IRS Yokohama Prototype Series Season 1 | The_Noir_Antares and Clockwork Motorsport are champions!

How would you prefer to score team points?


  • Total voters
    17
  • Poll closed .
3,016
Japan
Osaka
CWM_NoirAntares
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Presents:
PROTOTYPE SERIES SEASON 1

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July 7 - Brazil 1H - Autodromo de Interlagos (13:45 Fine Weather)
July 14 - Italy 1H - Autodromo Nazionale Monza (12:00 Fine Weather)
July 21 - Nurbugring 1.5H - Nurburgring GP (17:00 Clear)
August 11 - Japan 1H - Suzuka Circuit (14:30 Fine Weather)
August 18 - Le Mans 1.5H - Circuit de la Sarthe (21:00 Clear)
GTP ID:
PSN ID:
Car Number:
Team Name:
Primary Sponsor:

  • Car numbers can be chosen from 1-99
  • Teams can have up to a maximum of two drivers
  • No two teams can share the same primary sponsor
  • Sharing primary sponsors between cars of the same team is optional
  • Once the season has started, all registered entry details are final

Vehicle Guidelines
Toyota TS030 Hybrid '12
Power: 355HP (67%)
Weight: 2222lbs (112%)
Tires: Racing Hard
  • Use of the stock livery is prohibited.
  • Offensive liveries and/or decals are strictly prohibited.
  • Use of the Yokohama Tire Sticker is required.
  • Use of the LMP3 numberplate and LMP3 class decals are required. These mandatory decals are provided in the Mandatory Decals section.
  • The placement of the mandatory decals must follow the placement guide as shown in the Mandatory Decals section.
  • For cars #1-9, numberplates with leading zeroes (e.g., 01, 02) are not allowed.

Mandatory Decal Guidelines
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Race Weekend Guidelines
All times are in EST (GMT-4)
20:30 - 21:00 - Free Practice
21:00 - 21:20 - Qualifying
21:20 - 21:30 - Grid Formation and Pre-race Spec Check
21:30 - 22:30 - Race
  • Qualifying session is 20 minutes long. Tire wear and fuel wear will be disabled during qualifying.
  • Track will be reset twice at exactly 8:30 to reset recorded track times.
  • Qualifying begins as soon as the second reset.
  • Cars on a flying lap once the chequered flag is called at the 20 minute mark will be allowed to finish their current laps.
  • Cars will be allowed to exit to pits during qualifying to change settings.
  • Races will begin from a manual formation lap.
  • In case of a car hitting another car off-track, the offending car is expected to return the position to the other car at the soonest possible opportunity.
  • When defending a position, cars will only be allowed to make one change of direction.
  • Heavily damaged cars are expected to slow down and make way for the faster cars around them until the auto-repair is finished.
  • Flag rules are enabled to alert lapped cars of approaching faster cars. Lapped cars are expected to reduce speed enough to allow the faster cars through, while faster cars are expected to make their way around the lapped cars in a safe manner.
  • Track limits are generally defined by the solid white lines at both edges of the track. Drivers are expected to have at least two tires within these white lines at all times.
  • Additional track limit rules (e.g., Use of kerbs and runoff areas) specific to each track in the calendar will be given in the thread within the week of each race.
  • Drivers that exceed track limits for any reason are expected to return any position(s) gained (with the exception of gaining position over car(s) involved in an incident), or reduce speed to negate any potential advantage gained.
  • Drivers that have gone off-track are expected to rejoin the track in a safe manner. Cars on track will have right of way over cars rejoining the track so drivers are expected to rejoin only when there is a safe margin behind them.
  • Frequently exceeding track limits is subject to penalties.
  • Crossing the pit exit line is also subject to penalties.
  • The race will begin with a manual formation lap.
  • Formation lap pace speed is 80mph/130kph.
  • The lobby is set to start races at a rolling start, once the countdown ends, all drivers are expected to gradually slow down to pace speed.
  • The formation lap is single-file up until the specified formation zone, where all cars will queue up double file. The formation zone will be indicated by the race host before the start of the race. Drivers are expected to give ample room to cars in front during this period so as to avoid any unnecessary contact.
  • The driver in pole position is free to choose which side of the track they start on, with the rest of the field slotting up in their corresponding slots.
  • The driver in pole position will be allowed to control the start once the cars reach the start zone. Arbitrary acceleration and braking is not allowed at this point.
  • Any incident report must be submitted within 48 hours of the end of each race weekend. Any reports submitted beyond this period will not be reviewed.
  • Unsportsmanlike Behavior - Race suspension / Series ban
  • Causing an Avoidable Collision - 20s Time Penalty (can be awarded multiple times)
  • Abusing Track Limits - 10s Time Penalty (can be awarded multiple times)
  • Illegal Overtake - 30s Time Penalty (can be awarded multiple times)
  • Illegal Blocking - 10s Time Penalty (can be awarded multiple times)
  • Crossing Pit Exit Line - 20s Time Penalty (can be awarded multiple times)
  • Erratic Movements in Pace Lap - 30s Time Penalty
  • False Start - 30s Time Penalty
  • Failing Pre-Race Spec Check - Back of grid start
  • Mandatory Decal Violation - Warning (1st Offense), Back of grid start (2nd Offense), DSQ (3rd and further Offense)
  • Offensive Livery/Decals - Warning (Livery must be immediately resolved), Series ban (If warning is ignored)
  • Excessive Number of Penalties/Poor Driving Standards - Race suspension
  • For 1H Races: 30-25-22-18-15-12-10-9-8-7-6-5-4-3-2-1
  • For 1.5H Races: 40-30-27-24-20-18-15-12-10-9-8-7-6-5-4-3
  • Drivers points are taken from finishing position
  • Teams points are taken from the combined points of all drivers in each team.
  • Mid-race disconnections will be awarded the worst possible points from the grid.
  • DNS and DSQ will not be awarded any points.
  • Each driver's single worst points scoring finish will be dropped at the end of the season.
  • Teams standings will reflect the total of all team drivers points with respect to their individual dropped scores.
  • Reserve drivers who have competed in less than half of the total races in the calendar will not have their worst points scoring finish dropped.

