IRS Blancpain Intercontinental GT Challenge: Season 2 | Saturdays 8:30p EST | 2.4H Finale at Spa!!

DesertPenguin

(Banned)
10,691
United States
Long Island, New York
DesertPenguin_
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The Blancpain Intercontinental GT Challenge is an endurance racing series that utilizes GT3 machinery. Continuing as a spiritual successor to the ARS GT Series which was run on GT6, this series will see a total of 11 manufacturers competing for top honors.

Four of our races each season will mimic the real world series. Mount Panorama, Laguna Seca, Spa-Francorchamps, and Suzuka Circuit. In a twist of fates, Spa-Francorchamps will be our miniature version of the traditional Blancpain Endurance Series 24H race. A bit of thrilling excitement to work towards. These mainstays will breed friendly rivalries across multiple seasons. Y'know, that "I'll get you next time!" feeling we all love.

Our first season on GT Sport was a great success and we have been eagerly anticipating an exciting return in the new year. Let's go racing!

IRS Discord: https://discord.gg/tjkn3AB
IRS Main Hub Thread: https://www.gtplanet.net/forum/thre...g-series-main-hub-new-drivers-welcome.371805/

Sign-ups are now open with a new registration link below in the Registration section.

Race Schedule:
December 27th - Release Custom BOP regulations
January 3rd - Car Selection opens. Once you sign up you can only change your car once, and it must be before the official season starts.

January 4th - Nurburgring GP - Exhibition Race - 12:00 Noon - 46 Laps

January 11th - Circuit de Barcelona-Catalunya - 10:30 Morning - 51 Laps
January 18th - Mount Panorama - 15:30 Afternoon - 43 Laps
January 25th - Sardegna - Road Track B - 17:00 Evening - 68 Laps
February 1st - WeatherTech Raceway Laguna Seca - 14:30 Afternoon - 66 Laps
February 8th - Circuit de Sainte-Croix B - 15:10 Evening - 42 Laps
February 15th - Suzuka Circuit - 14:30 Daytime - 44 Laps
February 22nd - Blue Moon Bay Speedway - Infield A - 10:30 Daytime - 80 Laps
February 29th - Circuit de Spa-Francorchamps - 2.4H Endurance Special - 08:15 Morning - 63 Laps​

Pro Division Host: @TetsuKobura
Pro Division Back-Up Host: @damonc84
Am Division Host: @DesertPenguin
Am Division Back-Up Host: @aceboy127

Only four cars per manufacturer will be made available for competition. Car selection will be opened on January 3rd. Once you sign up you can only change your car once, and it must be before the official season starts. If you wish you change your car during the season you may only do so once and you will be given a 10 place grid penalty for the next race.

