Assetto Corsa PC Mods General DiscussionPC 

  • Thread starter Thom Lee
  • 103,331 comments
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1,705
Tanzania
Tatooine - Outer Rim Territories
Great! I love that era. When the drivers were drivers and formula 1 was formula 1
I guess you misunderstood me, or explained myself badly.
I wasn't referring to 70s decade (71, 75, 76), I was talking about all years.
 
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1,706
RaceManiacGT1
Haven't played RT Daytona for a while, any reason why the track lighting doesn't seem to switch on? Tried checking RT Sebring and that seems to work fine. CSP 1.77 Preview1 currently
 
1,061
Western Sahara
Arrakis
Does the Cheetah really exist for AC? I just recently found about this car. When I saw a picture I thought it was someone's homemade project. Didn't look too healthy for the back of the driver. 😅

YukkHZVMR9SGq8LLhG69uA.png
Here are two versions of the Cheetah: The original mod and an Assetto Garage update. Before you drive it, make sure you put your waterproof underwear on. You will leave skid marks - and not just on the track! 😲

 
332
United States
United States
after new update no led gears, kmh , liters, rpm is ok
I got them to work in the Mercedes but the other car I tried to fix brings back the digital readout, but also brings back to the floating wing problem. I don't know enough about this stuff to figure that one out so I didn't try any of the other cars. I will just wait for the experts to fix it and only drive the Mercedes for now.
 
1,706
RaceManiacGT1
Haven't played RT Daytona for a while, any reason why the track lighting doesn't seem to switch on? Tried checking RT Sebring and that seems to work fine. CSP 1.77 Preview1 currently
Roll back to older version of the track seems to have some lighting, along the back stretch and the chicane but still not really much lighting at all...
 
24
France
France
MasterKey's Ferrari 488 ACC has a nice pre-race cam too.

View attachment 1109138
I found it too in the CSP Showroom, when you use the moving camera it's exactly the same parameters

But how can i do it for ALL the cars? I updated the previews years ago and now i want to change them again.
CM offers you the functionality to update them for all the cars, but how can i do it ingame ?
Maybe i can take shots only for those with the extension, but i'll never be able to recreate the showroom ingame ..
Try this : go on the content tab for the cars. on the top down you should have "update preview" and a little arrow on the right. Click on it then look at preset and choose one
 
117
Hungary
Hungary
as i've already been ninja'd to it with 1971, SDD (unfortunately) made the 1971 season.
From what i've known: few of the 50s was made, 1955 and 1958 is two of them
60s: 1967, 1965 i believe are the only full??
70s: 1971, 1975, 1976.
80s: 1982, 1983, 1984, 1985?, 1986, 1988, 1989??
all 90s: 1991 is missing AGS, no lola 1997 for the memes
all 2000s onwards are made.

edit: and 1999 isn't made?
I don't know why 1999 is a "forgotten" season.


We have only the Williams FW21, I have 3 version, but the physics of them is very strange, very understeer. :grumpy:


The other car from 1999 is the Ferrari F399 mady by ASR.
 
362
Austria
Austria
Hello Everyone.
I need a guidance here if you can help me.
I`m looking for not fictional hillclimb car / tracks.
Do you have any tips for the best of the best ?
Thank you.
Also check out this site: http://www.toms-sim-side.de/

Thomas Schmid ("renntom") is/was a german real life Hill Climb/Rallye racedriver (CoPilot). All his tracks are real life. And you can download his tracks for different sims, Assetto Corsa included.

Ninja'd by Tibi
 
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255
United States
USA
RPR6143
How about ELEMENT1999's BMW M8 Safety Car? Not sure if you can use it in a league, you'll have to get permission yourself. Also not sure if you can skin it. But it's a really cool car!
where's the link to the Safety Car


and do you have links to the cars?
 
1,660
Finland
Helsinki
random...

Tracks made with RTB often have generic texture names, most often ROADA000 (where 000 is an arbitrary number).
Latest conversion I am renaming these and the 1st was ROADA420... next texture was ROADA357.
I was expecting the next one to be ROADA714... but the track let me down:(
 
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349
Italy
verona
Ciao! Esiste una versione di Monza degli anni '70? Quale layout consigli per un campione di F1 degli anni '70? Grazie.
No, at the moment the versions available for the Monza track are those of 1988 or even earlier than 1966, question where you will do the championship, I would be interested in this.
 
