Displacement Increase & Yaw Control

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LeGeNd-1

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Well, I just want to know which cars can get these 2 upgrades because so far I can only remember 3:
1. Lancer Evo VI GSR (Yaw)
2. Mini Cooper (Displacement)
3. Some of the used Skylines (Displacement)

It seems strange that PD put these 2 upgrades when very few cars can get them.

Cheers.
 
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Well, I just want to know which cars can get these 2 upgrades because so far I can only remember 3 :
1. Lancer Evo VI GSR (Yaw)
2. Mini Cooper (Displacement) [not sure]
3. Some of the used Skylines (Displacement)

It seems strange that PD put these 2 upgrades when very few cars can get them.

Cheers

It's retarded. We've been over this subject before so many times in various GT forums, though. It's just a dumb rule that a handful of cars get displacement increase when many more are capable of getting their cylinders bored out irl.

But Mitsubishi has an actual patent on their yaw-control system; hence the only cars in the game that have yaw-control are Mitsus. Personally, I don't find yaw-control useful at all (especially in the VR4 Galant, which oversteers like a skateboard no matter what the yaw setting!)
 
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I never know the Galant also has a yaw control, something to try out tonight for sure :)
From what I recall high yaw makes the car twitchy and low yaw makes the car sloppy (correct me if I'm wrong), it has so little use but it's still fun to tinker around with because so few cars can get it (it's also much cheaper than ASC or TCS :dopey:).
So...any other cars with these 2 mods?
 
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From GT2CPRM:

Car with displacement upgrade:
Civic Ferio VTi
Civic Ferio VTi '93
Civic Type R(J) '97
Civic Type R(J) '98
Civic VTi
Civic VTi '93
Civic VTi '98
Civic VTi '98
Datsun 240Z (J) '71
Mini 1.3
Mini Cooper 1.3i
Skyline 25GT Turbo(R34,J) '98
Skyline GT-R 4Door(R33,J) '97
Skyline GT-R '98
Skyline GT-R NISMO(R32,J) '90
Skyline GT-R Vspec II(R32,J) '94
Skyline GT-R Vspec(R32,J) '93
Skyline GT-R Vspec(R33,J) '95
Skyline GT-R V-spec(R34,J) '99
Skyline GT-R(R32,J) '89
Skyline GT-R(R32,J) '91
Skyline GT-R(R33,J) '95
Skyline GT-R(R33,J) '97
Skyline GT-R(R34,J) '99
Skyline GTS25 Type S(R32,J) '91
Skyline GTS25t Type M(R33,J) '96
Skyline GTS4(R32,J) '91
Skyline GTS-t Type M(R32,J) '91


Car with yaw controller upgrade (type 5 LSD):
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution VI Rally Car '99
[R]Lancer Evolution VI Rally Car '99
Galant Super VR4(J) '98
Galant VR-4(J) '96
Galant VR-4(J) '99
Lancer Evolution V GSR (J) '98
Lancer Evolution VI GSR (J) '99
Lancer EvolutionIV GSR(J) '96
Legnum Super VR4(J) '98
Legnum VR-4 type-S(J) '97
Legnum VR-4 type-S(J) '99
Prelude Type-S(J) '96


I rather surprise with prelude having Yaw controller, I check it by buying Prelude Type-SH and it turn out it's true. The yaw upgrade cost Cr 8000.
 
I never know the Galant also has a yaw control, something to try out tonight for sure:) .
From what I recall high yaw makes the car twitchy and low yaw makes the car sloppy (correct me if I'm wrong), it has so little use but it's still fun to tinker around with because so few cars can get it (it's also much cheaper than ASC or TCS:dopey: )
So...Any other cars with these 2 mods?

ASC and TCS don't do anything either in GT2, have you noticed?. They only seem to work on very high-powered cars, and even then they don't do very much (compared to GT3 and 4). The best way to get an oversteerish car like the Galant VR4 under control is to buy a full-custom limited slip for it.

