- 7,524
- Cincinnati, Ohio, United States of America
- BlackRose_Atomic
Taken from VRR Offline Canon: The 2019 FICA AT&T Champ Car World Series season is the inaugural season for Champ Car, emerging as a rival to the NAMRA Vodafone IndyCar Series in North American open wheel racing as the first ever split in the fanbase. Sanctioned by FICA, the international motorsport governing body, the 2019 season is set to see 19 races among 18 weekends, both inside and outside of North America. The premier races of the 2019 season are the Rolex Grand Prix du Monaco, which departed the Formula One calendar after the 2017 event, as well as the Intel 500 at Auto Club Speedway, which serves as the season finale. The chassis, the Andromeda CC01, is designed and built by Andromeda Automotive Incorporated, a subsidary of aeronautic company Andromeda Flightworks. Honda and Mercedes are the official engine suppliers of the series, with both supplying twin turbo V6 engines producing 800 brake horsepower at all events, with the rev limiter capped to 14,000 rpm. Fuel will be enriched gasoline supplied by the Bosnian based company, EnergoPetrol. All cars will have a fuel capacity of 85 liters.
Open Test: Miami Open Test/Homestead-Miami Speedway/02-03 February 2019
Round 01 (S): Honda Grand Prix of St. Petersburg/Streets of St. Petersburg/83 laps/24 February 2019
Round 02-03 (O): LG Twin 300s/Texas Motor Speedway/124 laps (x2)/10 March 2019
Round 04 (O): Quaker State 300/Kentucky Speedway/200 laps/24 March 2019
Round 05 (O): Hisense 250/Dover International Speedway/250 laps/07 April 2019
Round 06 (O): Coca-Cola 250/North Carolina Speedway/250 laps/28 April 2019
Round 07 (S): Pentel Grand Prix of Detroit/Raceway on Belle Isle/63 laps/05 May 2019
Round 08 (S): Rolex Grand Prix du Monaco/Circuit de Monte-Carlo/78 laps/19 May 2019
Round 09 (R): Telnor Grand Prix of Norway/Sawmill International Raceway/75 laps/02 June 2019
Round 10 (R): Santander Grand Prix of Spain/Circuito del Jarama/62 laps/16 June 2019
Round 11 (R): EnergoPetrol Grand Prix of Bosnia/Sarajevo International Circuit/44 laps/30 June 2019
Round 12 (S): Wells Fargo Grand Prix of Manhattan/Manhattan Street Circuit/60 laps/14 July 2019
Round 13 (S): Samsung Grand Prix of Canada/Exhibition Place/70 laps/28 July 2019
Round 14 (O): Royal Crown Cola 225/Mikwaukee Mile/225 laps/11 August 2019
Round 15 (O): DHL Express 500/Michigan International Speedway/250 laps/15 September 2019
Round 16 (R): Zippo Grand Prix of Watkins Glen/Watkins Glen International/45 laps/29 September 2019
Round 17 (R): Fifth Third Bank Grand Prix of Ohio/Mid-Ohio Sports Car Course/66 laps/13 October 2019
Round 18 (O): Firestone 300/Twin Ring Motegi/200 laps/27 October 2019
Round 19 (O): Intel 500/Auto Club Speedway/250 laps/10 November 2019
Round 01 (S): Honda Grand Prix of St. Petersburg/Streets of St. Petersburg/83 laps/24 February 2019
Round 02-03 (O): LG Twin 300s/Texas Motor Speedway/124 laps (x2)/10 March 2019
Round 04 (O): Quaker State 300/Kentucky Speedway/200 laps/24 March 2019
Round 05 (O): Hisense 250/Dover International Speedway/250 laps/07 April 2019
Round 06 (O): Coca-Cola 250/North Carolina Speedway/250 laps/28 April 2019
Round 07 (S): Pentel Grand Prix of Detroit/Raceway on Belle Isle/63 laps/05 May 2019
Round 08 (S): Rolex Grand Prix du Monaco/Circuit de Monte-Carlo/78 laps/19 May 2019
