It's not complicated at all compared to lmp1I agree that F1 is still the pinnacle of motorsport. Ironically the biggest problem of F1 today is that it's too much cutting the edge in engine technology. It got to complicated for the average viewer.
I hope they really address that. Badly!Even if they just had rain lights on it would be a massive help
Aha so that means on pc there are full lights?Blame the consoles it's not SMS's fault that the consoles aren't powerful enough.
I think it's the same there. No lights at rain. What makes me laugh about @Willfred_1 comment.Aha so that means on pc there are full lights?
Blame the consoles it's not SMS's fault that the consoles aren't powerful enough.
But I'm guessing you could do it online as each player can toggle it. So why is there only limitation with the AI.
They are a lot better. Better antialiasing, reflections, lighting, shadows, but many of these details get lost in heavy video compression such as what Youtube uses. Not all videos are uploaded as 60fps either, so you also lose that extra smoothness.ive just played back the video in 1440p, why is it that the graphics dont really look much better than gt6 ? or can i expect it to look much better on my ps4 when iam playing it ?
The video in question is only 30fps for the record. And he said he watched it in 1440p, but I'd lay odds his monitor is only 1080pThey are a lot better. Better antialiasing, reflections, lighting, shadows, but many of these details get lost in heavy video compression such as what Youtube uses. Not all videos are uploaded as 60fps either, so you also lose that extra smoothness.
This game also actually has smoke effects and much better details displayed in the mirrors.
The difference in maximum cars online/offline is because of network architecture, not because of lighting performance.
I agree that F1 is still the pinnacle of motorsport. Ironically the biggest problem of F1 today is that it's too much cutting the edge in engine technology. It got to complicated for the average viewer.
And having done some of the career it resembles that. It's much quicker it seems to go up to f1 via the open wheel route than the endurance series. In the game.
The cars are also very different to drive and I do preferlmp1 in the game. But that's a matter of choice.
The video in question is only 30fps for the record. And he said he watched it in 1440p, but I'd lay odds his monitor is only 1080p
Main reason being the engine freezes and spec systems i think. F1 was much more exciting when everybody was free to work on their car and come up with different ideas and engines. Now it's to sterile and monotone so they all look and sound the same. Runway type Tilke circuits don't help the cause neither...It's not complicated. I mean, by a technological point of view. In early 90s, we had active suspension, lots of electronic aids (by 93, Williams was testing a CVT gearbox in a car that had ABS, TC and whatnot). All that in an era when most people couldn't afford a PC and internet conection was science fiction. And the racing was better (though very predictable when Williams got the realiability right).
F1's problem is that it isn't an interesting sport to watch this days with all that DRS kind of thing, IMO.
It is a decision that is in tune with the times we live in. The sillyness of current F1 era is driving more and more motorport fans into endurance and GT competitions.
I figured PCARS would feature multiclass racing in the LMP1 category, that's not the case?But I can't help to find that LMP1 only championship a dumb idea. There isn't such a thing in the real world and it shouldn't be in the game.
It's not complicated. I mean, by a technological point of view. In early 90s, we had active suspension, lots of electronic aids (by 93, Williams was testing a CVT gearbox in a car that had ABS, TC and whatnot)..
I figured PCARS would feature multiclass racing in the LMP1 category, that's not the case?