So you want to learn vector art? Read the facts first.

Initial Racing

(Banned)
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All right, as I read this forum off and on the majority of things I see are posts wondering about how to do a form of art called "vector." And what I see in response to this is misinformation. It really annoys me seeing all this false info and the people absorbing it like a sponge in water. So before I continue with my main point and question, I would like to clear a thing or two up.
First off, vector art is any form of art using layers that are controlled by nodes. Nodes control the movement of a line for a drawing. You manipulate the nodes to create a smooth, crisp image. You can also change the node to manipulate an aliased image. An aliased image is any image not smooth in texture, but a singular shade in every pixel it covers.
Using a lasso tool to draw and color a picture is not a form of vector art. You use raster layers to manipulate the lasso.
When you resize and rethink a vector layer it stays smooth and anti-aliased (unless you have anti-aliasing unchecked). This is usually not so with a raster layer, things often do become blurry.
These points bring me to another. "Cell" artwork is that manipulation of a 3-Dimensional render. "Cell" is in fact a filter used to apply a cartoony look to a render. This is what professionals use to create a 3D game or movie while keeping a toonish look but the capabilities to move about in a fuller, deeper world. Does that make sense?
The kind of work I do, vector manipulation, is a 2D art form. There for not making it "cell." Now, many of you could counter me and say that "cells" are transparent screens used to animate with a reusable background and character. And that's correct, that is where the term derived for the 3D filter. So why cant you use it for a vector look when its 2D? Well, you can, but it will confuse and irritate a lot of proffessional/freelance artists, one being myself. You should never mix terms, because when you ask about how to make a vector/cel/lasso made art and you show a vector and are calling it cell, the first thing you are going to get from the person you are asking help from is a terminology check.

OK, now to the point I wanted to make before I covered that.
Whenever I post my work, I get nothing but good reviews and people asking me if I can teach them my trade. And guess what? I hate teaching individuals over and over again how to make a clean, crisp vector image. So all this is bringing me to the conclusion that I need to make a public domain tutorial. A clear, concise tutorial that everyone could understand, including pictures showing the steps. But the thing is, I use PSP for my work, and many of the people here put PSP aside because it isn't a big name like Photoshop. And I think that's ridiculous. So if you want to learn the style that I do then first you will need to download PSP7 or any other new model of the PSP series.
So if you want to learn the correct way to manipulate vectors, please post your feelings.
Oh, sorry for the initial rant, but it may have been needed.

Thank you,
Visua (Initial Racing).:)
 
Vector art is what I believe is art that uses nodes to adjust the shape of shapes. This vector art can be scaled to any resolution and the quality won't be comprimised because it is rendered using mathmatical codes. Well its kind of hard for me to explain except it doesn't use pixels.

Vector Illustration Programs
CorelDRAW!
Adobe Illustrator
Macromedia Freehand

There are more programs that use vector drawing but those I think are the main ones.
 
Alpha, why are you re-explaining what I already covered? Also, I know what the standard programs for vectors are, I used to use Adobe Illustrator, in fact I use it for backgrounds only now, but if you want to learn my methods, you are going to need PSP.
Also, I am a paid professional, a commercial artist mind you. So please, don't go reevaluating what I said again.
Thanks.

So anyone besides Naoki want a tutorial? Because I dont want to write something for just one person. :D
 
Hey Jspec, I have a question for you. WHy do you call yourself "Jspec" as in "japanese specifications" when youre a "muscle car enthusiast?"
Thats quite the oxymoron.

Thats like calling me a V8 lover while diriving around in my rotary RX-7. :P

Just wonderin, dont take offense.
 
Originally posted by Initial Racing
Alpha, why are you re-explaining what I already covered? Also, I know what the standard programs for vectors are, I used to use Adobe Illustrator, in fact I use it for backgrounds only now, but if you want to learn my methods, you are going to need PSP.
Also, I am a paid professional, a commercial artist mind you. So please, don't go reevaluating what I said again.
Thanks.

I was reexplaining it as I though it was in my opinion that was actually the same as what you had said.........come to think of it it was pretty pointless wasn't it. :odd:

Just because you are a paid professional, it doesn't stop me sharing my opinion and challenging what you said but I wouldn't anyway because I have given you my upmost respect because your art is top notch!! :cool:
 
No, by all means, if you can find something to challenge me on, go for it, I like a good debate. I was just sayin dont restate what I said like I said someting wrong. Im just keeping explanations to a point so I dont go confusing people. I dont even know the full explanation, just the main idea.
And like I said, I know the basic programs, but if anyone wants to learn my methods they will need PSP.