(x/4) : x = cars picked

  • (4/4) Aston Martin V12 Vantage GT3 - 556 HP (107%) | 2,756 lbs. (100%)
  • (1/4) Audi R8 LMS - 539 HP (92%) | 2,780 lbs (103%)
  • (4/4) BMW M6 GT3 "M Power" - 549 HP (94%) | 2,751 lbs (96%)
  • (2/4) Ferrari 458 Italia GT3 - 547 HP (101%) | 2,758 lbs. (103%)
  • (1/4) Honda NSX Gr. 3 - 545 HP (96%) | 2,723 lbs. (95%)
  • (4/4) Lamborghini Huracan GT3 - 548 HP (95%) | 2,738 lbs. (101%)
  • (4/4) Lexus RC-F GT3 - 551 HP (105%) | 2,751 lbs. (96%)
  • (2/4) McLaren 650S GT3 - 552 HP (109%) | 2,734 lbs. (100%)
  • (4/4) Mercedes-Benz AMG GT3 - 552 HP (90%) | 2,745 lbs. (94%)
  • (0/4) Nissan GT-R GT3 - 559 HP (103%) | 2,723 lbs. (95%)
  • (4/4) Porsche 911 GT3 - 540 HP (106%) | 2,767 lbs. (101%)
  • Saturday night, Eastern Standard Time
  • 8:30pm: Lobby opens for practice
  • 8:50pm - 9:10m: Qualifying
  • Immediately after Qualifying: Race format/procedure. Important announcements.
  • Immediately after Pre-Race Announcements: Remain on track and park vehicle after sector 1 so that grid order integrity is maintained prior to the race.
  • 9:15pm - 10:45pm: Race
  • All races will be held in a Friends Only Lobby hosted by DesertPenguin09 and aceboy127, unless otherwise specified.
  • Race starts will utilize a rolling start, however, lap 1 will be a FORMATION LAP. Vehicles are to maintain 62mph/100kph. Weaving for the purpose of tire warming is permitted only in sectors 1 and 2 of the circuit. It is strictly prohibited in the final sector. Upon approaching the final turn of the formation lap, drivers will form up the grid in two rows based on starting position. At the conclusion of the formation lap, the driver on Pole will start the race upon approaching start/finish.
  • Qualifying will be held in the race lobby before the race.
  • All qualifying sessions will be a TBD practice.
  • Time Limit: 20 minutes
  • Tire Wear: Off
  • Fuel Consumption: Off
  • If you don't qualify, you will start behind all qualified cars in series points order.
  • Every driver is expected to adhere to the GTPlanet forums code of conduct.
  • Public verbal attacks against any IRS member, whether thru the forums, in-game lobbies, or voice chats is strictly prohibited.
  • During races, use of the in-game chat for any reason besides communicating with race officials is strictly prohibited.
  • IRS reserves the right to punish any of its members should they exhibit disruptive, offensive behavior that ruins the experience of others.
  • Clean, fair racing is expected from all drivers at all times.
  • Contact between cars is permitted so long as contact does not result in another car going off track, damage to another car, or any outcome where contact is deemed excessive.
  • When defending track position, drivers are only allowed to make one move in defense.
  • Excessive defending constitutes to illegal blocking.
  • Overtakes are expected to done fairly and cleanly. Overtaking drivers are expected to use their better judgment to ascertain whether or not they have gained control of the racing line.
  • If contact is made that results in another car going off-track, the offending car is expected to surrender track position to the other car involved in the incident as soon as possible.
  • A car rejoining the track after going off-track must rejoin the track in a safe manner. Approaching cars will have the right of way over cars that are rejoining.
  • Heavily damaged cars are expected to stay off the racing line until they get back to the pits for repairs (for Heavy damage settings), or until the auto-repair completes (for Light damage settings). Cars coming around heavily damaged cars are expected to safely get around these cars.
  • Lapped cars are expected to give way to faster cars at the soonest possible opportunity and are not allowed to interfere with any on-track battles between faster cars. It is the responsibility of lapped cars to be aware of faster traffic coming through. Lapped cars deemed to have impeded faster traffic will be penalized.
  • Driving backwards on track is strictly prohibited at all times and results in an immediate disqualification and possible suspension from the series and/or the organization.
  • All cars are expected to be moving forward on track unless recovering from an incident.
  • Bump drafting is permitted on all tracks within reasonable circumstances.
  • Intentional or payback actions will be harshly penalized.
  • At least two tires must be kept within track limits at all times.
  • Generally, track limits are represented by either the white lines or the kerbs wherever present on track. However, these rules may be adjusted depending on the track and in doing so will be properly specified by the series organizer.
  • A car with two tires on the defined track limits is already considered having two tires off-track.
  • If a car gains an advantage by going over track limits, drivers are expected to reduce speed just enough to negate any potential advantage gained. Repeated instances of gaining an advantage by exceeding track limits results in a penalty.
  • Any overtake done by exceeding track limits is considered an illegal overtake and any offending are cars expected to immediately return the position(s) gained. The only exception to this rule is when the overtake is performed in avoidance of an accident that occurred ahead.
  • Crossing the white lines at pit entry and/or pit exit results in a penalty.
  • Cautions and Restarts can be called only if incidents involving at least three cars occurs at the following situations:
  • If during the race start up until the first two corners, a Race Restart can be called. All cars involved must type C in the in-game chat, at which point the race director will type out R to signal a race restart.
  • If at any point in the race besides the race start and the final lap, a Caution Period can be called. All cars involved must type C in the in-game chat, at which point the race director will type out C to signal the start of the caution.
  • Race Restarts can only be done up to two times every race. Any race start incidents during the second restart will only result in a Caution Period.
  • Caution Periods will last only two laps, the current lap followed by one full caution lap.
  • Pace speed under caution is 62mph/100kph. Cars are expected to drive single-file, giving adequate space to the cars ahead until close to the restart.
  • Restarts from caution are single file, and race leader can accelerate back to racing speed at anytime in the designated restart zone.
  • Causing a collision: 15s penalty
  • Illegal blocking: 5s penalty
  • Illegal overtake: 10s penalty
  • Unsafe rejoin on track: 5s penalty
  • Impeding faster traffic: 10s penalty
  • Gaining advantage by exceeding track limits: 15s penalty
  • Crossing Pit Entry line: 5s penalty
  • Crossing Pit Exit line: 10s penalty
  • Poor Driving Standards*
  • Unsportsmanlike Behavior*
*Handed at the discretion of IRS officials, and can range between points disqualification, a number of race suspensions or outright ban from the series and/or the organization.
  • Start Type: Rolling Start
  • Race Length: Approximately 90 minutes (lap counts will vary from event to event in order to match this time limit)
  • Grid Order: Fastest First
  • Boost: None
  • Slipstream Strength: Real
  • Visible Damage: On
  • Mechanical Damage: Heavy
  • Tire Wear: x1
  • Fuel Consumption: x1
  • Initial Fuel: 100%
  • Grip Reduction: Real
  • Race Finish Delay: Set to one timed lap to allow all drivers to complete their current lap.
  • Filter by Category: Gr.3
  • Balance of Performance: Off (Custom BOP, see Car Regulations)
  • Power Limit: N/A
  • Weight Limit: N/A
  • Maximum Tire Rating: Racing Medium
  • Minimum Tire Rating: Racing Medium
  • Type of Racing Number: No Limit
  • Assign Car Numbers Automatically: None
  • Tuning: Allowed
  • Kart Usage: Off
  • Ghosting During Race: None
  • Shortcut Penalty: Off
  • Wall Collision Penalty: None
  • Wall Collision Detection: Default
  • Side Contact Penalty: Off
  • Correct Vehicle Course After Wall Collision: Off
  • Replace Car at Course Out: Off
  • Flag Rules: On
  • Countersteering Assist: Prohibited
  • ASM: Prohibited
  • Driving Line: No Limit
  • Traction Control: No Limit
  • ABS: No Limit
  • Auto-Drive: Prohibited
  • 1st: 25 points
  • 2nd: 20 points
  • 3rd: 18 points
  • 4th: 16 points
  • 5th: 14 points
  • 6th: 12 points
  • 7th: 10 points
  • 8th: 9 points
  • 9th: 8 points
  • 10th: 7 points
  • 11th: 6 points
  • 12th: 5 points
  • 13th: 4 points
  • 14th: 3 points
  • 15th: 2 points
  • 16th: 1 point
  • 1 Bonus point: Pole Position
  • 1 Bonus point: Fastest Lap.
In case of championship tie after the season finale: 1 Bonus point for most wins in the season. If there is still a tie for the lead then most 2nd place finishes will be taken into account. Then 3rd place, and so on.

