Update on this since I came back from vacation and had some time to play with it
I've been working diligently to try and figure out how to solve the issue and I have come up short. I have tried a LOT and none of it has worked, but I am not an expert. I tested the car on Daytona Road course qualifying, in which the faster GT4s went ~1:58-1:59, Some other GT4s that probably also need to be boosted (KTM, Audi, Ginetta) went 2:00-2:01, and the Porsche went 2:02 for its fastest time. Playing with the drivetrain file I got it down to 2:01.## but it was still the slowest of the field, and by 'playing' I mean I copied and pasted the drivetrain.ini file from the Kunos Porsche Clubsport GT4 into the Guerilla Mods data folder.
It does seem like a large amount of the data files in the GM data folder are stats copied straight from the Kunos version, which makes sense. But I'm wondering if something was copied over that isn't working
Again, this is just with AI driving. Something isn't translating from the stats of the car and I have no idea what. I would even adjust the Power.lut file to make it faster and it seems to have no effect at all. Frankly it would seem the car would be even slower. When the Porsche hits its top speed in Daytona it is ~10mph slower than the rest of the field and gets gobbled up in straights/flat out sections
I'm gonna take a break from it for a bit, just because it's making me crazy, but wanted you guys to know if you were even curious or if you had an idea. It doesn't seem like many people are even aware of this lol