Round 09 (R): Telnor Grand Prix of Norway/Sawmill International Raceway/75 laps/02 June 2019
Round 10 (R): Santander Grand Prix of Spain/Circuito del Jarama/62 laps/16 June 2019
Round 11 (R): EnergoPetrol Grand Prix of Bosnia/Sarajevo International Circuit/44 laps/30 June 2019
Round 12 (S): Wells Fargo Grand Prix of Manhattan/Manhattan Street Circuit/60 laps/14 July 2019
Round 13 (S): Samsung Grand Prix of Canada/Exhibition Place/70 laps/28 July 2019
Round 14 (O): Royal Crown Cola 225/Mikwaukee Mile/225 laps/11 August 2019
Round 15 (O): DHL Express 500/Michigan International Speedway/250 laps/15 September 2019
Round 16 (R): Zippo Grand Prix of Watkins Glen/Watkins Glen International/45 laps/29 September 2019
Round 17 (R): Fifth Third Bank Grand Prix of Ohio/Mid-Ohio Sports Car Course/66 laps/13 October 2019
Round 18 (O): Firestone 300/Twin Ring Motegi/200 laps/27 October 2019
Round 19 (O): Intel 500/Auto Club Speedway/250 laps/10 November 2019
Apex Racing-Mercedes
#97: Ronald Walker (NZL)/Elf
TBD: TBD (TBD)/TBD
Cat Devil Racing-Honda
#19: Kunimitsu Kino****a (JPN)/Sony
#20: TBD (TBD)/Okuma Corporation
Cherokee GP-Mercedes
#96: Alicja Kowalkiewicz (POL)/Gulf Racing Fuels
TBD: TBD (TBD)/Gulf Racing Fuels
Highlight Racing-Honda*
#77: Rachel Koivuniemi (FIN)/Microsoft
#78: Simona Leroux (SUI)/Nuclear Clean Air-Entergy
Red Bull Crystal Cove Racing-Mercedes*
#21: Natalia Kirichenko (R) (RUS)/Red Bull
#56: Robert Granger (R) (CAN)/Red Bull
Striker Motorsports-Mercedes
#84: Stephanie Porter-Kelley (BIH)/Alienware
TBD: TBD (TBD)/Alienware
NOTE 1: *-denotes team is an autonomous (non human controlled) team.
NOTE 2: (R)-denotes driver is a rookie in American open wheel racing.
NOTE 3: Each engine supplier (Honda, Mercedes) is limited to supplying 7 teams maximum. Additionally, each engine supplier must supply a minimum of 3 teams.
#97: Ronald Walker (NZL)/Elf
TBD: TBD (TBD)/TBD
Cat Devil Racing-Honda
#19: Kunimitsu Kino****a (JPN)/Sony
#20: TBD (TBD)/Okuma Corporation
Cherokee GP-Mercedes
#96: Alicja Kowalkiewicz (POL)/Gulf Racing Fuels
TBD: TBD (TBD)/Gulf Racing Fuels
Highlight Racing-Honda*
#77: Rachel Koivuniemi (FIN)/Microsoft
#78: Simona Leroux (SUI)/Nuclear Clean Air-Entergy
Red Bull Crystal Cove Racing-Mercedes*
#21: Natalia Kirichenko (R) (RUS)/Red Bull
#56: Robert Granger (R) (CAN)/Red Bull
Striker Motorsports-Mercedes
#84: Stephanie Porter-Kelley (BIH)/Alienware
TBD: TBD (TBD)/Alienware
NOTE 1: *-denotes team is an autonomous (non human controlled) team.
NOTE 2: (R)-denotes driver is a rookie in American open wheel racing.
NOTE 3: Each engine supplier (Honda, Mercedes) is limited to supplying 7 teams maximum. Additionally, each engine supplier must supply a minimum of 3 teams.
1.1. All GTPlanet members, as well as VRR Discord members, have the ability to enter an AI driver eligible to compete in a VRR B-Spec Series. These AI drivers enable the ability for people to race when they otherwise cannot compete in an A-Spec series.
1.1.1. All interested participants must fill out a mandatory sheet detailing driver stats, and personal details about their driver such as hometown, nationality, date of birth, and requested salary. The form provided will detail the importance of these inclusions.
1.2. AI drivers must enable creativity in VRR. Parodying or trying to use a real life racing driver, living or deceased will see that attempt immediately nullified and will not be acknowledged.
