ikon_313 liveries

  • Thread starter ikon_313
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Germany
Germany
Hello folks. This thread will be featuring some of my work in GT7's Livery Editor. Feel free to enjoy and comment.


Kicking off with a few replicas ported from GT Sport and one created in GT7:

Nismo R-tuned R34
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JUN Evo X
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KRL Evo X
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MSpeed R34
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Just realised how god this game can look when the resolution is set to high in Scapes Mode 🙄
Also the extra options to display damage, wear and dust makes the liveries really come alive.

This missile style is made up of a bunch of decals I found in the GT7 database using the search option. Really cool stuff. Also I threw in some masking of the front fenders and a half transparent layer on the bumper, mixing metallic with half matte decals. Tried to mimic some spraypaint effect which results in some interesting effects when applied over different paint shaders (i.e. matte hood and metallic body). I'm a bit at odds with the window painting options: lowering the opacity too much results in milky glass, especially with the matter decal shaders. Still implemented some neat details such as cracked glass, tint and some stickers. The overall effects with all the paint, damage and rust looks goodl by itself, but I was quite impressed how well it worked with the Scapes extra options.

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Download (editable):
Sileigty Missile
 
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Just realised how god this game can look when the resolution is set to high in Scapes Mode 🙄
Also the extra options to display damage, wear and dust makes the liveries really come alive.

This missile style is made up of a bunch of decals I found in the GT7 database using the search option. Really cool stuff. Also I threw in some masking of the front fenders and a half transparent layer on the bumper, mixing metallic with half matte decals. Tried to mimic some spraypaint effect which results in some interesting effects when applied over different paint shaders (i.e. matte hood and metallic body). I'm a bit at odds with the window painting options: lowering the opacity too much results in milky glass, especially with the matter decal shaders. Still implemented some neat details such as cracked glass, tint and some stickers. The overall effects with all the paint, damage and rust looks goodl by itself, but I was quite impressed how well it worked with the Scapes extra options.

View attachment 1137390View attachment 1137391View attachment 1137393View attachment 1137392View attachment 1137394View attachment 1137395View attachment 1137396View attachment 1137397

Style available here, open for editing :)
Now this REALLY brings back the OG forza memories of "Custom Bu!lt"
Lovely stuff Sir!
Need to tag your gallery
 
Just realised how god this game can look when the resolution is set to high in Scapes Mode 🙄
Also the extra options to display damage, wear and dust makes the liveries really come alive.

This missile style is made up of a bunch of decals I found in the GT7 database using the search option. Really cool stuff. Also I threw in some masking of the front fenders and a half transparent layer on the bumper, mixing metallic with half matte decals. Tried to mimic some spraypaint effect which results in some interesting effects when applied over different paint shaders (i.e. matte hood and metallic body). I'm a bit at odds with the window painting options: lowering the opacity too much results in milky glass, especially with the matter decal shaders. Still implemented some neat details such as cracked glass, tint and some stickers. The overall effects with all the paint, damage and rust looks goodl by itself, but I was quite impressed how well it worked with the Scapes extra options.

View attachment 1137390View attachment 1137391View attachment 1137393View attachment 1137392View attachment 1137394View attachment 1137395View attachment 1137396View attachment 1137397

Style available here, open for editing :)
WOW! That's some epic detail! Love this.
 
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