Hi All, I have a question regarding UV unwrapping seam. Please refer to snap shots below, first one shows the UV seam in the object in 3ds Max, all vertices were welded along the seam so it was not because of unwelded vertices. Second screen shot is the same object in content manager with AO diffuse and tx Maps applied. AO was generated by content manager. You can see that the seam is creating an unwanted seam in the final 3D object. Can anyone shed me some light on this? If I remove the UV seam, the problem goes away. related 3Ds Max file attached as well. Many thanks in advance!