FIA Boss Stephane Fillastre Tells Us How the FIA Influences GT Sport's Tracks and Penalties

Great read.

It's interesting to see the perspective of someone from FIA who's humble enough to admit they're new to the eSports world and will learn with time and experience as well.

I also like his perspective on the penalties, but ingame the algorithm doesn't really work that well yet (which is normal, it takes time to make such a complex system work properly).

Also, Spa? :D

FIA is still figuring things out, but soon will come to the conclusion that eSports is... tomorrow's world racing nonetheless. Organizations are abandoning that old fashion view of 'it's just a videogame'. What we also need is that someone starts to look into regulations for eSport teams, to encourage and allow real competition.
 

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