GTA VI: General Discussion

Where will GTA VI be set?

  • California

    Votes: 7 4.7%
  • New York

    Votes: 10 6.7%
  • United States

    Votes: 44 29.5%
  • China

    Votes: 6 4.0%
  • Japan

    Votes: 10 6.7%
  • Australia

    Votes: 6 4.0%
  • Other

    Votes: 18 12.1%
  • Miami

    Votes: 48 32.2%

  • Total voters
    149
2,710
United States
Colorado
GTP_Cyborg
Considering GTA V is getting another release...

What is this? Any details? I never picked up a PS4 (just borrowed a friend's for Red Dead), and now with the backward compatibility confirmation I won't bother and will just get a PS5 in a year or two. That said, I'd be down to re-buy GTA5 if this new release includes all of the online content that's come out and makes it available for us offline-only players.
 

TenEightyOne

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What is this? Any details?

It's going to be released as a launch title on the new XBox. Will that make it the first game in history to "launch" with two consoles, I wonder? (It was out for 360, then was a launch bundle with XB1, and again with the new Xbox).
 

McLaren

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41,256
United States
Texas
Partyboy78
It's going to be released as a launch title on the new XBox. Will that make it the first game in history to "launch" with two consoles, I wonder? (It was out for 360, then was a launch bundle with XB1, and again with the new Xbox).
I think it's actually slated for late 2021 on the new gen.

What will be interesting (or disappointing) is the rumors of Rockstar making technical improvements to the game for the new consoles, but not making any visual improvements. The jump to PS4/XB1 did bring a lot of new quality of life improvements, but it's said those sort of things won't be expected on the next gen., just continuous releases of DLC.
 
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8,733
United States
Marin County
Without discernible improvements to graphics, at least, I feel like GTA V at full price again will be a tough sell. Some people have purchased it 2...even 3 times possibly (7g, 8g, PC). I think they could implement RT reflections, run it at 60fps & 4k without too much difficulty. But the game is feeling quite old now. Like the core single player game feels a decade old now (car models, narrative, cultural commentary, even clothing). They really just need to move on. The joy for me in a GTA game is the feeling of discovery and exploration...I can't see myself enjoying a slightly tarted-up GTA V that I've already sunk 500+ hours into.
 

Racing_Miku

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What is this? Any details? I never picked up a PS4 (just borrowed a friend's for Red Dead), and now with the backward compatibility confirmation I won't bother and will just get a PS5 in a year or two. That said, I'd be down to re-buy GTA5 if this new release includes all of the online content that's come out and makes it available for us offline-only players.

2nd half of 2021 for GTA V release on next gen consoles.

With regard to this you should be aware online content is no longer added to single player game, I believe that stopped back after Import/Export (someone correct me if I am wrong) so you will only have the content of the base game + plus the DLC's up to when that was stopped for the story.

Everything now that is added is only available for your online experience so if you are only planning to play the story and not go online you might want to have a rethink.

There is of course a possibility that they may update the offline experience with next gen release to add everything but we will have to await the actual details of the new re-release from R* which will still be awhile away.
 
2,710
United States
Colorado
GTP_Cyborg
^ Thanks. I look forward to the official details, then.

On a side note, I decided to replay GTA4 to see if maybe I just wasn't appreciating it properly when it came out. Nope. Driving cars and aiming guns are still awful. The lack of any environment but cityscape is still monotonous as well. I'm not too far in yet; I've just moved Niko into the second safehouse.

Reeeaally wanting some news on 6's map over here...
 

Dan

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Two things I miss about GTA IV are the weapon/ammo inventory and body armor. In GTA IV, you don’t have 9,999 rounds of ammo for each weapon type, and you were limited to one weapon per category. GTA V is kind of ridiculous because you can carry virtually every weapon in the game at the same time. I’d really like it if this was scaled back, so you have to make a decision when preparing for fights.

As for body armor, it feels like it’s made from styrofoam trays in GTA V. Your bulletproof vest is depleted if someone just breathes on you. I remember in GTA IV you could jump out of a speeding car and the armor will remain intact, but your regular health is depleted. And it felt way more durable back then as well.
 
2,710
United States
Colorado
GTP_Cyborg
To add to my GTA4 revisit, especially after playing Red Dead 2, I'm really enjoying how IV's city gives you a better feeling of actually being in a living, breathing environment. Maybe it just has to do with how Liberty City is so much more vertical than Los Santos. RDR2's slower pace (naturally; it didn't have cars) did so much to improve that feeling, which is something I hope gets carried into GTA6 - is it the same development team? I don't know if Rockstar is still split up into different branches working on their own games like in the PS2 era.
 

TJ13

Dark Theme. Thank you.
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Minnesota
TJ136
Latest "Leak" now suggest a 2025 release for GTA VI
Some are saying they are purposely delaying it as they are milking as much out of GTAO
 

eran0004

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Some are saying they are purposely delaying it as they are milking as much out of GTAO
How do they justify that conclusion? Surely, the people who buy shark cards would keep buying shark cards on GTA VI. Add to that the massive influx of players that comes from a new title.

Purposely delaying? Perhaps.
Because they make so much money from GTA Online? No chance.
 
37,994
Australia
The Bronx
Watched that "updated" GTA V trailer. Even I'm saying nope to getting that. Good thing I have the older games.
 
8,733
United States
Marin County
To add to my GTA4 revisit, especially after playing Red Dead 2, I'm really enjoying how IV's city gives you a better feeling of actually being in a living, breathing environment. Maybe it just has to do with how Liberty City is so much more vertical than Los Santos. RDR2's slower pace (naturally; it didn't have cars) did so much to improve that feeling, which is something I hope gets carried into GTA6 - is it the same development team? I don't know if Rockstar is still split up into different branches working on their own games like in the PS2 era.
I don't know if you have played Online more than V but every time I boot up the story mode in V I can't help but feel the world feels so much more vibrant & alive. I think the visuals are objectively better (including smoother framerate) but the pedestrians and such seem to have more going on too. I just have been walking around the map as Franklin (restarted the game and haven't attempted the first mission) and interacting with different pedestrians (right d-pad button) to see what they say - it's surprisingly varied and some of them have quite a bit to say (unfortunately, you can't take this too far - usually after the third interaction they either call the police or attempt to assault/kill Franklin). You touched on it, but I think the more wide-open southern California setting feels less immersive at first...particularly because you'll want to be driving around it. But if you get out and walk, I think V has a great atmosphere & environment. I've noticed things I haven't noticed in 600hours of GTA Online...

It's been a long time since I played IV, but I do remember the perpetual cold fall day feeling very immersive, if a bit unpleasant.

It's an interesting contrast to GTA SA which was far more focused on the South-central/Compton area of LA (complete with a far more gritty/smoggy visual presentation) whereas V places a lot more emphasis on downtown and the Beverly hills/Hollywood section of the city (with a bright, blooming & clear presentation). One thing is clear (to me at least) - Rockstar is a master of open world building.
 
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Liquid

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something I hope gets carried into GTA6 - is it the same development team? I don't know if Rockstar is still split up into different branches working on their own games like in the PS2 era.
Rockstar San Diego handled RDR and Rockstar North handled GTA. I believe the two still do the bulk of the work on their respective titles but collaberated quite closely on RDR2.