I actually wonder how hard it would be to edit the music and/or load in some external XA music pack.
The music can be replaced, but the track lengths are hardcoded, so unless you match them music will start in the middle of a track and / or cut off before the end.
Can someone please teach me how to apply the xdelta patches on Linux? While there exist more than enough graphical frontends for xdelta on Windows, I can't get those to run properly on Wine.
I don't run Linux day-to-day myself and I don't know which distro you're using, but one of the first results on Google for 'xdelta linux' is below:
https://github.com/Nhoya/YADP
The only thing confused me was the difference beetween "restored car" and "added based on cut content" my connection was only that in the log pezz mean "restored" as hidden cars that he made accessible with the version of the mod but they were already on retail GT2 disc, and cut content as a car introduced which wasn't in the game because cut before release.
Everything in the mod is based on some sort of cut or unfinished content, because the point of it is to restore these things. Cars listed as 'restored' are those which were complete enough to be drivable, where I've just fixed bugs with them and made them available, whereas cars listed as 'added' needed substantial parts of them to be created from scratch.
For example, the Ruf CR4 had a model and textures, but I had to make all of the physics and upgrades for it. As another example, the WRX STi v3 Special Colour had only a basic colour palette usable from GT1, which I had to remake to work with the GT2 textures, then add the model, logo, physics, and upgrades based on GT2's WRX STi.
The Special Colour cars, the D-Rights license cars and the Arcade rally cars all needed a lot of work to make, as much as any other car, and they're deliberately as similar as possible to the original cars, so it's good that they do look like duplicates of what was already there.
For reference too, the 628 number for PAL already includes the Vauxhall / Opel and Acura cars, multiple virtually identical variants of Skyline GT-R and Eunos Roadster, JGTC cars in different liveries, Esso / Exxon versions of the Peugeots / Toyotas, the CLK Race Car, and so on, as they're all functioning cars on the disc. I don't count any of those as being added by the mod.
Next time I will check more attention to messages and to requests already made, as to logs and changes made by the creator
I hope you are not offended.
I had written a more scathing response, but I've removed it as you were kind enough to apologise. I'm not offended, but thanks for the apology.