From GT2CPRM:

Car with displacement upgrade:
Civic Ferio VTi
Civic Ferio VTi '93
Civic Type R(J) '97
Civic Type R(J) '98
Civic VTi
Civic VTi '93
Civic VTi '98
Civic VTi '98
Datsun 240Z (J) '71
Mini 1.3
Mini Cooper 1.3i
Skyline 25GT Turbo(R34,J) '98
Skyline GT-R 4Door(R33,J) '97
Skyline GT-R '98
Skyline GT-R NISMO(R32,J) '90
Skyline GT-R Vspec II(R32,J) '94
Skyline GT-R Vspec(R32,J) '93
Skyline GT-R Vspec(R33,J) '95
Skyline GT-R V-spec(R34,J) '99
Skyline GT-R(R32,J) '89
Skyline GT-R(R32,J) '91
Skyline GT-R(R33,J) '95
Skyline GT-R(R33,J) '97
Skyline GT-R(R34,J) '99
Skyline GTS25 Type S(R32,J) '91
Skyline GTS25t Type M(R33,J) '96
Skyline GTS4(R32,J) '91
Skyline GTS-t Type M(R32,J) '91


Car with yaw controller upgrade (type 5 LSD):
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution VI Rally Car '99
[R]Lancer Evolution VI Rally Car '99
Galant Super VR4(J) '98
Galant VR-4(J) '96
Galant VR-4(J) '99
Lancer Evolution V GSR (J) '98
Lancer Evolution VI GSR (J) '99
Lancer EvolutionIV GSR(J) '96
Legnum Super VR4(J) '98
Legnum VR-4 type-S(J) '97
Legnum VR-4 type-S(J) '99
Prelude Type-S(J) '96


I rather surprise with prelude having Yaw controller, I check it by buying Prelude Type-SH and it turn out it's true. The yaw upgrade cost Cr 8000.

Yeah that is weird. it's gotta be yet another mistake in GT2! Do they ever end, these little mistakes and glitches? Good find, sucahyo.
 
Nice list sucahyo :) You always have the answer to everything 👍

Car with yaw controller upgrade (type 5 LSD):
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution VI Rally Car '99
[R]Lancer Evolution VI Rally Car '99

Isn't it just 2 models instead of 4 that should be listed? Or is there a variation of the Evo V Rally Car and the Evo VI Rally Car?

ASC and TCS don't do anything either in GT2, have you noticed?. They only seem to work on very high-powered cars, and even then they don't do very much (compared to GT3 and 4). The best way to get an oversteerish car like the Galant VR4 under control is to buy a full-custom limited slip for it.

Really? I thought if set right ASC and TCS can help a car's handling so much that it is considered a cheat. Personally I almost never used these 2 because I prefer the car to be free, not limited by electronics (I find it difficult to drift if I installed them) and also their price is too high compared to their use. I prefered buying suspension, tyres, tranny and weight reduction more; they're much cheaper and useful:)
 
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Car with yaw controller upgrade (type 5 LSD):
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution VI Rally Car '99
[R]Lancer Evolution VI Rally Car '99
Isn't it just 2 models instead of 4 that should be listed? Or is there a variation of the Evo V Rally Car and the Evo VI Rally Car?
I forget to fix that, in the list they appear twice:
[R]Lancer Evolution V Rally Car '98 8.000
[R]Lancer Evolution V Rally Car '98 0.000
[R]Lancer Evolution VI Rally Car '99 8.000
[R]Lancer Evolution VI Rally Car '99 0.000

Maybe we can get the YAW controller for free or pay 8000 credits.

Really? I thought if set right ASC and TCS can help a car's handling so much that it is considered a cheat.
For ASC I think it would have no benefit if we drive the car to the limit.

Based from my experiment, TCS at max value it will be faster than none, but at low value it will be slower. 51 is faster than 1, 1 is faster than 10. This, I think, is the reason why on GT4 PD limit the TCS maximum value to 10.
 
Nice list sucahyo:) You always have the answer to everything:tup:

Car with yaw controller upgrade (type 5 LSD):
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution V Rally Car '98
[R]Lancer Evolution VI Rally Car '99
[R]Lancer Evolution VI Rally Car '99

Isn't it just 2 models instead of 4 that should be listed? Or is there a variation of the Evo V Rally Car and the Evo VI Rally Car?

ASC and TCS don't do anything either in GT2, have you noticed?. They only seem to work on very high-powered cars, and even then they don't do very much (compared to GT3 and 4). The best way to get an oversteerish car like the Galant VR4 under control is to buy a full-custom limited slip for it.

Really? I thought if set right ASC and TCS can help a car's handling so much that it is considered a cheat. Personally I almost never used these 2 because I prefer the car to be free, not limited by electronics (I find it difficult to drift if I installed them) and also their price is too high compared to their use. I prefered buying suspension, tyres, tranny and weight reduction more; they're much cheaper and useful:)
I went thru a short period with my "yuppy" driver, who got in the habit of buying traction and stability controls for his Lexus, Mercedes, and other luxury cars. None of these cars had very much power (200 to 500 hp) and I remember installing the devices, then turning them on full blast. Nothing much seemed to change...if there was any difference, it was so meaningless--I basically wasted several hundreds of thousands of credits.