278
Belgium
Brussels
864
Italy
Italy
NEW TRACK by CrisT86 & @pugsang

Zwartkops Raceway (South Africa)

Credits & Changelog:

v1.0 rFactor 2

- @chickenDuck - RF2 track design and 3d modeling

v1.0 AC
- Conversion and 3d modeling to Assetto Corsa by Pugsang
- New AI, Sidelines, etc by @KevinK2
- new EXT_CONFIG (featuring RainFX, LightFX, GrassFX and Seasonal adjustments) by CrisT86
- New TV Cams by CrisT86
- New VAO by CrisT86
- Floating objects thanks to RT Team

v1.1 AC
- Fixed treelines
- Fixed main flags
- Fixed the double face missing for small flags
- Added sections.ini by @Fanapryde
- Added scratchmade logo in UI by CrisT86 (Thanks to Fanapryde for report it)


View attachment 1109116 View attachment 1109117 View attachment 1109118 View attachment 1109119 View attachment 1109120 View attachment 1109121 View attachment 1109122

Enjoy
Zwartkops Raceway (South Africa) UPDATED to v1.1

Credits & Changelog:


v1.0 rFactor 2
- @chickenDuck - RF2 track design and 3d modeling

v1.0 AC
- Conversion and 3d modeling to Assetto Corsa by Pugsang
- New AI, Sidelines, etc by @KevinK2
- new EXT_CONFIG (featuring RainFX, LightFX, GrassFX and Seasonal adjustments) by CrisT86
- New TV Cams by CrisT86
- New VAO by CrisT86
- Floating objects thanks to RT Team

v1.1 AC
- Fixed treelines
- Fixed main flags
- Fixed the double face missing for small flags
- Added sections.ini by @Fanapryde
- Added scratchmade logo in UI by CrisT86 (Thanks to Fanapryde for report it)

 
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321
Italy
Italy
I was thinking at the Shelby Daytona... Which one is for you the best between AssettoDrive and GPL (or ACL I don't remeber exactly the name sorry). I know that there's one from EASY too but I know that the ones named before are way better. Yep I know that it's a matter of taste but I want to hear your opinion anyway
 
1,502
United Kingdom
Sunderland
Friend of mine was taking a look at your mod and re-worked the materials and plastics on them a bit. Wanted to share with you beforehand incase you were interested in it?

Before
View attachment 1109346


After
View attachment 1109348
Spoke with @lorelord via DM who gave their blessing to post it here, so here's the ext_config I made. Only downside I can see is that on this specific skin, the "NEEDELL" text on the window loses some of its brightness, but otherwise I think it's a decent improvement.
 

Attachments

  • ext_config.ini
    1.8 KB · Views: 3
4,625
Belgium
Belgium
Haven't played RT Daytona for a while, any reason why the track lighting doesn't seem to switch on? Tried checking RT Sebring and that seems to work fine. CSP 1.77 Preview1 currently
0.1.77 prev1 currently, lights are fine here.

daytona_night.png
 
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864
Italy
Italy
NEW TRACK by CrisT86 & @mordido

Jacarepagua - 4 layouts (Brazil)

Credits & Changelog:

v1.0

-Initial Release

v1.0.1 - Small updates and fixes

  • Added cameras by @shi (shin956)
  • Added skins by @shi (shin956)
  • Deleted double flags
  • Deleted some unnecessary lod meshes from AMS
  • Deleted seagulls, planes, helicopter (Added through extension file)
  • Added more cars and lights to the paddock area
  • Fixed double fences issue on pitlane entrance
  • Added tents to Main and Short layout paddocks
  • Updated UI
  • Flying things by RT Team (thanks to @Masscot)

