 
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329
United Kingdom
United Kingdom
Does anyone have experience with Pure 0.30 especially how it works & looks in VR?
yeah i do, using hp reverb. its useless for me as i dont run a pp filter. everything is super exposed and bright. if you run a pp filter supposedly it will increase performance.

i did test it flat screen at 1440p and i was actually getting worse performance with pure/sol 2.2 rather than sol/sol 2.0
 
640
Italy
Germany
Hey mates.. does anyone else have massive frame drops with iljas new previews 134, 136 ?

Before i ran the 92 preview and it gave me stable 60fps with my settings and hardware (gtx 3070, i7 10700)

but with the new previews iam getting around 30 fps.. or sometimes i have 60 at the start and then at the first corner it drops to 30 fps... i did not change any settings.. what can the issue be here?
of course i tried with the same conditions..(car,track,weather)

i noticed that in the csp debug app that the gpu load is much higher with the new previews.. normaly its like 50% but now its about 90% and when the frame drops happen its even 500%..


i hope someone in here can help me.. i already wrote to ilja and in the csp discord but no response..
 
62
Hungary
Hungary
Thank you, Breathe.

The last year of the old Hockenheim...

(I don't like the chicanes either, so on this track, I'm usually just hotlapping crossing through all of them lol. I still prefer this version to the pre-1970 ones though, because it seems more accurate to me - and it feels good just ignoring those 'artificial' corners.)

Happy that I found this for AC as well, previously I was using AMS if I wanted to do this.
 
111
Australia
Australia
shi
Essington Park v1.0.1
Converted from rFactor2.
View attachment 1088037
Fictional track in England.

-CSP required
-26 pit/start
-3 layout

Credits & Thanks;
・ISI, create rFactor version
・"IsR" Barabba e Mario Moraris, conversion to rFactor2 and Thank you for gave me permission ("IsR" Barabba)
@shi (shin956), Track convert
@RMi_wood , cooperation

Enjoy.

v1.0.1 changelog;
-Changed the rotation speed of the windmill. (Item of Animated windmill in ext_config)
@Masscot ,Thanks for the quick check and advice.
Thank you for the great track! A much better version than the other one I had (starts with G).

One very strange thing I noticed, that I hadn’t seen before, when I open the suspension app, or the onboard settings app, the normal vectors/cross hairs associated with those apps (representing the suspension axes, and viewpoint respectively) are nowhere to be found - I thought I had somehow disabled them (via an unknown keyboard shortcut or similar), but no matter what I did I couldn’t get them to appear. Then I did an orbit of the car in F5 view, and noticed something way off in the distance (roughly in the 3 o’clock position from the car) - it seems like those overlays are offset to the right of the car’s position (by quite a distance), specifically with this track. I haven’t had a poke around the ext_config file or anything yet to see if anything stands out, just thought it odd, and worth mentioning here in case anyone else experiences the same thing.

Again, thank you for the great track.
 
477
Italy
Italy
Scam Dream has released the Assetto Corsa LM Hypercar 9X8 for 3.99€. I hope URD will publish that too: D
Didn't Peugeot made one themselves first in order to showcase it using Assetto Corsa since it had RainFX and CSP stuff on it? Even tho we only ever saw bits of it in the teaser trailer...



Not even sure who modeled it in the first place.
 
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18
United Kingdom
United Kingdom
upperrinnf12.jpg

Just recently heard about something know as the Perrinn F1 project.

A French engineer by the name of Nicholas Perrinn set up a project to create an open source F1 car built to the 2016 regulations, allowing designers and engineers around the world to collaborate on an F1 car.
(Here are some articles going into more detail on the project):

The project has been long since abandoned but is open source and can still be accessed using onshape: https://www.simscale.com/forum/t/perrinn-f1-project/28931

Any chance we could revive the project and bring it to AC?
 
477
Italy
Italy
View attachment 1088382
Just recently heard about something know as the Perrinn F1 project.

A French engineer by the name of Nicholas Perrinn set up a project to create an open source F1 car built to the 2016 regulations, allowing designers and engineers around the world to collaborate on an F1 car.
(Here are some articles going into more detail on the project):

The project has been long since abandoned but is open source and can still be accessed using onshape: https://www.simscale.com/forum/t/perrinn-f1-project/28931

Any chance we could revive the project and bring it to AC?
Seems it currently has a design based on recent F1 regulations since last year I think.

