GT1 Complete Used Car List (All Regions)

  • Thread starter TeaKanji
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Ireland
Ireland
Hello everyone, I noticed a few days ago that a spreadsheet of GT1's used car line-ups didn't exist yet. With the help of @pez2k who dug into the game's data and provided a CSV of used cars, colours and prices across all 60 day cycles, and @submaniac93 who provided name mapping for every car in the game based on car ID, I was able to put together a spreadsheet with this info.

Google Sheets link:
I also attached the spreadsheet in xlsx format to this post.

Line-ups, including colours and prices, are the same across NTSC-J, PAL and NTSC. I used PAL's car names for this spreadsheet. Keep in mind that many cars have different names depending on region (eg. "NSX '92 TypeR" was changed to "NSX '93" in NTSC). Used car line-ups change every 10 days, and once day 600 is reached, it loops around to the first line-up again. Day set 0 corresponds to day 0 - 9, day set 1 corresponds to day 10 - 19, and so on. Cars are ordered by dealership, then by price. The game orders used cars quite randomly, so the spreadsheet's ordering won't be exactly how they appear in-game.

I hope this helps you all in future playthroughs!
 

Attachments

  • GT1 Used Car List (All Regions).xlsx
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Wow, that's a bit of work! Thank you guys for doing & sharing this! :):cheers:

It actually only took an hour or so of effort on my part - the file format is really simple, outputting CSV files from code is really simple, and I already had the list of car IDs and car colours dumped some time ago, so mapping them was really simple too. TeaKanji did the work of mapping the actual car names, making a neat spreadsheet and so on, and of course sparked the whole thing off with the question of whether it had been done. Good opportunity to document another GT file format really.
 
During lockdowns, I made an attempt at this for both GT1 and GT2, but uhh my method was to just input each field manually and it just took forevs. xD

I can share what I have if you guys wanna see? GT1 is finished but Suzuki is incomplete on the US version of GT2 and I don't know if I'll go back and do EU/JP versions bc when the world became busy again, so did I :(

Edit: Had a few days off and decided to finish the GT2 (US version) one.
 
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I tested this file on my USA Gran Turismo : days don't match the colors , sometimes the prices are ok but I have not the same lineup. I will test it again on another blank game but must say it might be the PAL list but not the NTSC-U list. -ThroughtonsHeir

I have recorded evidence of the non-corresponding days. Recording my play on DVD-r (PS-X disc, NTSC-U, on a PS-2 console,on a Toshiba dvd-recorder)
 
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I tested this file on my USA Gran Turismo : days don't match the colors , sometimes the prices are ok but I have not the same lineup.

The list is the same in the US version as in PAL, but the spreadsheet in the first post is sorted by price rather than in the order that the cars appear in the game. This page is the same list, but in the original order.
 
Thanks for links - I checked Adeyblue's list, but it shows all cars, even one's that doesn't show up in the game. So I think I will need to create same list but without those cars. Just for clarity.
 
I checked first 10 game weeks and here is what I come up with:

Adeyblue's list = 2343 cars

GT2 v1.1 in-game list = 2247 cars

The difference is = 96 cars

The game version is US NTSC

And this is just first 10 weeks. If we approximately calculate this to all 60 in-game weeks, then we will come up with around ~600 cars missed from the game! That's a big number.

Btw @pez2k - can it be fixed in GT2-Plus?

ps: I can make a list of hidden cars if needed.
 
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And this is just first 10 weeks. If we approximately calculate this to all 60 in-game weeks, then we will come up with around ~600 cars missed from the game! That's a big number.

Btw @pez2k - can it be fixed in GT2-Plus?

It's intentionally set up that way. There are duplicates of certain cars which only appear in certain regions of GT2, for example the Nissan Silvia in JP and the Nissan 200SX in PAL, or the version of the Toyota 2000GT which has an Exxon race mod, which is only in the US version. Polyphony put all of the variants in the used car lists, then used the .carinf files to flag those cars as hidden in specific regions. The list that adeyblue created was done before I figured out how this blocking in the .carinf files works, so it doesn't take it into account.
 
I noticed 2 most distinguishable effects on used cars - it's their color and disks they have. Other than that is sometimes difference in HP and other params.
 
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