v2.0 by Mordido & CrisT86

  • New ext_config by @CrisT86
  • Added cameras for alla layouts by @CrisT86
  • Added VAO patches
  • Added 3D mountain
  • Added pit crowds
  • Added crowds on the stands
  • Added pit props
  • Added marshalls
  • Added camera men
  • Added lights sources all around the track
  • Added buildings on the outskirts
  • Added fence next to the starting grid
  • Added kerbs to GP layout
  • Added reverb sound on main straight and under the bridge
  • Added animated planes
  • Added animated helicopters
  • Moved some other buildings to be more accurate
  • Replaced paddock pitstands
  • Replaced roads, pitroads, grass and sand textures
  • Fixed road verge texture
  • Opened garage doors
  • Fixed outside walls
  • Fixed tower glass
  • Fixed shaders on some objects
  • Changed frinction on surces.ini
  • Fixed kerbs on the last sector of the Oval and GP layout
  • Updated UI
  • New DRS Zones
  • New semaphore.ini

v2.1 Final release by Mordido & CrisT86

  • Fixed UI
  • Tweaked ext_config
  • Added grass track skin by @ZombieBoy1978

The track is a bit heavy on FPS, no solution yet, so you need to keep as it is. If i will found time to work more on it (we worked on it more than 4 months), i will release an update ;) Enjoy


View attachment 1109141 View attachment 1109142 View attachment 1109143 View attachment 1109144 View attachment 1109145 View attachment 1109146
NEW TRACK by CrisT86 & @mordido

Jacarepagua - 4 layouts (Brazil) UPDATED to v2.1

Credits & Changelog:

v1.0

-Initial Release

v1.0.1 - Small updates and fixes

  • Added cameras by @shi (shin956)
  • Added skins by @shi (shin956)
  • Deleted double flags
  • Deleted some unnecessary lod meshes from AMS
  • Deleted seagulls, planes, helicopter (Added through extension file)
  • Added more cars and lights to the paddock area
  • Fixed double fences issue on pitlane entrance
  • Added tents to Main and Short layout paddocks
  • Updated UI
  • Flying things by RT Team (thanks to @Masscot)

v2.0 by Mordido & CrisT86

  • New ext_config by @CrisT86
  • Added cameras for alla layouts by @CrisT86
  • Added VAO patches
  • Added 3D mountain
  • Added pit crowds
  • Added crowds on the stands
  • Added pit props
  • Added marshalls
  • Added camera men
  • Added lights sources all around the track
  • Added buildings on the outskirts
  • Added fence next to the starting grid
  • Added kerbs to GP layout
  • Added reverb sound on main straight and under the bridge
  • Added animated planes
  • Added animated helicopters
  • Moved some other buildings to be more accurate
  • Replaced paddock pitstands
  • Replaced roads, pitroads, grass and sand textures
  • Fixed road verge texture
  • Opened garage doors
  • Fixed outside walls
  • Fixed tower glass
  • Fixed shaders on some objects
  • Changed frinction on surces.ini
  • Fixed kerbs on the last sector of the Oval and GP layout
  • Updated UI
  • New DRS Zones
  • New semaphore.ini

v2.1 Final release by Mordido & CrisT86

  • Fixed UI
  • Tweaked ext_config
  • Added grass track skin by @ZombieBoy1978

 
1,186
Spoke with @lorelord via DM who gave their blessing to post it here, so here's the ext_config I made. Only downside I can see is that on this specific skin, the "NEEDELL" text on the window loses some of its brightness, but otherwise I think it's a decent improvement.
I've set this up in a named zip file so the mod it is for can be identified, with a folder structure that makes it easy to install in the correct folder.
 

Attachments

  • Jaguar XJR-15 Race extension update by TheAdmiester.zip
    1.2 KB · Views: 5
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305
South Africa
South Africa
I was thinking at the Shelby Daytona... Which one is for you the best between AssettoDrive and GPL (or ACL I don't remeber exactly the name sorry). I know that there's one from EASY too but I know that the ones named before are way better. Yep I know that it's a matter of taste but I want to hear your opinion anyway
I have the Legion version (which Easy reworked a bit), and the ACL version. The Legion car uses the power numbers for a 289 c.i. V8 (5.7 liter) making 315-odd hp. The ACL car seems to be based on the 390 c.i. (6.3 liter), or maybe 427 (7 liter)and makes around 400hp. So almost anywhere, the ACL car is faster, around 3 secs in an 80 sec lap in my hands. Handling-wise, they're very similar and both models are great. If anything the ACL car is a tiny bit better. Also, most of the cool 3rd party skins are made for the ACL car. They're different enough that I keep both in my library. YMMV.