1.2.1. Using celebrities, living or deceased, or fictional characters, currently being used or discontinued, will not be acknowledged or allowed by VRR.
1.2.2. AI drivers must have a realistic first and last name. Drivers must also originate from a realistic location. For example, SpongeBob Squarepants from Bikini Bottom is not acceptable.
1.3. AI drivers must have statistics entered for them to program how they behave on the race track. GTPlanet members can control how their drivers behave on track as well as their pit crew.
1.3.1. A form available at the bottom of the original post for this series is available for anyone to enter one (1) AI driver.
1.4. AI drivers can get injured in crashes in VRR. In the instance that a driver is injured, that AI driver's owner cannot make their own replacement. Another GTPlanet member can have their AI driver called in as a substitution until the original AI driver is fit enough to return to action.
1.4.1. In the instance that an injury is deemed appropriate, VRR and the GTPlanet member in question will determine in advance of the race being broadcast what those injuries may be and the time they will miss in the season.
1.4.2. In the instance that an AI driver is deemed to have suffered fatal injuries, the GTPlanet member may be given the opportunity to register a new AI driver which will become active the following season. This may be done up to twice.
1.4.3. In the instance that the injured driver needs to be retired, the GTPlanet member controlling the driver may create a substitution.
1.1.1. All interested participants must fill out a mandatory sheet detailing driver stats, and personal details about their driver such as hometown, nationality, date of birth, and requested salary. The form provided will detail the importance of these inclusions.
1.2. AI drivers must enable creativity in VRR. Parodying or trying to use a real life racing driver, living or deceased will see that attempt immediately nullified and will not be acknowledged.
1.2.1. Using celebrities, living or deceased, or fictional characters, currently being used or discontinued, will not be acknowledged or allowed by VRR.
1.2.2. AI drivers must have a realistic first and last name. Drivers must also originate from a realistic location. For example, SpongeBob Squarepants from Bikini Bottom is not acceptable.
1.3. AI drivers must have statistics entered for them to program how they behave on the race track. GTPlanet members can control how their drivers behave on track as well as their pit crew.
1.3.1. A form available at the bottom of the original post for this series is available for anyone to enter one (1) AI driver.
1.4. AI drivers can get injured in crashes in VRR. In the instance that a driver is injured, that AI driver's owner cannot make their own replacement. Another GTPlanet member can have their AI driver called in as a substitution until the original AI driver is fit enough to return to action.
1.4.1. In the instance that an injury is deemed appropriate, VRR and the GTPlanet member in question will determine in advance of the race being broadcast what those injuries may be and the time they will miss in the season.
1.4.2. In the instance that an AI driver is deemed to have suffered fatal injuries, the GTPlanet member may be given the opportunity to register a new AI driver which will become active the following season. This may be done up to twice.
1.4.3. In the instance that the injured driver needs to be retired, the GTPlanet member controlling the driver may create a substitution.
2.1. All drivers in the series will have similar base stats for the different track types in the series. For the Road Course, Short Oval, Speedway, and Superspeedway stats, the maximum base stats will be set to 60, while the minimum will be set to 40.
2.2. Drivers will be able to earn points to spend to upgrade their drivers based on earned race wins, race pole positions, and race podiums.
2.2.1. Drivers will be able to use the points earned to improve their driver's stats for circuit types they see fit at the beginning of each new season. VRR will publish a list of drivers with accumulated and unused driver improvement points.
2.3. All drivers with podiums, pole positions or wins from previous open wheel seasons, up to and including the 2015 Indianapolis 500, will start out with that amount of improvement points to spend.
2.2. Drivers will be able to earn points to spend to upgrade their drivers based on earned race wins, race pole positions, and race podiums.
2.2.1. Drivers will be able to use the points earned to improve their driver's stats for circuit types they see fit at the beginning of each new season. VRR will publish a list of drivers with accumulated and unused driver improvement points.
2.3. All drivers with podiums, pole positions or wins from previous open wheel seasons, up to and including the 2015 Indianapolis 500, will start out with that amount of improvement points to spend.
3.1. Much of VRR's B-Spec competitions revolve around teams of AI drivers. GTPlanet members may register teams and hire other GTPlanet members' AI drivers to race for them throughout the season.