Lobby Guidelines
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  • Any driver who expects to arrive late must inform the race officials via the thread, Private Message or through the IRS Discord. Failure to do this will automatically classifies them as DNS.
  • Late Drivers who join the lobby in between the last 15 minutes of qualifying and race start will have to start from the back of the grid.
  • Late Drivers who join the lobby after the race has started will not be allowed to join, regardless of any instance of a race restart.
  • Visibility checks will be conducted prior to start of qualifying and once more before the start of the race. Drivers must indicate if they are unable to see certain drivers, as any on-track incidents revolving around lack of visibilty will not be subject to penalties.
  • For network issues specific to certain drivers, they will be allowed to attempt to fix these issues until 9:10PM. Failure to fix these issues by then will result in the driver not being allowed to start, but will be classified as a mid-race disconnection, making them eligible for last place points.
  • For network issues specific to the lobby, a lobby reset will be performed if deemed necessary.
  • For network issues specific to the host, a new room hosted by either another IRS official present or another driver will be created if deemed necessary.
  • For network issues surrounding PSN, a race postponement can be declared if so needed.

Important Links
IRS Main Hub
IRS Discord Server
 
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ENTRY LIST
Team Name
# Primary Sponsor - PSN ID (GTP_ID)
Artemis Sport
#90 Nippon Paint - armoredcore12 (@Neyrox) (Rounds 4 - 5)

Checkered Flag Motorsports

#54 DXRacer - TestuKobura54 (@TetsuKobura)

Clockwork Motorsport

#56 NTT Communications - The_Noir_Antares (@Antares26)
#77 NTT Communications - FlyinHawaiian77 (@FlyinHawaiian77)

DART
#71 Ring Rats - nail-27 (@GTP_Nail) (Rounds 1 - 3)

Geology Autosport
#47 United States Geological Survey - pie4july (@TheGeologist)

Interstellar Motorsport
#64 Mother's - Sassafrass_3 (@Sassafrass_3)
#93 Mother's - GentlemanRacing (@Clean Racer)

Kanjoy Racing
#62 Bang Dream!! - DownhillDinosaur (@Downhill Dino)

Razgriz Racing
#80 初音ミクProject Diva - nascarfan1400(@nascarfan1400) (Reserve, Rounds 4-5)

Starscream Enterprises
#84 Yokohama ADVAN - damon84c (@damonc84)
#86 Yokohama ADVAN - solenx86 (@Jens Pedersen) (Rounds 1 - 3)
#99 Yokohama ADVAN - luis_t99 (@LuisT _99) (Rounds 4 - 5)

Top Performance Motorsports
#14 7UP! - CAB114 (@CAB114)
#23 Dr. Pepper - aceboy127 (@aceboy127)

Toyota Martini Racing
#4 Martini Racing - Jackster_SRB (@ThinkingEmoji)
#12 Martini Racing - Warlock__SRB (@rex1825)

White Lightning Motorsports
#92 Epson - Whitey093 (@Whitey093)

Independent Drivers / Unaffiliated
#9 GTPlanet - DesertPenguin09 (@DesertPenguin)
#97 Tampa Bay Lightning - ERAUfan97 (@bigbeefytaco)
 
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RESULTS AND STANDINGS
QUALIFYING
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RACE
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QUALIFYING
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RACE
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QUALIFYING
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RACE
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QUALIFYING
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RACE
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QUALIFYING
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RACE

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DRIVERS CHAMPIONSHIP FINAL STANDINGS
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TEAMS CHAMPIONSHIP FINAL STANDINGS
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GTP ID: rex1825
PSN ID: Warlock__SRB
Car Number: #12
Team Name: Toyota Martini Racing
Primary Sponsor: Martini racing
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GTP ID: ThinkingEmoji
PSN ID: Jackster_SRB
Car Number: #4
Team Name: Toyota Martini Racing
Primary Sponsor: Martini racing
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GTP ID: aceboy127
PSN ID: aceboy127
Car Number: 23
Team Name: Top Performance Motorsports
Primary Sponsor: Dr. Pepper
 
Nooooooooooo I can't have a 09 as a number!! Also, what was your decision making behind which Gr.1 car to use? I'm fascinated
 
I want to create a factory backed Toyota team. Would that make them the sponsor or should I make them the team name?

Edit: LMP liveries are really hard to make interesting since anything from the sides that bleeds to the top of vice versa gets stretched. This is what I have so far before sponsor decals. Any more and I think it looks too "loud".

https://www.gran-turismo.com/us/gtsport/user/livery/1411831/1/6278036652324585489
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GTP ID: bigbeefytaco
PSN ID: ERAUfan97
Car Number: 97
Team Name: Independent
Primary Sponsor: Tampa Bay Lightning


If anyone needs a teammate I’ll join.
 
I want to create a factory backed Toyota team. Would that make them the sponsor or should I make them the team name?

Edit: LMP liveries are really hard to make interesting since anything from the sides that bleeds to the top of vice versa gets stretched. This is what I have so far before sponsor decals. Any more and I think it looks too "loud".

Looks good IMO, yeah learned that the Gr.1 cars are a PITA for the livery editor.
 
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