One drop score this season. Your lowest finish, DNF or missed race will be dropped from the total scores.
  • You do not have to have a teammate to participate in this series.
  • Just submit a team entry.
  • No more than 2 drivers per team.
  • Team Points are the total of the 2 cars added together.
  • You will only receive team points after signing up as a team.
  • Front Runner Award (Most wins)
  • Pole Award (Most pole positions)
  • Three's A Crowd Award (Most non-1st place podium finishes)
  • Team Championship (The team that scores the most points in the season)
  • Participation Award (100% attendance)
Please post in the thread that you have signed up and include your car choice. If you are a new to racing with IRS you will initially listed as "Reserve Driver" until you are given a class designation. This will happen after your first race. Do not be alarmed.

Initial Sign Up: https://forms.gle/mPFwz1jphUEQDZNS6
Car Selection: https://docs.google.com/forms/d/e/1...JbIjjgTYFcCU27R_wx-fAiUQ/viewform?usp=sf_link
 
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Option A
8:30 - 8:50: Practice
8:50 - 9:10: Qualifying
9:15 - 10:45: Race

Option B
8:00 - 8:30: Practice
8:30 - 8:50: Qualifying
9:00-10:30: Race

I can do either one, but if some people can't start as early as 8:30 we'll do Option A. It seems that most people don't care to join practice and hop in as qualifying is about to start or soon after. I'd still like some lobby time before qualifying starts to give people a chance to work out issues before we start the night proper when everything counts.
 
Option A
8:30 - 8:50: Practice
8:50 - 9:10: Qualifying
9:15 - 10:45: Race

Option B
8:00 - 8:30: Practice
8:30 - 8:50: Qualifying
9:00-10:30: Race

I can do either one, but if some people can't start as early as 8:30 we'll do Option A. It seems that most people don't care to join practice and hop in as qualifying is about to start or soon after. I'd still like some lobby time before qualifying starts to give people a chance to work out issues before we start the night proper when everything counts.
option a : this sat i go to the doctors
 
Option A
8:30 - 8:50: Practice
8:50 - 9:10: Qualifying
9:15 - 10:45: Race

Option B
8:00 - 8:30: Practice
8:30 - 8:50: Qualifying
9:00-10:30: Race

I can do either one, but if some people can't start as early as 8:30 we'll do Option A. It seems that most people don't care to join practice and hop in as qualifying is about to start or soon after. I'd still like some lobby time before qualifying starts to give people a chance to work out issues before we start the night proper when everything counts.
either works for me, because of ARL.
 
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