3.2. Teams, like the drivers, must be unique and original. Using names of racing teams that exist in real life is prohibited. Using the names of racing teams that no longer exist is also prohibited.
3.2.1. In the instance that a team carries over it's name from 2016, if it does not conform with rule 2.2., they may continue to use that name as long as it remains unaltered.
3.2.2. Team names must be AUP friendly.
3.3. Teams must first decide on which engine supplier they will use from.
3.3.1. For the FICA AT&T Champ Car World Series' 2019 season, engine suppliers are Honda and Mercedes.
3.3.2. Firestone is the sole tire supplier of the series.
3.3.3. EnergoPetrol is the exclusive fuel supplier of the series.
3.4. Teams must adhere to a financial plan and stay afloat and out of large debt. (See Section 5)
3.5. Teams have the ability of fielding up to 2 full time entries.
3.5.1. Full time entries can be filled by a single AI driver, or up to an unlimited amount of rotational drivers, and can only have one livery.
3.6. Teams will compete for a points championship, where all of the team's cars score points for the team.
3.7. Sister teams or developmental teams will be prohibited beginning with the 2019 season.
3.8. Teams competing in Champ Car cannot field more than two full time entries in IndyCar.
3.2. Teams, like the drivers, must be unique and original. Using names of racing teams that exist in real life is prohibited. Using the names of racing teams that no longer exist is also prohibited.
3.2.1. In the instance that a team carries over it's name from 2016, if it does not conform with rule 2.2., they may continue to use that name as long as it remains unaltered.
3.2.2. Team names must be AUP friendly.
3.3. Teams must first decide on which engine supplier they will use from.
3.3.1. For the FICA AT&T Champ Car World Series' 2019 season, engine suppliers are Honda and Mercedes.
3.3.2. Firestone is the sole tire supplier of the series.
3.3.3. EnergoPetrol is the exclusive fuel supplier of the series.
3.4. Teams must adhere to a financial plan and stay afloat and out of large debt. (See Section 5)
3.5. Teams have the ability of fielding up to 2 full time entries.
3.5.1. Full time entries can be filled by a single AI driver, or up to an unlimited amount of rotational drivers, and can only have one livery.
3.6. Teams will compete for a points championship, where all of the team's cars score points for the team.
3.7. Sister teams or developmental teams will be prohibited beginning with the 2019 season.
3.8. Teams competing in Champ Car cannot field more than two full time entries in IndyCar.
4.1. All paint schemes must first and foremost be in complience with GTPlanet's Acceptable Use Policy.
4.2. Driver surnames must be present on both sides of the cockpit, either on the foam headrest, on the side of the cockpit above the sidepod and aligned with the mirrors, or directly beneath the series logo under the roll bar.
4.3. National flags for each driver must be present on the roll hoop, on both sides, replacing the LED board.
4.4. Car numbers must be present on the nose of the car, the rear wing of the car on both end plates, and on the steering wheel inside the cockpit for identification.
4.4.1. Drivers new to American open wheel racing must have these numbers within a yellow box in all required number locations for their rookie season only.
4.5. A primary sponsor and up to 9 associate sponsors can be present on the car. Primary sponsors are exclusive to that driver and their team, whereas associate sponsors can be shared by any driver in the field as an associate sponsor only.
4.6. Engine logos must appear on the nose of the car and on the engine cover.
4.7. Tire manufacturer logo must appear on the nose of the car and on the sidepod facing the front wheels.
4.8. The series logo must appear on the nose of the car.
4.9. If possible, team logos must appear on the nose of the car or on the sidepod.
4.10. Tobacco, political, and pornographic sponsors are prohibited.
4.11. Alcoholic sponsorship is limited to drivers 21 years of age and older.
4.12. Engine manufacturers cannot be sponsors of any kind. They already have contingencies on the car. Pick something else.
4.13. Itashas, "MLG" cars, and any ludicrous designs also will be discarded.
4.14. All sponsors on the cars must be real life companies.
4.15. The template for this series' car can be downloaded and used here. It has been fitted with the required logos for the series, tire supplier, chassis manufacturer for ease of use.
