- 296
- Brazil
New project I'm creating! For now we have:
Five Camtool presets for Vallelunga Club layout.
Five Camtool presets for Vallelunga Club layout.
I'm already looking for some interesting skins for the UltimaThere is someone on Racedepartment who is doing Belcar skins for the Vertigo atm. But feel free to do some skins.🙂
Soon the Ultima will need some skins too.😁
Some news, i won't do any other car from 2006 beside mp4/21 without permission, so instead i continue work on mclaren with 2 extra updates. One is released now and second will be when the other modder finnish job with the steering wheel.Hello, here is reworked version of CE 2006 McLaren MP4/21 (2nd car is Montoya's with different engine sound in early GPs) from CTDP(ACFL) conversion
ver 1.0
-fixed kn5 shaders
-real camera angles (all F1 & F6)
-realistic car performance
-helmets by IcebergXD from RD
-sound by kudos_kudos from RD
ver 1.04c
increased car reflection - new chrome, helmets updated, new texture on tyres and some colors correction in general
ver 1.96
reworked suspension and updated car's 3d by Deploy
ver 1.98
physics updated, visual improvment, more skins and renamed second car file to 'early mclaren'
extra updates !
current ver 1.98d
physics updated again (car feels less floaty now and more nimble), small details added, helmets aero fixed (driver model), getting it ready for the real final update
upcoming ver 2.0
driver to match the seat perfectly with correct head angle and overall steering wheel fix
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link :
https://www.mediafire.com/file/55k2jmaxhzdlw8p/AC_reWorked_MP4-21_CTDP%28ACFL%29_v1.98d.zip/file
check discord for more F1 mods made by Deploy & Senna :
https://discord.gg/HPRvYpqusj
That's right: they are the best! But unfortunately old cars, without halo.Race Sim Studio
racesimstudio.sellfy.store
ah yes, the rotary ones , sorry... got it now"All directions"..?
Sounds like funky switches or joysticks, not rotaries? You can't hold a rotary switch down, you rotate it left or right and it sends one pulse with each 'click'.
I think something got lost in translation here.
Wasnt todays update just to the Dagger? the other got an update when the new one launched? ask since i don't see an email today about the older cars. The old skins work on v1.1 of the Mare and ChevretteVRC dropped an update to their TA2 cars today.
Do anyone already tested if the avaiable skins are still working?
strange i received an email today. The Mare and Chevrette are 1.2 nowWasnt todays update just to the Dagger? the other got an update when the new one launched? ask since i don't see an email today about the older cars. The old skins work on v1.1 of the Mare and Chevrette
What a beauty!!!Ascari KZ1R Public Release BY Peter Crill & Gadu Boyz Colaboration
Download:
Car and Driver-https://sharemods.com/6it8xh6tu5vx/ascari_kz1r_v1.0.rar.html
Driver Suits-https://sharemods.com/of3kblcd0v4x/driver_textures.rar.html
EXTRA BUTTONS:
- Base model from FH5, converted By Peter Crill, Improved by GADU with unique details (gear knob, 3d central button, and many small 3d fix , animations)
- AO inside/out
- PBR materials
- Openable parts
- Driver and shift animation
- Seatbelt on/off
- All gauges working
- Air vents animation
- Driver suits personalized
- LODs
- Initial camera by Daniel Nogal
- Photos By Savvas Metalinious
- Beta Testing Mascot and C13 automotive
- Takum1 which applied some csp effects
- MOD ENCRYPTED /// REQUIRE CSP 0.1.77 or above to work properly
Other mods by Gadu Boyz:
- EXTRA_A= Door left
- EXTRA_B= Door right
- EXTRA_C= Front hood
- EXTRA_D= Rear hood
- EXTRA_E= Engine hood
- EXTRA_F= Fog lights
Other mods by 101creative:
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I prefer FSR's formula_4_brasil since it has a halo, and that one person on RD makes all those skins for it (as well as the other F4's too)That's right: they are the best! But unfortunately old cars, without halo.
They all updated today. All skins work.Wasnt todays update just to the Dagger? the other got an update when the new one launched? ask since i don't see an email today about the older cars. The old skins work on v1.1 of the Mare and Chevrette
That IGN / START isn't really necessary in sims (imo) but several are using them and I got used to it. Got it covered with designated switch/button on my button box:"All directions"..?
Sounds like funky switches or joysticks, not rotaries? You can't hold a rotary switch down, you rotate it left or right and it sends one pulse with each 'click'.
I think something got lost in translation here.
Then find the FSR Formula 4 car and use this data to make it not crap:That's right: they are the best! But unfortunately old cars, without halo.
Definitely one of the worst experience I've had in the game. Shame because the model is beautiful. Hopefully someone will fix it at some point.Does anyone have a better physics for the IFSO Porsche 997.2 GT3? The driving feels like traction
Problem is, as a mouse driver you can't really drive and play with the clutch, it's a bit stupid at the beginning.That IGN / START isn't really necessary in sims (imo) but several are using them and I got used to it. Got it covered with designated switch/button on my button box:
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thanks! found them through the email from last week. but no headsup this timeThey all updated today. All skins work.
Only game I've found it necessary to have both is ACC. You lose a ton of time in the pitstops if you have it on automatic, takes too long to restart after a pitstop otherwise.That IGN / START isn't really necessary in sims (imo) but several are using them and I got used to it. Got it covered with designated switch/button on my button box:
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Is there any chance you can look at Silverstone Club? Its my favourite "quick bash racing" track but the AI is always too slow through Copse.more track fixes:
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Silverstone GP (Kunos) new AI v2.0 by Rainmaker
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com
No, not that I know of. Extended physics is off and as far as I know I'm still on the original Ai for it. I just find a can carry a lot more speed at the apex than they do, ranging from touring cars to single seaters. They tend to either lift or brake mid-apex.Checked the national layout with the MX-5 cup. Was not so slow at Copse. Do you use new ai or extended physics? That can make the cars slow.
If i put the modified data in the car folder, I get an error with model files are missingThen find the FSR Formula 4 car and use this data to make it not crap:
Formule 4 Brazil data
Here is a modified data.acd of the formula_4_brazil : -This data.acd modify the weight of the car, a torque of 3,36 kg/hp and a top speed of about 220km/h instead of 208km/h. this data.acd is more realistic than the original for the FFSA F4...www.racedepartment.com
Hello @Kurt Woods , this skin is available ? Thank you so muchI'm wondering if anyone knows a solution to this windscreen problem with the acfsk_duqueine_d08_lmp3_2020? From the front the banner appears normal, however as the car passes the camera, the banner becomes transparent and the inside is visible from outside the car. Is there a material property which has an incorrect value?
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