- 1,861
- England
- Zolon32
JUST LOOK WHAT YOU COULD WIN!
Anyone who has raced with me will know for sure that serious doesn't necessarily mean dull or dour. Have you ever seen those home movie clips of the Formula 1 crowd in the 1960s? They are having a whale of a time. But, when the racing starts, they give it everything they've got. Well, I wasn't there, but I'm trying to bring that vibe to my favourite game.
If you have ever fancied running without assists, then here you have the perfect opportunity to do so on a levelled-out playing field. And what a playing field it is, eighteen meetings, with some of the best cars and tracks in the game. The results from your best fourteen meetings will count, meaning you can miss four without being put at a great disadvantage.
The events will be bi-weekly, to give sufficient practice time beforehand, and allow people to be on holidays for two weeks, whilst only missing one meeting.
Each event will consist of two races. The first will be set to last around twenty minutes, and starts with a false start check, fastest first grid.
In view of the need to crack on with the meeting (due to the fact that we are spread across numerous time zones) the qualifying procedure for the first race will be as follows...
At 9:05 prompt I will reset the track, wiping clean previous times gained in the immediate lead up to the racing.
At 9:11 prompt I will start the race, with the fastest first system in play. Should make for an interesting five minutes or so.
Pit stops will not usually be required for this first race.The second race will have enough laps to give an overall race time of around one hour. For this one the drivers will usually find that pitting is a good idea. This grid will be set in the reverse of the finishing positions from the first race. Additionally, the winner of the first will have a handicap to overcome. His (or her) power setting will be dropped to 88%. The one who came second in the first race will set his/her power to 91%, third set to 94%, and so on, with each driver getting 3% more power than the one behind him/her on the grid.
(This does not count for the Kart race, since its power is locked. For that race a delayed start system will be used for each individual.)
Damage will be heavy. I know that some people fear that their race may be ruined by a some rash move. However, my experience of racing with heavy damage indicates that such rash moves are noticeable by their absence when it is in place. Additionally, the standard of driving expected in these races is exactly what you would ask for in a championship which is more serious than the one sanctioned by the F.I.A. That august body might stand for someone deliberately ramming an opponent in order to gain an advantage (1989, 1990, 1994; I'm sure there are others), but I will not, whether damage is caused or not. Nor will persistent tapping be permitted. A driver who engages in that sort of activity is demonstrating that he/she is not serious about the competition, and will not be allowed to continue in it.
So, what treats are in store for a driver who is suitably serious?
Sunday 31st March 2019, 21:00 BST. Porsche 911 GT3 RS (991) '16, at Brands Hatch GP on S/H tyres. 100% power, 87% weight.
Tyre degradation X4, fuel X2.
12 and 36 laps.
Sunday 14th April 2019, 21:00 BST. Honda NSX Type R '92, at Alsace Village on C/S tyres. 100% power, 88% weight.
Tyre deg X10, fuel X2.
7 and 24 laps.
Sunday 28th April 2019, 21:00 BST. Jaguar XJR-9 '88, at Yamagiwa+Myabi, on R/H tyres. 100% power, 89% weight.
Tyre deg X8, fuel X1.
9 and 28 laps.
Sunday 12th May 2019, 21:00 BST. Alpine A110 '72, at Colorado Springs, on dirt tyres. 100% power, 92% weight.
Tyre and fuel deg off.
12 and 36 laps.
Sunday 26th May 2019, 21:00 BST. BMW M3 Evo '89, at Dragon Trail Gardens, on S/H tyres. 100% power, 90% weight.
Tyre deg X6, fuel X3.
10 and 30 laps.
Sunday 9th June 2019, 21:00 BST. Shelby Cobra 427 '66, at Big Willow, on S/M tyres. 88% power, 118% weight.
Tyre deg X5, fuel X 2.
13 and 39 laps.
Sunday 23rd June 2019, 21:00 BST. Gran Turismo Shifter Kart 125, at Maggiore East on S/S tyres. 100% power and weight.
Tyre and fuel deg off.
12 laps and 36 laps.
Sunday 7th July 2019, 21:00 BST. Honda Integra Type R (DC2) '98, at Alsace Village II, on S/H tyres. 100% power, 88% weight.
Tyre deg X2, fuel X1.
8 and 24 laps.