4.16. Original files and 3d viewers can be found using this link.
4.2. Driver surnames must be present on both sides of the cockpit, either on the foam headrest, on the side of the cockpit above the sidepod and aligned with the mirrors, or directly beneath the series logo under the roll bar.
4.3. National flags for each driver must be present on the roll hoop, on both sides, replacing the LED board.
4.4. Car numbers must be present on the nose of the car, the rear wing of the car on both end plates, and on the steering wheel inside the cockpit for identification.
4.4.1. Drivers new to American open wheel racing must have these numbers within a yellow box in all required number locations for their rookie season only.
4.5. A primary sponsor and up to 9 associate sponsors can be present on the car. Primary sponsors are exclusive to that driver and their team, whereas associate sponsors can be shared by any driver in the field as an associate sponsor only.
4.6. Engine logos must appear on the nose of the car and on the engine cover.
4.7. Tire manufacturer logo must appear on the nose of the car and on the sidepod facing the front wheels.
4.8. The series logo must appear on the nose of the car.
4.9. If possible, team logos must appear on the nose of the car or on the sidepod.
4.10. Tobacco, political, and pornographic sponsors are prohibited.
4.11. Alcoholic sponsorship is limited to drivers 21 years of age and older.
4.12. Engine manufacturers cannot be sponsors of any kind. They already have contingencies on the car. Pick something else.
4.13. Itashas, "MLG" cars, and any ludicrous designs also will be discarded.
4.14. All sponsors on the cars must be real life companies.
4.15. The template for this series' car can be downloaded and used here. It has been fitted with the required logos for the series, tire supplier, chassis manufacturer for ease of use.
4.16. Original files and 3d viewers can be found using this link.
5.1. The chassis used in the FICA AT&T Champ Car World Series is produced by Andromeda Automotive Initiative. The car will appropriately be cited as the Andromeda CC01. All entries will use a high downforce, universal road course styled aero kit.
5.1.1. The cost for a single Andromeda CC01 chassis is $500,000. This does not include the series approved aero kit, internal electronics, powertrain, or other additional parts.
5.1.2. Aero kits for the chassis will be listed at $100,000.
5.1.3. Internal electronics for the chassis have a price of $75,000.
5.1.4. Each car must be equipped with a Hewland transmission with six forward gears, neutral, and reverse. These transmissions cost $50,000.
5.1.5. All teams must enter lease deals with the approved engine suppliers of the series. Engine leases are capped at $1,500,000.
5.1.5.1. All engines in the series are 1.6 liter twin turbocharged V6 engines producing 790 horsepower.
5.1.6. All teams competing in the series must at least have a small sized headquarters.
5.1.7. All teams must pay $2,000,000 at the beginning of the season to the tire supplier of the series, which is Firestone in 2019.
5.1.8. All teams must pay $2,000,000 at the beginning of the season to the fuel supplier of the series, which is EnergoPetrol in 2019.
5.1.9. In regards to the chassis, and parts for the chassis, each entry needs two of each to start the season.
5.1.10. Full expenses to establish a single car is $7,450,000. Full expenses to establish a two car team is $14,900,000, not taking into factor the cost of headquarters, which ranges from $550,000 to $1,200,000, as well as research and development, which is capped at $3,000,000 per team.
5.2. All teams must own race shops, or headquarters, to be able to operate.
5.2.1. Headquarters come in 3 sizes-Minnow, Average, Factory.
5.2.1.1. Minnow HQs provide enough room to run programs for either one Premier Championship and one Support Championship, or two Support Championships.
5.2.1.2. Minnow HQs require 40 members of staff per car, for a cost of $200,000 per car staffing.
5.2.1.3. Minnow HQs have a leasing price of $300,000 per year.
5.2.1.4. Minnow HQs can be upgraded to Average HQs for a one time cost of $500,000.
5.2.1.5. Average HQs provide enough room to run programs for either three Premier Championships, or up to 6 Support Championships.
5.2.1.6. Average HQs require 50 members of staff per car, for a cost of $250,000 per car staffing.
5.2.1.7. Average HQs have a leasing price of $600,000 per year.
5.2.1.8. Average HQs can be upgraded to Factory HQs for a one time cost of $1,000,000.
5.2.1.9. Factory HQs provide enough room to run programs for more than three Premier Championships, and are a requirement to run a factory program with a manufacturer in any discipline.
