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Gran Turismo 6
Update 1.12 Car Sound Profile Rebalanced Discussion
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[QUOTE="Malcolm Tucker, post: 10082367, member: 150579"] I think it's not changes to the sounds specifically, more how the sounds react to each other. I play around with Fruity Loops etc but only on a basic level so I don't really know the lingo, but one thing I've noticed with GT5 and 6 is that it seems to have a really poor mixdown; some sounds overpower others and often it sounds messy as hell, this is what I think has been sorted in the update. Everything is cleaner and you can pick out sounds from others much more clearly. And I know nothing about coding so I can't really comment on how or what they've done, maybe it's new code or maybe they've just adjusted existing parameters, but I think they've made a mistake somewhere. Seems more than coincidental that they change something in the sound and a sound bug appears :odd: Also it's pretty much pointless making a vid. Youtube compress the audio to 128kbps which is nowhere near the bit rate we need to analyze these kind of changes 👍 [/QUOTE]
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Update 1.12 Car Sound Profile Rebalanced Discussion