The GT5 SixAxis/Dualshock Thread

  • Thread starter Alan_G
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Bugman_27
Hello.

What are people's opinions on the pad handling in GT5? I think they've taken 2 steps backwards to be honest.

Throttle: Still non-linear, as was the case in Prologue and the GT Academy (the top 20% input approx controls top half of the throttle output). It's terribly annoying. I cannot think of any good reason why they have done it like this. In fact, if it must be non-linear, it should be inverted; so the bottom 20% input should control the bottom 50% of throttle output.....or how about just stop messing around and make it linear!

Brakes are linear in GT5P/TT/GT5, so it's not a calibration issue. Interestingly, GT4 has linear throttle for the pad, and GT4 also did not require careful traction control.

Steering: The steering was better in Prologue. GTAcademy was better than Prologue. GT5 steering is worse than both unfortunately. GTAcademy was so much sharper; responded very quickly to the inputs, which is the way it should be. But now in GT5, the steering is so damn heavy. If you get a slide on in a fast car, it's almost impossible to save a lot of the time, because it's too slow to accept your opposite lock (and also too slow to release it, so you end up in a tankslapper).

Also, the steering is less challenging in GT5; it seems to have been reduced to the system where you always input 100% lock, and the accepted lock is relative to the speed of the car. Previously, with Prologue (and Demo I think), too much steering input would send the wheels beyond the slip angle. This was good. You had to be more accurate with steering input, and also there was a better feel for using different amounts of steering. But now it seems like you always just hit 100% input, and no understeer.

Clutch: You know, you can assign everything to the pad, except the clutch. In fact, there are too many things to assign to fit on the pad; lights, wipers, etc. But no clutch; it's not in the menu. Why? It just doesn't make sense. Other games have an optional clutch for the pad, and work fine. All this does is put pad users at a disadvantage, and perhaps encourage a percentage of people into buying a DF-GT (blatant loophole).

Note: I'd like this thread for pad users who have an opinion to share. This thread is not for wheel users (or anyone) to tell others to "get a wheel then".
 
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Well, I don't actually OWN GT5 yet, but I plan on getting it sometime soon here. However, I agree with TC here in the the throttle control is horrendous in GT5P and, apparently, GT5. I constantly find myself trying to feather the throttle through a turn and accidentally nudging the trigger, sending all 500 horses straight to the wheels at once and causing über wheel spin. I hope they don't expect everyone to buy a wheel to be able to control the throttle correctly.
 
Having used both pad and steering wheel (DFGT) I have to say they have they're good and bad points. It depends on the situation really, I find that to just win races using a pad will suffice, but to get the best lap times and push cars to the limit then a steering wheel is required. I agree that steering with the pad is horrible and I don't understand how they could leave it in such a state.
 
Well, I play with the pad, and I find the throttle annoying. I also wish I had a clutch... but the one that annoys me most is the steering, and the fact that its not as sensitive. Apart from that, I'm okay with a pad...
 
It's probably more to do with the horrific quality of the ds3's triggers...

I'm using sticks on a Six Axis. The sticks are fine; perfectly even resistance throughout the range of motion.

Hold the pad upside down, and treat the brakes as the throttle. You will see the brakes are 100% linear. What I'm getting at here is, the throttle non-linearity didn't just happen itself. It had to be made that way - somebody made a decision to put it like that.
 
Well, I play with the pad, and I find the throttle annoying. I also wish I had a clutch... but the one that annoys me most is the steering, and the fact that its not as sensitive. Apart from that, I'm okay with a pad...

I also had the same problem with the DS3 as well. Physics are different from prologue and TT demo, no longer the option to use professional setting or standard.
 
Why the hell would you want a clutch on the pad? That cannot make you faster? Surely shifts would take ages trying to move your right thumb from throttle to clutch to throttle while clicking the gear up/down and steering at the same time....

I use a DFGT for racing, and the DS3 for drifting, and I currently drift low powered cars and am perfectly happy with the DS3s ability to do this (I know the DS3 helps massively in drifting and find it almost impossible to hold drifts with the wheel)
 
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