I think the thing that makes it tough on a video game is that the normal clues we get thru the seat of our pants when driving a real car do not apply here. All of our inputs are determined from visual clues rather than "butt clues" and also the sensation of speed is difficult to capture from only visual clues. Developers try to help with force feedback but unless my Fanatec is set up terribly wrong it really does not come close to the real sensation you get while lapping a car at speed, not to mention the time delay between your driving inputs and the video we see. I have an extremely hard time catching slides in the game compared to real life. I think the game can help a driver in the real world but on the other I dont think real world experience helps much in the game. Same goes with tuning, it seems like the tuning changes are all very subtle in the game and some of the tuning changes are not logical.
Hmm, well I don’t bother tuning.
But, I had no experience in driving racing games as I mentioned before...
Sure lots of real world driving-not in actual races on track in racecars tho.
I got curious. I read Alain Prost book when I was like 14-15? Before getting my license because I like F1 back in the day.
So I searched around and found Ross Bentley book-a certain one.
I used that books info as my concept, and started practicing and racing GTS but with s new understanding. Now, nothing comes all at once but there were definitely times when I would be doing qual laps and BING light bulb! That’s what he was writing about would get in my head.
Without that basis of real world I would probably just be struggling along in this game way off pace...
I don’t find a delay or lack of proper visual, but my screens set at a pretty close to correct fov, catching slides very natural. The ffb is extremely informative and gives everything imo. Grip balance of the car suspension loading...
To me it’s pretty durn natural. I realize not everyone has screen in good position relative to wheel for cockpit view tho.
But yes no sim gives butt feel. You get the info from audio visual cues and ffb.
The info there is really really good tho once you put in the time.
To me this game rewards fundamentally sound inputs.
So first figure out what that means, then practice the concept consciously. Next it becomes intuitive.
Let’s face it we are mostly male here.
Every male inherently believes they are Gods gift to driving.
In reality in truth without experience or study we are very ignorant in terms of true competition driving in purpose built racecars, or let’s say 99 percent of us are.
I will say nothing comes easily and that includes skill in a game.
But, with some fundamentals, one can find improvement and an extremely rewarding experience...It doesn’t matter if someone’s E D or A or S, a little bit of light bulb, little bit better, gaining a couple tenths, it’s rewarding.
If it were easy it’d be a bore.
Imo most males have a big ego and that ego tends to write checks their body can’t cash.
To the question re slow speed corners, you gotta be specific. What exact corner car and tire. What input method etc.
Just asking that kind of indicates to me that the person asking needs to focus in on more detail. That question is not specific enough to provide any relevant response.