GT Sport game Hack and cheats

Should this be patch? E brakes and Brake Boost?

  • Yes

    Votes: 22 88.0%
  • It's ok

    Votes: 3 12.0%

  • Total voters
    25
7
United Kingdom
United Kingdom
Looks like I'll never get my proof...

...leaving the situation completely unchanged from the moment I asked for it.
This attitude isn't winning you any favours. You need to understand there's very little precedent for this in sport mode, so if you are going to accuse a large swathe of the playerbase of cheating, you need to;

A) have reasonable evidence to back it up.

B) expect some backlash to such a bold claim.



I've said what evidence I'd like to see, and I'd like it to be publicly available in this thread, I don't see why that wouldn't be possible.

The current daily race C is a pretty standard sport mode affair - gr3 at Nurburgring GP. The current fastest overall lap is a 01:51.785. I'd like to see this glitch/bug/cheat used to produce a lap within 2% (~1:54.000) of that lap time. 2% back to a top time is what I would consider a very competitive time and would be good for the top 500 in the current leaderboard.

Turn the bug on, show us it can produce a sport mode-relevant performance, *in the official q session* for the actual daily before it ends on Sunday night. From everything you've said so far, this shouldn't be difficult.

An extra note; I think this the first I've seen of a distinction between the two methods for different drivetrains. If that's the case, can I ask whether you agree with another statement; that if brake boost only works on AWD cars, it's irrelevant in the vast majority of sport mode races where AWD cars aren't available or simply aren't the optimal choice (any gr3 race, pretty much any gr4 race.) If brake boosting in AWD is so potent, how come the AWD gr4s are gathering dust in most people's garages while they drive a French FF?

My apologies, I have been quite busy these past couple of days so I wasn't able to reply right away.

I understand what your point of view is that it would be very difficult to perform the optimal brake pressure which is definitely correct. It took me about 4 months of learning about this glitch and practice to get it quite consistent and I could probably get my brake pressure in a margin of error of about 2% on a controller but if you have a wheel and pedals, it is much easier to hit the correct margin, but obviously people who have never heard of this wouldn't have the experience.

In the video I will make in these coming weeks I will set a ghost lap around the track Blue Moon Bay, however it wont be a normal lap because before the first lap starts (By crossing the start/finish line) I will line up my car just behind the start/finish line so when I launch, the ghost lap will also record the launch of the car.

I will use a car that would perhaps be chosen by anyone in the forum to make it an unbiased choice, the tune of the car would be fully stock and the launch of the car would use TCS on 1 just so there cant be anything else to influence the acceleration of the car. I will set a ghost lap with the launch of that car with no brake boost or e cheat technique and then I will race that ghost with that car launched with the brake boost or e cheat launch.

When I am setting up the ghost laps, I will leave the video uncut so I wouldn't be able to tweak or change the tune of the car or the ghost laps. If that wouldn't be sufficient enough evidence, I will do a lap of a track of choice and a car of choice to see if the glitch will be able to be observed there (I am no where near a pro at track racing but I will keep it clean and consistent).

I hope this will give the chance to show you about this glitch so we can get it taken care of

Thanks,

Mc

(Also the brake boost technique works on mostly everything except some weird cars where you have to adapt it a little bit)
 
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1,907
United Kingdom
Isle of Wight, UK
My apologies, I have been quite busy these past couple of days so I wasn't able to reply right away.

I understand what your point of view is that it would be very difficult to perform the optimal brake pressure which is definitely correct. It took me about 4 months of learning about this glitch and practice to get it quite consistent and I could probably get my brake pressure in a margin of error of about 2% on a controller but if you have a wheel and pedals, it is much easier to hit the correct margin, but obviously people who have never heard of this wouldn't have the experience.

In the video I will make in these coming weeks I will set a ghost lap around the track Blue Moon Bay, however it wont be a normal lap because before the first lap starts (By crossing the start/finish line) I will line up my car just behind the start/finish line so when I launch, the ghost lap will also record the launch of the car.

I will use a car that would perhaps be chosen by anyone in the forum to make it an unbiased choice, the tune of the car would be fully stock and the launch of the car would use TCS on 1 just so there cant be anything else to influence the acceleration of the car. I will set a ghost lap with the launch of that car with no brake boost or e cheat technique and then I will race that ghost with that car launched with the brake boost or e cheat launch.

When I am setting up the ghost laps, I will leave the video uncut so I wouldn't be able to tweak or change the tune of the car or the ghost laps. If that wouldn't be sufficient enough evidence, I will do a lap of a track of choice and a car of choice to see if the glitch will be able to be observed there (I am no where near a pro at track racing but I will keep it clean and consistent).

I hope this will give the chance to show you about this glitch so we can get it taken care of

Thanks,

Mc

(Also the brake boost technique works on mostly everything except some weird cars where you have to adapt it a little bit)
Appreciate the reasoned approach again. Thanks for returning, I'm still have one eyebrow raised at this and I'm very eager to see meaningful proof.

