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I heard that the update improved stability a lot, so I've been working on the livery editor for the first time in almost a year, except for bug checks.
It's definitely a lot more stable, and I've only had one crash in the past few days.
I should have been able to do this around this time last year, but I'm glad I can still do what I wanted to do.
But... why did they make the stamp tool in the livery editor the opposite of the livery editor in other games?
For example, in Forza, GT, and HWU2, if you stamp a text decal of "A" and then repeatedly replace it with another decal such as "B" or "C," it naturally becomes a layout like "ABCDEFGH...". This makes it easy to manage layers and is intuitive.
But for some reason, when you do the same thing in Motorfest, the order is reversed, like "HGFEDCBA...".
This often leads to confusion in managing layers, and is actually the opposite of intuitive operation.
If they could fix to the "correct" orientation in the update, this tool would be much easier to use.