1634992261425.png


I also noticed in one of the articles he also made an LMP car as well.

1634992282854.png
 
240
France
Strasbourg
Alpine A610 LM (Skins By Racealot thanks again) and Porsche 964 Carrera RSR ( finally here !) , V0.9.

__custom_showroom_1634666038.jpg


Link Alpine : https://mega.nz/file/NpogwShD#pu1MXDTz8mZMrqgotYuE3JRZmHbaGPC3Kc0R-n5q6uY

Link Porsche : https://mega.nz/file/YxxgFSQQ#-o37zGgcphxxpXqQYRPUe_f9lTgnwqmKN99qIPz7_iw

there are still quite a few problems but otherwise it will never come out ... some of which I can’t fix including :

the Alpine always flies in the showroom ?! , I can no longer generate a correct AO for the body of the Porsche ?!


Enjoy !
 
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110
Canada
Canada
Hey mates.. does anyone else have massive frame drops with iljas new previews 134, 136 ?

Before i ran the 92 preview and it gave me stable 60fps with my settings and hardware (gtx 3070, i7 10700)

but with the new previews iam getting around 30 fps.. or sometimes i have 60 at the start and then at the first corner it drops to 30 fps... i did not change any settings.. what can the issue be here?
of course i tried with the same conditions..(car,track,weather)

i noticed that in the csp debug app that the gpu load is much higher with the new previews.. normaly its like 50% but now its about 90% and when the frame drops happen its even 500%..


i hope someone in here can help me.. i already wrote to ilja and in the csp discord but no response..
No problems for me with 136. Still locked down at 60fps, no changes. The only thing I may be doing different is to NOT use ExtraFX. It crashes all the AC Legends cars from the previous release (the GTR-in-the-name versions) AND from the new release (GTC-in-the-name), and oddly, the Kunos 962 longtail. ExtraFX on, crash. ExtraFX off, beautiful. (Log file always refers to a problem with brake light updates, referring to a directory/file on the dev's system that doesn't exist on mine.)
 
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305
Italy
Matera
Hi ladies and gentleman it's great to be back after a bit of time off.

I would like to ask to things:

  1. Anyone of you know how to interact with the facebook group Assetto Corsa RallyPromotorsport? (here's the link: https://www.facebook.com/groups/1476333199337709/) I've tried to search for the site in their main picture but seams like the page doesn't exist (here it is the link to their page if you wanna try yourself: www.asc-rally-promotorsport.com/ and confirm me that this page it's not available anymore). I've also tried to contact directly the admin but with not success.
  2. To the modders: do you know any tutorial or guide in how to create digital instruments from scratch in blender. Or if you can contact me to explain where to start.
Thanks in andvance to all of us and have a nice day. Please stay safe and take care
 
785
United States
United States
shi
Essington Park v1.0.1
Converted from rFactor2.
View attachment 1088037
Fictional track in England.

-CSP required
-26 pit/start
-3 layout

Credits & Thanks;
・ISI, create rFactor version
・"IsR" Barabba e Mario Moraris, conversion to rFactor2 and Thank you for gave me permission ("IsR" Barabba)
@shi (shin956), Track convert
@RMi_wood , cooperation

Enjoy.

v1.0.1 changelog;
-Changed the rotation speed of the windmill. (Item of Animated windmill in ext_config)
@Masscot ,Thanks for the quick check and advice.
Terrific work! Better than I remember it from rf2. A pleasure to drive.
 
477
Italy
Italy
  1. Anyone of you know how to interact with the facebook group Assetto Corsa RallyPromotorsport? (here's the link: https://www.facebook.com/groups/1476333199337709/) I've tried to search for the site in their main picture but seams like the page doesn't exist (here it is the link to their page if you wanna try yourself: www.asc-rally-promotorsport.com/ and confirm me that this page it's not available anymore). I've also tried to contact directly the admin but with not success.
I actually could've only had the moderator of that Facebook group reply me on Messenger after a very long time since the admin neither wanted to reply me as well since I also contacted him. He told me they got 3 modelers who supposedly create all of the cars just in order to take screens of them and share to their private group, that's it. He also told me the reason why all of their vehicles are private is that long ago they actually shared some of their cars publically for free, until some a-holes decided to put them on sale for their own greedyness surely, so they decided to make everything private, including their access as well, since he told me that someone will eventually let you know whether you can be part of it in order to enjoy their private stuff, I'm almost sure that's one hyperbolic hoax that will never materialize at all...