2 points - while I can appreciate BMB as a repeatable control, ovals have unique BoP in sport mode, and very rarely appear, so it's not ideal to demonstrate the glitch as viable for use in sport mode - that is to say, you can do fast laps with it, you can race unnaturally fast with it, you can boost your ratings unnaturally high with it by beating other players unfairly.

My suggestion would be to use a gr.3 FR car, as many of these can exhibit a lot of wheelspin which should in theory make the effect of the glitch more plain to see in demonstration. I'd recommend a track with a variety of corners such as Interlagos, Suzuka, or Fuji - these three being ideal as (I think) the three most frequent gr3 tracks in sport mode.

I don't expect that it takes zero skill to produce a top lap with brake boosting, but if this is to be a cause for concern in sport mode, there needs to be a reasonable demonstration that it can make any impact at all.
 
561
Finland
Finland
Ok. So I tested this script and sorry guys, you will not go to the world finals with this :lol:

The script is just a launch control. So there might be some advance for the drag racers. So this part is true, it did not work with race cars thou. First car in vid is GR4 Viper. Second is M4 BMW street car.


And how this works? Well just put down the brake and script does the rest. Almost, youll need to switch to throtte at some point. Because the brakes, you know? Slows down the car. :cheers:
And for fast laps??? Well you basically have no brakes, so complete bs to be faster with this one. :lol::lol:
 
2,150
New Zealand
New Plymouth
Ok. So I tested this script and sorry guys, you will not go to the world finals with this :lol:

The script is just a launch control. So there might be some advance for the drag racers. So this part is true, it did not work with race cars thou. First car in vid is GR4 Viper. Second is M4 BMW street car.


And how this works? Well just put down the brake and script does the rest. Almost, youll need to switch to throtte at some point. Because the brakes, you know? Slows down the car. :cheers:
And for fast laps??? Well you basically have no brakes, so complete bs to be faster with this one. :lol::lol:
So this is of some advantage to what is possibly one of the smallest communities in the game? I believe that there is no hope in eternity of this ever getting fixed unless drag racing comes back in GT7. They can't or won't fix dodgy ramming penalties and unusual track limit penalties as well as curb glitches and pit bugs that affect the largest portions of the community so I cant see them even bothering to admit this exists.
 

FPV MIC

Premium
3,066
Australia
Australia
GT-MIC
So this is of some advantage to what is possibly one of the smallest communities in the game? I believe that there is no hope in eternity of this ever getting fixed unless drag racing comes back in GT7. They can't or won't fix dodgy ramming penalties and unusual track limit penalties as well as curb glitches and pit bugs that affect the largest portions of the community so I cant see them even bothering to admit this exists.
I 'd think Sony would be the ones to fix this not PD. Making it impossible to use unauthorized peripherals (Cronus, Drivehub, etc) should do the trick. After all, that's why we pay the big bucks for PS authorized gear with the chip in it isn't it?
 
4,091
United States
Kentucky
barrett5
BarrettMopar
That's good it doesn't seem to help on road courses, but we will have to see if it has any effect in whatever events in the future are held on ovals. At least those who use this in a race would be easily found out, but I assume it would be harder in qualifying or time trials to tell if someone is using the script. I still think PD should address the issue even though it doesn't seem to be a major issue.
 
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7
United Kingdom
United Kingdom
Ok. So I tested this script and sorry guys, you will not go to the world finals with this :lol:

The script is just a launch control. So there might be some advance for the drag racers. So this part is true, it did not work with race cars thou. First car in vid is GR4 Viper. Second is M4 BMW street car.


And how this works? Well just put down the brake and script does the rest. Almost, youll need to switch to throtte at some point. Because the brakes, you know? Slows down the car. :cheers:
And for fast laps??? Well you basically have no brakes, so complete bs to be faster with this one. :lol::lol:

The script itself doesn't cause the glitch, some people use the script to hit the perfect 6% zone on brake pressure but it is entirely possible on controller. The script also allows you to change the throttle to a certain percentage so you can also use it as a throttle control but that's all I know, you could probably understand the use of it better than me since I don't own a device like this.
 
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7
United Kingdom
United Kingdom
while I can appreciate BMB as a repeatable control, ovals have unique BoP in sport mode, and very rarely appear, so it's not ideal to demonstrate the glitch as viable for use in sport mode

Yea man, I would like to keep this civil, there is no point screaming about this, just trying to show you this bug in a meaningful way.

So the reason I wanted to use the oval was not to race, but that oval has a long straight after the start/finish line so I could show you the acceleration of the car. I wont be using BoP with my testing on Blue Moon Bay but on the track you mentioned I totally can if you want
 
1,907
United Kingdom
Isle of Wight, UK
Yea man, I would like to keep this civil, there is no point screaming about this, just trying to show you this bug in a meaningful way.

So the reason I wanted to use the oval was not to race, but that oval has a long straight after the start/finish line so I could show you the acceleration of the car. I wont be using BoP with my testing on Blue Moon Bay but on the track you mentioned I totally can if you want
Appreciate it, that makes sense to do both in my mind. Looking forward to the results :)