- 28,471
- Windsor, Ontario, Canada
- Johnnypenso
In the Undocumented Changes thread there has been some discussion about possible changes to the car sounds including the following from @exXboxfan:
Car sound profile has been rebalanced
I read at least one person earlier today said something about one or two car's sounds being better.
That got me hunting. Recently I had the ability to send PD some thoughts on how they could rebalance the car sounds without re-recording and reprogramming the entire game.
I'm pretty sure they did it. Listen for the following things, which were all things I hoped they would do:
Audi R8 LM Race car
McLaren Mp4 12-C (progressively added exhaust parts)
Rx-7 (80s)
This, and the new driving FFB make using all of the view modes realy, viable options for racing and driving in GT6.
I don't know, I could be crazy here, but I think I'm really hearing what I think I'm hearing
I'd like to see what others think about this. I'm unable to use my surround at this point and I'm stuck on old headphones so I'm not getting the full effect, if any. Note this is not a discussion thread about the overall quality of GT sounds, you can find that in the Sound Update Thread in the Kaz Forum.
Car sound profile has been rebalanced
I read at least one person earlier today said something about one or two car's sounds being better.
That got me hunting. Recently I had the ability to send PD some thoughts on how they could rebalance the car sounds without re-recording and reprogramming the entire game.
I'm pretty sure they did it. Listen for the following things, which were all things I hoped they would do:
- All car views provide more engine sound compared to aspiration, and engines sound more "throaty" or bass heavier. (Yes, the vacuum cleaner effect is much less than before)
- Car sounds are more uniform across the various views. There is no longer just one view where you can hear your exhaust, for instance. Though, sounds do still change according to the natural orientation of certain real life sound sources depending on the view, as it should be.
- Impacts with barriers are generally more quiet, until you bang really hard head-on or very high spead. Impacts produce less bass (allowing you to turn your sound up and hear that new throaty engine and exhaust)
- Exhaust parts progressively showcase variations on stock exhaust more convincingly.
- Tire sounds (might) be balanced a little better against the rest of the car's sounds.
Audi R8 LM Race car
McLaren Mp4 12-C (progressively added exhaust parts)
Rx-7 (80s)
This, and the new driving FFB make using all of the view modes realy, viable options for racing and driving in GT6.
I don't know, I could be crazy here, but I think I'm really hearing what I think I'm hearing
I'd like to see what others think about this. I'm unable to use my surround at this point and I'm stuck on old headphones so I'm not getting the full effect, if any. Note this is not a discussion thread about the overall quality of GT sounds, you can find that in the Sound Update Thread in the Kaz Forum.