GTP Editor, GTPEDIA Author
- Rule 12
This is the discussion thread for an article on GTPlanet:
It's literally in the article.If they add traffic
Yeah my hopes are pretty low as well for this reason, hopefully with THQ Nordic on board as publisher they can focus more on making a game that's actually playable.Looking back at Danger Zone and Dangerous Driving and how they were barely working games, yeah, I doubt this will end up any better.
What's your point?This exists in GTA Online already, no?
Trackmainia's building was fun but the lack of real AI made the game kind of lame. AT least it has ghosts. But I did spend an absurd amount of time making tracks.If they're going in the Trackmania direction that it looks like this could be interesting. Trackmania is an underappreciated gem.
Trackmania is almost entirely structured around time-trialling and asynchronous competition. AI has never been a thing, you say "at least it has ghosts" but ghosts are the heart of how competition works in the game. There's some more "traditional" online stuff with the ranked mode and Cup of the Day, but fundamentally it's basically Gran Turismo Licence Tests: The Game. The driving part is largely built around the medals, the ranked leaderboards, and the assumption that players are trying to improve their times on a given track.Trackmainia's building was fun but the lack of real AI made the game kind of lame. AT least it has ghosts. But I did spend an absurd amount of time making tracks.