IRS Yokohama Prototype Series Season 1 | The_Noir_Antares and Clockwork Motorsport are champions!

How would you prefer to score team points?


  • Total voters
    17
  • Poll closed .
Presenting the Clockwork Motorsport Toyota TS030 LMP3 cars for the full season.
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GTP ID: TheGeologist
PSN ID: pie4july
Car Number: 47 (I can't do the number 147:()
Team Name: Geology Autosport
Primary Sponsor: United States Geological Survey.


I would be open to having a teammate. PM for details. Ideally looking for someone who is at least high Dr B or above.
 
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ENTRY LIST
Checkered Flag Motorsports
#54 DXRacer - TestuKobura54 (@TetsuKobura)

Clockwork Motorsport

#56 NTT Communications - The_Noir_Antares (@Antares26)
#77 NTT Communications - FlyinHawaiian77 (@FlyinHawaiian77)

SNAIL Racing
#9 SNAIL Racing - DesertPenguin09 (@DesertPenguin)

Starscream Enterprises
#84 (Sponsor TBD) - damon84c (@damonc84)

Top Performance Motorsports
#23 Dr. Pepper - aceboy127 (@aceboy127)

Toyota Martini Racing
#4 Martini Racing - Jackster_SRB (@ThinkingEmoji)
#12 Martini Racing - Warlock__SRB (@rex1825)

Independent Drivers / Unaffiliated
#17 Tampa Bay Lightning - ERAUfan97 (@bigbeefytaco)
My number will be 97
 
Entry lists updated!
Wow guys, just over 24 hours from the start of the thread and we're already up to 10 entries! It's awesome! :eek:
 
Updated the OP, please check to make sure everyone is up to date on the series regulations:
  • Registration (Additional details)
  • Qualifying Session (Additional details)
  • Race Guidelines (Track limit details)
  • Penalty Guidelines (Formation lap penalties)
  • Late Attendance Rules (Additional details)
  • Added Formation Lap Procedure
  • Added Network Issue Procedure
Also, I will be hosting a test session this coming Friday evening at 8PM EST. The test will be held at Autodromo Lago Maggiore GP using the same room settings as indicated in the OP. This is mainly to get everyone a chance to do a dry run of race procedures, but also for everyone to get familiar with how the cars race on track.
 
GTP ID: damonc84
PSN ID: damon84c
Car Number: 84
Team Name: Starscream Enterprises
Primary Sponsor: TBD

May have a teammate for the series but need to discuss with teammates @Miguelinho , @Freddude and @Jens Pedersen to see who wants to stay up in the wee hours of the morning.:lol::lol::lol:

Let's have a rematch at Le Mans friend! Geology Autosport vs Starscream Enterprises round 2!
:cheers::):gtpflag:
 
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@rex1825 Are you showing those vids to test track limits or get an idea for times on each track. Only reason I'm asking is because my times in time trial are way different than what I get in an online lobby. Usually my time trials are 1 to 2 seconds faster than what I can do online.
 
@rex1825 Are you showing those vids to test track limits or get an idea for times on each track. Only reason I'm asking is because my times in time trial are way different than what I get in an online lobby. Usually my time trials are 1 to 2 seconds faster than what I can do online.

Track limits... Time trial is more of arcade experience (which is totally stupid for "FIA" game, fuel weight is not counted for in Time trial, maybe some other modes too)...

If I understand the "kerb is track" thing, on those videos I was way into track limits...
 
Track limits... Time trial is more of arcade experience (which is totally stupid for "FIA" game, fuel weight is not counted for in Time trial, maybe some other modes too)...

If I understand the "kerb is track" thing, on those videos I was way into track limits...
You can put two beyond kerbs and two on kerbs and it still counts as valid track limits. I prefer to specify kerbs as track limits because sometimes the track's white lines are inexplicably far from the actual track limits (i.e., Le Mans)
 
You can put two beyond kerbs and two on kerbs and it still counts as valid track limits. I prefer to specify kerbs as track limits because sometimes the track's white lines are inexplicably far from the actual track limits (i.e., Le Mans)

Like this:
4612262237751476248_0.jpg


This is for now as I look at it to be legal:
4755814473724330000_0.jpg
 
That is correct. That being said, track limits violations will be strictly reviewed if a report does come in of someone violating said track limits, because I believe these current rules are lenient enough as is.
 
That is correct. That being said, track limits violations will be strictly reviewed if a report does come in of someone violating said track limits, because I believe these current rules are lenient enough as is.

...it is a bit extreme, but OK, if one can handle it... I'd prefer the second pic, at least this is how most of sims on PC are looking at limits :)
 
...it is a bit extreme, but OK, if one can handle it... I'd prefer the second pic, at least this is how most of sims on PC are looking at limits :)
I mean, you really wouldn't wanna go too far into the kerbs if the kerbs are that wide, especially in these cars. IIRC, WRS has the same track limits. White lines without kerbs are track limits though but I would go into detail of that when we do have tracks where that applies.
 
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