Of what, my problems with the game even when I couldn't put it down? The only thing I can even be bothered to remember is this:
- It took them several months to fix near game-breaking bugs in the Vault of Glass, yet strategies such as forcing the Templar off the the platform and use the Hobgoblin sniping perches to your advantage were fixed almost as soon as they discovered. This was the beginning of noticing this particular trend of fixing what speeds up an encounter for whatever reason as opposed to fixing legitimate problems.
Should I recall anything else I'll make note of it.