Sunday 21st July 2019, 21:00 BST. Greddy Fugu Z, at Suzuka GP, on S/H tyres. 100% power, 89% weight.
Tyre deg X3, fuel X2.
8 and 24 laps.
Sunday 4th August 2019, 21:00 BST. Honda S660 '15, at Streets of Willow, on C/M tyres. 100% power, 92% weight.
Tyre deg X10, fuel X2.
12 and 36 laps.
Sunday 18th August 2019, 21:00 BST. Ford Mustang GrB, at Fisherman's Ranch, on dirt tyres. 100% power, 79% weight.
Tyre and fuel deg off.
6 and 18 laps.
Sunday 1st September 2019, 21:00 BST. McLaren F1 GTR BMW '95 Gr3, at Maggiore GP II, on R/S tyres. 100% power, 91% weight.
Tyre deg X5, fuel X 2.
10 and 31 laps.
Sunday 15th September 2019, 21:00 BST. Porsche Cayman Gr4, at Dragon Trail Seaside II, on R/H tyres. 100% power, 73% weight.
Tyre deg X3, fuel X1.
11 and 35 laps.
Sunday 29th September 2019, 21:00 BST. Ferrari F50 '95, at Sainte-Croix-C, on S/H tyres. 100% power, 88% weight.
Tyre deg X3, fuel X1.
5 and 15 laps.
Sunday 13th October 2019, 21:00 BST. Aston Martin DB11 '16, at Yamagiwa, on S/H tyres. 100% power, 80% weight.
Tyre deg X3, fuel X2.
11 and 33 laps.
Sunday 27th October 2019, 21:00 GMT. Alfa Romeo C4 Launch Edition '14, at Maggiore GP, on C/S tyres. 100% power, 91% weight.
Tyre deg X8, fuel X1.
8 and 25 laps.
Sunday 10th November 2019, 21:00 GMT. BMW Z8 '01, at Fuji International Speedway, on S/H tyres. 100% power, 85% weight.
Tyre deg X3, fuel X1.
11 and 34 laps.
Sunday 24th November 2019, 21:00 GMT. McLaren 650S, at Dragon Trail Seaside, on S/H tyres. 100% power, 86% weight.
Tyre deg X3, fuel X1.
10 and 30 laps.
The sharp eyed among you will have picked up on the 'levelled-out playing field' comment. What is meant by this is that ABS will be allowed, since it would seem that there are only about five other people in the game who do without it. However, those who do choose to go naked, and moderate their car's deceleration entirely without electronic help, will gain one bonus point for each race in which they do so. No assists beyond ABS will be allowed.
This brings me on to the points system...
There will be 14 points for a win, 12 points for second, 11 for third, 10 for fourth, etc.
In addition there will be one bonus point available each race for the one who records the fastest lap.
There will be 14 points for a win, 12 points for second, 11 for third, 10 for fourth, etc.
In addition there will be one bonus point available each race for the one who records the fastest lap.
Driving standards: deliberate or reckless contact is forbidden, and could attract any penalty up to disqualification from the Championship. The degree of penalty will depend on the incident itself, and previous incidents in which the driver in question was involved.
In-game penalties. At the moment lobby events do not incorporate the style of penalties we see in the Nations Cup or Manufacturers Championship. If this does become available we shall use that. If it does not, then short cut penalties will be on weak. If you find yourself getting such a penalty then you must get completely off the throttle within ten seconds of the penalty occurring. You must stay off the throttle completely until the penalty is spent. You will not be required to get off the racing line, it is up to following racers to take advantage of your penalty, and drive their cars accordingly. When a car is about to stop ghosting is clearly signalled, there's no excuse for hitting one.
General settings will have realistic slipstreaming and track edge grip, flag rules on, 180sec in which to finish after the winner, and no peanut allergy.
Venari has very kindly produced an excellent SRS decal for your racing number. The use of these is mandatory, on both sides, and of 'normal' size. However what your car looks like otherwise is up to you.
I am restricting the number of drivers competing full on for the Championship to a dozen. If there are sign-ups beyond that, then I am confident that reserves will frequently find a place open.
I am sure that I have left plenty of questions unanswered. If you do fancy this and have any point you would like to raise, then please do not hesitate to do so.
Cheers, Zo.
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