And thanks for the compliment. :D
 
So how exactly does PSP work I thought it was bitmap based not vector or are you using something similar to paths in Photoshop?
 
You can make/do anything that you can in PS. PSP and PS are the exact same program, but one is cheaper and more user friendly. That one being PSP. But people dont take the time to learn it because it doesnt say "adobe" in front of it. And in PS you cant make vectors, so PSP has it one upped in a way, atleast in that area.
 
You can make basic vectors as such in Photoshop but it's really a path. There's the vector shape tool with premade shapes and you can make customs ones, I reckon that its quite stupid but it does the job. You can resize these shapes but it renders these as pixels but since it uses a vector outline and re-renders it as pixels no quality is lost when scaled.

There also paths these use nodes but aren't that sophisticated its basically the paths tool nicked from Illustrator. You can use these paths as selections etc......
 
A tutorial would be great! Even if you write it for PSP, I'm sure the concepts can be applied using other programs as well, which makes the tutorial even that more valuable. I would love to see a tutorial. If you post it here, I'd be sure to make it a stick.

That's my opinion anyways...

~Peace
 
Originally posted by Initial Racing
I began making one last night. Expect it in a week or 2.
Yay! It will be interesting to learn how to vectorize a car image properly.

I also have PSP7. I don't use it that much because everything I do can be done in Photoshop.
 
Originally posted by Initial Racing
Hey Jspec, I have a question for you. WHy do you call yourself "Jspec" as in "japanese specifications" when youre a "muscle car enthusiast?"
Thats quite the oxymoron.

Thats like calling me a V8 lover while diriving around in my rotary RX-7. :P

Just wonderin, dont take offense.

no "s" in the name. I honestly didn't know that J-spec existec until a month after joining here, now all I know is that they are Japanese cars...
 
I'm definitely interested in your tutorial, IR. Looking forward to it. Unlike most people here, I want to make original graphic art, and not "chop" cars, so it's be great if you could emphasize that.

But I could definitely do without the debate.
 
seems good...if only my interest in artwork was as strong as it was when i started...damn school and work
 
Originally posted by Initial Racing
I began making one last night. Expect it in a week or 2.

No pressure at all, but we're going on week three, soon to be week four. ;)
 
Vector based images are very, very useful. For professional work like Initial Racing does it works out perfectly. In college when the teacher first started telling us about this stuff, it didn't take long at all to understand. A vector is just a mathematic shape that can be rasterized at any resolution. But keep in mind that not only can you go from vector to raster, you can also go raster to vector. (in photoshop at least)

This is done by taking the selection you have made, and then grab your rectangular marquee tool, and right click on the selection you have made. After that click "make work path" and bam, you have yourself a vector line, capable of being any resolution. Keep in mind that anything that was blurry will now be smooth. Use your direct selection tool to manipulate the path. If you want to move the whole thing just highlight it all and then move it, click off somewhere if you want to edit it again. Highlight it again if you want to make it bigger, than just control-T to transform it.

If your path does not show up after you've right clicked and hit "make work path" don't worry, just get your direct selection tool and click anywhere in the image, it'll pop up for ya.
 
Sorry, no tutorial. Copywrite issues. So sorry for this long, annoying wait. I have the tutorial done.....*sighs*...buuuut I cant post it. Seeing that alot of my stuff is owned by someone else and is under copywrite I cannot post directions on how to make an identical style to mine. So, so, so damn sorry.
I think all I would be able to post is basic things. Go to tutorialforums.com or whatever and ask around. They know similar ways too. SO SORRY.
 
Originally posted by Initial Racing
Sorry, no tutorial. Copywrite issues. So sorry for this long, annoying wait. I have the tutorial done.....*sighs*...buuuut I cant post it. Seeing that alot of my stuff is owned by someone else and is under copywrite I cannot post directions on how to make an identical style to mine. So, so, so damn sorry.
I think all I would be able to post is basic things. Go to tutorialforums.com or whatever and ask around. They know similar ways too. SO SORRY.

You can't post it, but you can let me see it. And wouldn't it be legal if you just gave credit? I mean, just make a credits section and give credit where its due.
 
Originally posted by KosmikFool
You can't post it, but you can let me see it. And wouldn't it be legal if you just gave credit? I mean, just make a credits section and give credit where its due.

Yeah in big letters give credit, they'll never know anyway.
 
Copyrights only apply if you're trying to make money off of what you're posting, and I doubt you'd be trying to make money, so you couldn't get in any legal trouble for posting it.

Sorry for the late reply and all, didn't see it until just now.
 
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