- 1,994
- Ontario
- bloodyboyblue
TOYOTA (AND LEXUS!) CHAMPIONSHIP II
SUNDAYS 4PM EASTERN/9PM UK TIME
SUNDAYS 4PM EASTERN/9PM UK TIME
Back in 2015, @JockeP22 had the idea to host a championship in Gran Turismo 6 celebrating Toyota's involvement in a wide array of motorsports disciplines. It was an unqualified success, with a highly diverse and memorable race schedule with great drivers from all over the world. Now, 4 years later, I'm taking up the mantle, attempting to recapture some of that magic in Gran Turismo Sport.
-This series will be held using cars in their stock, untuned form, with 100% weight and 100% power. Brake bias and fuel map changes are allowed.
-Tire compound, wear, and fuel usage will vary on a race by race basis. See race calendar for details
-There will be both timed endurance races and shorter sprint races.
-Race lobbies will be set to "friends only", so make sure you have @bloodyboyblue on your PSN friends list
-Tire compound, wear, and fuel usage will vary on a race by race basis. See race calendar for details
-There will be both timed endurance races and shorter sprint races.
-Race lobbies will be set to "friends only", so make sure you have @bloodyboyblue on your PSN friends list
-This will be a more laid back event, without overly strict rules. We're all like-minded individuals, here to have a good time.
-Incidental contact is inevitable in online racing, but any overly aggressive driving (such as obvious blocking or dive bombing) or deliberate wrecking of other drivers will not be tolerated.
-Penalties will not be enabled, but you are expected to keep at least 2 wheels on the racing surface at all times.
-Text chat is to be avoided during qualifying or the race unless absolutely necessary
-If you have any concerns about another player's behaviour, send me a direct message on GTP or PSN and replays will be checked and dealt with.
-Incidental contact is inevitable in online racing, but any overly aggressive driving (such as obvious blocking or dive bombing) or deliberate wrecking of other drivers will not be tolerated.
-Penalties will not be enabled, but you are expected to keep at least 2 wheels on the racing surface at all times.
-Text chat is to be avoided during qualifying or the race unless absolutely necessary
-If you have any concerns about another player's behaviour, send me a direct message on GTP or PSN and replays will be checked and dealt with.
-Lobbies will open at least 30 minutes before the scheduled race time
-Free practice/qualifying will commence as soon as the lobby opens and will continue until 5-10 minutes before the race start to enable time to set the grid.
-In the case of an evening with two sprint races, Race 1 will be lined up by qualifying results, and Race 2 will be lined up in reverse grid based on the finish of Race 1
-Players who arrive during qualifying can enter the track at any time and attempt to set a time. Anyone who arrives late during Race 1 of a sprint evening will be lined up at the back of the Race 2 grid.
-All races will use a grid start, with the exception of BB Raceway, which will use an extra formation lap to line up a double-file NASCAR-style rolling start
-Free practice/qualifying will commence as soon as the lobby opens and will continue until 5-10 minutes before the race start to enable time to set the grid.
-In the case of an evening with two sprint races, Race 1 will be lined up by qualifying results, and Race 2 will be lined up in reverse grid based on the finish of Race 1
-Players who arrive during qualifying can enter the track at any time and attempt to set a time. Anyone who arrives late during Race 1 of a sprint evening will be lined up at the back of the Race 2 grid.
-All races will use a grid start, with the exception of BB Raceway, which will use an extra formation lap to line up a double-file NASCAR-style rolling start
-If a driver disconnects before the completion of lap 1 of a race, ONE restart will be attempted.
-Anyone who disconnects during the course of the race will be awarded points based on the last position in the lobby that night
-Anyone who disconnects during the course of the race will be awarded points based on the last position in the lobby that night
-Grid Start with False Start Check
-Boost: None
-Slipstream: Real
-Grip Reduction: Real
-Penalties: None
-Initial Fuel: Default
-Flag Rules: On
-Visible Damage: Off
-Mechanical Damage: Varies by Race
ALL AIDS EXCEPT ABS PROHIBITED
-Boost: None
-Slipstream: Real
-Grip Reduction: Real
-Penalties: None
-Initial Fuel: Default
-Flag Rules: On
-Visible Damage: Off
-Mechanical Damage: Varies by Race
ALL AIDS EXCEPT ABS PROHIBITED
-No restrictions on liveries, EXCEPT each car MUST feature your chosen number visible on each side, as well as ideally on the rear of the car
1st - 28 Points (Sprint)/56 Points (Endurance)
2nd - 24 Points (Sprint)/48 Points (Endurance)
3rd - 21 Points (Sprint)/42 Points (Endurance)
4th - 18 Points (Sprint)/36 Points (Endurance)
5th - 16 Points (Sprint)/32 Points (Endurance)
6th - 14 Points (Sprint)/28 Points (Endurance)
7th - 12 Points (Sprint)/24 Points (Endurance)
8th - 10 Points (Sprint)/20 Points (Endurance)
9th - 8 Points (Sprint)/16 Points (Endurance)
10th - 7 Points (Sprint)/14 Points (Endurance)
11th - 6 Points (Sprint)/12 Points (Endurance)
12th - 5 Points (Sprint)/10 Points (Endurance)
13th - 4 Points (Sprint)/8 Points (Endurance)
14th - 3 Points (Sprint) /6 Points (Endurance)
15th - 2 Points (Sprint)/4 Points (Endurance)
16th - 1 Point (Sprint)/2 Points (Endurance)
1 Bonus Point each for pole and fastest lap
Your best 8 of 9 rounds will count towards the championship
2nd - 24 Points (Sprint)/48 Points (Endurance)
3rd - 21 Points (Sprint)/42 Points (Endurance)
4th - 18 Points (Sprint)/36 Points (Endurance)
5th - 16 Points (Sprint)/32 Points (Endurance)
6th - 14 Points (Sprint)/28 Points (Endurance)
7th - 12 Points (Sprint)/24 Points (Endurance)
8th - 10 Points (Sprint)/20 Points (Endurance)
9th - 8 Points (Sprint)/16 Points (Endurance)
10th - 7 Points (Sprint)/14 Points (Endurance)
11th - 6 Points (Sprint)/12 Points (Endurance)
12th - 5 Points (Sprint)/10 Points (Endurance)
13th - 4 Points (Sprint)/8 Points (Endurance)
14th - 3 Points (Sprint) /6 Points (Endurance)
15th - 2 Points (Sprint)/4 Points (Endurance)
16th - 1 Point (Sprint)/2 Points (Endurance)
1 Bonus Point each for pole and fastest lap
Your best 8 of 9 rounds will count towards the championship
To register, leave a reply on this thread with your choice of number (up to 3 digits) and PSN name if it's different than your GTP username
Last edited: