Those driveclub pics look nice, almost too nice if you know what I'm saying. The cars are modeled great, I'm thinking more along the lines of they all have this perfect shine to them. I haven't played it, but is there a dirt and grime accumulation? Maybe those pics on the previous page aren't showing that. Anyway, they look amazing. Hopefully GTS can match that or come close. So far with the demo vids, they look really nice.
Yeah there is dirt accumulation, but you won't see it in most photos because it's tied to the cosmetic damage. In photomode, you have the option to turn damage on or off, and turning it off puts it in showroom perfect condition, which includes being perfectly clean. A lot of people will have a bit of damage on their car they don't want to show in the photos, so they'll turn it off. The dirt and dust accumulation is also tied to the weather, so if it's been raining, but then dries out, the dirty water lines will dry all over the paintwork. In completely dry races, the car will mostly just get dusty.
Examples:
Driveclub is unrealistic because sometimes it exceeds the "fireworks". Sometimes is too spectacular, the colors looks unrealistic and the trees are too videogamish.
Assetto looks unrealistic because the textures are bad. But if i have to choose one path to create a hiperrealistic videogame, it would be Assetto/Pcars and not Driveclub.
I think all sum up to what colors you use. Driveclub is more photorealistic than Assetto, but Assetto has more sensation of being real. IMO
Can't agree with you there. I have all three of those games, and Driveclub's visuals look a whole generation ahead of AC and Pcars. I'm fine with that, because the two sims provide the realism I want in a sim, so I don't mind at all that they've put the simulation ahead of the graphics, because as I said, their graphics aren't horrendous, they're good enough. But honestly, singling out the trees as an area where DC is unrealistic? Compared to the cardboard cutout trees that make up over 80% of the trees you'll see trackside in AC and Pcars, the trees in DC are ridiculously detailed and realistic. They're also real species of trees in DC.
Also the whole "bright colours are unrealistic", which I've heard so many times, is rubbish. Go outside, and unless you live in a desert or the weather is always rotten, you'll find that real life provides intense, vivid colours. Way more vivid than you'll find in a videogame. Why do you think HDR is the new thing in TVs? It provides much more intense colour, to more closely replicate what our eyes are capable of seeing. Washed out colour in games going for realism is a fad, like the coffee-stained look of "realistic" games last gen.
The really weird part of your post though is how you completely contradict yourself at the end by saying Driveclub is more photorealistic than AC.
In any case I'm not going to argue this any more. I have all three of those games, and if I want realistic graphics for taking nice photos, I'll play Driveclub. If I want realistic physics, I'll play one of the other two. Taking photos in Pcars or AC is an arduous process, trying to find an angle that looks decently realistic, especially in AC, because the trackside details are often GT6 quality.