Now I also put TCS on a full-powered Corvette (with the tacky American Flag racing body, full suspension, brakes, engine power, etc). This car was running 600-ish horsepower. I did some endurance racing with this car...I remember doing the Route 5 "all nite" enduro. Now, there seemed to be slightly less wheelspin when I had TCS full blast; and I do remember getting an extra lap out of my rear tires, but overall, I'd consider the effect of TCS on my Corvette to be rather subtle.

But compare all this to the driving aids in GT3 and 4! In these later games, you can put driving aids on (which are free with any car) and they will really screw up your car's handling....slow it down with lots of understeer, and lots of sluggishness. If you haven't tried this experiment yet, go and do so: take any low-powered car from GT2 install driving aids turn them on all the way, and see how it feels. Now take the same car from GT3 or GT4 (if they have the same model like an Acura Integra for instance) turn driving aids on all the way. See the difference?

Altho I've never driven a Speed 12 in GT2; people say you can feel the difference your $50,000 TCS and ASM devices make in this car.
 
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Sorry for the late reply guys...

sucahyo
Maybe we can get the YAW controller for free or pay 8000 credits.

I tried to buy a yaw controller for the evo v rally car but it just says N/A where it's supposed to say 8000 Cr. I'm thinking that maybe the evo rally cars' yaw upgrade are only available in some versions (my disc is the NTSC 1.0 version).

sucahyo
Based from my experiment, TCS at max value it will be faster than none, but at low value it will be slower. 51 is faster than 1, 1 is faster than 10. This, I think, is the reason why on GT4 PD limit the TCS maximum value to 10.

When I try to drive using TCS at 51 it helps a lot with off-the-line and out-of-corner acceleration and wheelspin. But as I say before, it creates understeer during initial braking and turn-in into a corner. You're right though, I got much much faster lap times with TCS at 51 than none at all.

Parnelli Bone
If you havent' tried this experiement yet, go and do so: take any low-powered car from GT2 install driving aids turn them on all the way, and see how it feels. Now take the same car from GT3 or GT4 (if they have the same model like an Acura Integra for instance) turn driving aids on all the way. See the difference?

Sadly, I can't do the experiment because I have no PS2 (I'm so primitive) :grumpy:. But I can definitely imagine what's the difference going to be.

Parnelli Bone
Altho i've never driven a Speed 12 in GT2; people say you can feel the difference your $50,000 TCS and ASM devices make in this car.

You should try and drive this car ASAP, you will become a "countersteering and throttle control god' shortly afterwards:tup:. I've driven this car for a long time (it's one of my 3 favourite-to-drive cars, the other 2 being the Ford GT90 and the Stratos). When I first drove it I used max TCS & ASC because I was afraid of spinning out all the time. It definitely improved the car's behaviour; more stable under braking and less oversteer and wheelspin out of a corner. But it also took away a lot of the car's original character that I vowed never to use those 2 devices on a Speed 12 ever again (and by doing so my skill improved dramatically as well :)).
 
Sadly there's a whole bunch of cars I never drove in GT2, not just the Speed 12. I'm so hooked on 4 right now..it'll be culture shock if I ever go back to 2! :drool:
 
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When I try to drive using TCS at 51 it helps a lot with off-the-line and out-of-corner acceleration and wheelspin. But as I say before, it creates understeer during initial braking and turn-in into a corner.
On my experiment, TCS will also change braking.
 
Really? what does it do to brakes?
The same way as increasing BBC value. Kinda like better ABS. On my test car (maybe spoon civic and Mine R34) it improve braking. IIRC, it should be in my side by side test thread. It doesn't seem to happen in GT4, Scaff did some test for this too, see his braking thread.
 
The same way as increasing BBC value. Kinda like better ABS. On my test car (maybe spoon civic and Mine R34) it improve braking. IIRC, it should be in my side by side test thread. It doesn't seem to happen in GT4, Scaff did some test for this too, see his braking thread.

Oh my god, you mean to tell me you and Scaff actually agreed on something? :ill: Is the sky falling out? Did hell freeze over too? Wait...i think I just saw a pig fly?! 💡
 
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