- 522
- 127.0.0.1
I came across this tutorial a few weeks ago - for ACC, but you can set up the AC cars quite easily for it as well, explains what you are talking about very nicely.
nice video
I came across this tutorial a few weeks ago - for ACC, but you can set up the AC cars quite easily for it as well, explains what you are talking about very nicely.
Yes, Pure LCS and pureCandy was the culprit. Thought I had messed up some settings.Do you use Pure LCS and pureCandy ppfilter?
Otherwise it is related to the CSP fake shadows. If its set to higher than 1.0 this is the effect then.
That mistake i made is solved with the new Pure 2.1 and its reworked pureCandy ppfilter.
If you use a different ppfilter + script, you could search for:
"ac.setWeatherFakeShadowOpacity(...)" - it must be 1.0:
ac.setWeatherFakeShadowOpacity(1.0)
🤣 I got the link right now
Yeah I like the logic of the whole process, thinking of converting myself. Only thing to me is drawing straight lines and stuff, feels like the tools aren't as advanced as say Gimp, but I do agree, for cars with bad mapping its far easier to use.Yep that'll do it, it took me some time to get my head around a few things but once you get it its a lot of fun, and i never personally found skinning in 2D 'fun'. I do a lot of modding of model sources that don't have great Maps, so its been a god send.
Look at this map for example...
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That is one way...https://www.overtake.gg/downloads/circuit-chambley-par-race-system.71904/
If you want to correct the tree shadows with @Masscot's fix (and hide the baloons "wall") add the following lines to ext_config.ini
;unfeck borked tree normals
[ALTER_NORMALS_...]
MATERIALS = shader:ksTree
OFFSET = 0, 1e9, 0
[SHADER_REPLACEMENT_...]
DESCRIPTION= lighten/darken trees after normal fix above
MATERIALS = shader:ksTree
PROP_... = ksAmbient, 0.12 ; 0.3 up or down
PROP_... = ksDiffuse, 0.12
; hide ballons
[MESH_ADJUSTMENT_...]
IS_ACTIVE = 1
MESHES = OBJ61, OBJ61.001
IS_RENDERABLE = 0
Before After
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second one... please, please 🤩
We need a brand new (and good) studio like RSS/VRC/URD for those monsters since the models must be done copletely from scratch. But it takes time and those studios that I've mentioned earlier have a lot to do with GT3s and LMH/LMDh (and Formulas😓😒) yet. I remember LTK doing almost a thing like this (even tho he worked on converted models from games such Forza or Gran Turismo). Let's see if someone will come up with this...Speaking of, I refurbished some of these cars with 4K skins but they're still rough asf. Should've never been converted to AC lol
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Please F302 open a free patreon so I don't get lost with all your mods and update. It's easy to see them rather than check here or on an FB group. You can even create collections for each car or group or era🙏Update Alfa
add Display
add Wing Animation
add Wipers
add Lights
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Is this the gt3 2023-2024 cars ?We need a brand new (and good) studio like RSS/VRC/URD for those monsters since the models must be done copletely from scratch. But it takes time and those studios that I've mentioned earlier have a lot to do with GT3s and LMH/LMDh (and Formulas😓😒) yet. I remember LTK doing almost a thing like this (even tho he worked on converted models from games such Forza or Gran Turismo). Let's see if someone will come up with this...
where did parmalat go? arn't they a dairy company lolView attachment 1387963
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Niki's 1983 helmet (includes original and notobacco versions)
It still exists today, man. But unique stuff of F1 from that erawhere did parmalat go? arn't they a dairy company lol
Those of us who are lactose intolerant find it offensive. 🤣where did parmalat go? arn't they a dairy company lol
Who's mod are you using from rFactor? The Endor team?View attachment 1387960
rFactor conversion of all Mclaren's variants in 1983 (WIP)
83-84 by Labombarda. That mod have all variants of bodies from every GP.Who's mod are you using from rFactor? The Endor team?
yes and URD are working on them too. Ford, Aston Martin and Corvette are in the makingIs this the gt3 2023-2024 cars ?
GT-M Championship Phase 1 Update + Giveaway
Uncover the enhancements in the GT-M Championship - Phase 1 pack. Explore the improved physics, visual updates, and more exciting features.racesimstudio.com
had the same problemI am experiencing troubles when I try to race at OSRW Nurburgring GP Layout. Does somebody have a fix for this issue?
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Thanks to @Rainmaker87 for the Ahvenisto edit. Never played the map because it felt... off for some reason, it's now a favourite for slower cars. Such a blast in rainy conditions now that the physics work!
If i was to be picky, i would go for a little less saturation/vibrance on the scenery, but that's something i can edit directly in the ppfilter.
Good job mate, keep going👍
A little tip for that, make in gimp or paint.net or whatever a decal that is say a thickish line in white. Then in blender open as a decal and you can position it anywhere like a decal and change to whatever colour you want.Yeah I like the logic of the whole process, thinking of converting myself. Only thing to me is drawing straight lines and stuff, feels like the tools aren't as advanced as say Gimp, but I do agree, for cars with bad mapping its far easier to use.
I am experiencing troubles when I try to race at OSRW Nurburgring GP Layout. Does somebody have a fix for this issue?
Mate, I've never experienced this before... not even in other games. This is very strange.Looks nice enough in the preview pics and the YT, but why is the horizon like cut-off for me (already deleted and reinstalled to no avail) ?
It's all around the track...
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Me neither, hence my asking…Mate, I've never experienced this before... not even in other games. This is very strange.
Actually that's a very good tip, thanks!A little tip for that, make in gimp or paint.net or whatever a decal that is say a thickish line in white. Then in blender open as a decal and you can position it anywhere like a decal and change to whatever colour you want.
Same with circles, or any shape.
If you go with the idea that everything that goes onto the car is a decal and scrap trying to use the blender lines pretty much.
That looks like an installation issue I think - recommend deleting the whole folder and re-installing - make sure the correct files are in the right place
For "0 CARS IN RACE.INI" you can take a look here:I am experiencing troubles when I try to race at OSRW Nurburgring GP Layout. Does somebody have a fix for this issue?
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