5.2.1.10. Factory HQs require 60 members of staff per car, for a cost of $300,000 per car staffing.
5.2.1.11. Factory HQs have a leasing price of $900,000 per year.
5.2.2. All teams existing prior to the 2019 season are automatically assigned a headquarters to their chosen home location, with size determined by current budget.
5.2.3. Teams seeking to participate in multiple championships must have an adequately sized headquarters to operate. To operate in up to 3 premier championships, teams must be in possession of a Average sized HQ. To operate in more than 3, teams must be in possession of a Factory HQ.
5.2.4. Teams can elect to move their team to a larger HQ, or pay to expand their HQ. Teams can also buy an extra facility to house operations separately.
5.2.5. Team owners must relay intentions of upgrades or moves to the VRR administrative staff.
5.3. Each entry has at least one livery for them to use throughout the season, and teams holding a minimum of $2,000,000 may utilize a secondary livery.
5.3.1. Each livery has the option to have a primary sponsor as well as up to 8 associate sponsors.
5.3.2. The payout of primary sponsors for liveries is total to $4,000,000 at the beginning of the season.
5.3.3. Associate sponsors pay out $100,000 each at the beginning of the season.
5.3.4. For each race finished, primary sponsors will payout $70,000, while each associate sponsor pays $10,000.
5.3.5. For each race started, but not finished, primary sponsors will pay $35,000 while each associate sponsor pays $5,000.
5.3.6. For each race where a failure to start occurs, primary sponsors will pay $10,000 while each associate sponsor pays $2,000.
5.4. All Champ Car teams are able to spend money into research and development areas. Spending towards R&D is capped at $3,000,000 per team.
5.4.1. To utilize upgrades, teams must first upgrade the maximum values and then upgrade the minimum values, as the minimum value can't exceed the maximum value.
5.4.2. Teams have the ability to research and develop in three areas of the car; Reliability, Chassis Refining, and Aerodynamic Refining.
5.4.3. Reliability affects the ability for the car to finish races, and decreases the chance for suspension failures, and improves cooling routes for the engines. Reliability for each Andromeda CC01 Chassis is set to 40 for both the minimum and maximum values at delivery. Upgrading the maximum value by 1 point costs $100,000. Upgrading the minimum factor by 1 point costs $200,000. Upgrading both values by 1 point subsequently costs $300,000.
5.4.4. Aerodynamic refinement affects the car's downforce and improved drag resistance at speed. Aerodynamic values are set to 20 at delivery. Upgrading the maximum value by 1 point costs $50,000. Upgrading the minimum value by 1 point costs $100,000. Upgrading both values by 1 point in a single purchase is worth $150,000.
5.5.5. Chassis Refinement affects ability to tune the car to better suit each specific venue, which not only improves lap times, but also reduces the chances of a tire failure due to improper setups. Chassis refinement also improves the chassis' ability to withstand accidents. Chassis values are set to 0 upon delivery. Upgrading the maximum value by 1 point costs $25,000. Upgrading the minimum value by 1 costs $50,000. Upgrading both values by 1 point in a single purchase costs $75,000.
5.1.1. The cost for a single Andromeda CC01 chassis is $500,000. This does not include the series approved aero kit, internal electronics, powertrain, or other additional parts.
5.1.2. Aero kits for the chassis will be listed at $100,000.
5.1.3. Internal electronics for the chassis have a price of $75,000.
5.1.4. Each car must be equipped with a Hewland transmission with six forward gears, neutral, and reverse. These transmissions cost $50,000.
5.1.5. All teams must enter lease deals with the approved engine suppliers of the series. Engine leases are capped at $1,500,000.
5.1.5.1. All engines in the series are 1.6 liter twin turbocharged V6 engines producing 790 horsepower.
5.1.6. All teams competing in the series must at least have a small sized headquarters.
5.1.7. All teams must pay $2,000,000 at the beginning of the season to the tire supplier of the series, which is Firestone in 2019.
5.1.8. All teams must pay $2,000,000 at the beginning of the season to the fuel supplier of the series, which is EnergoPetrol in 2019.
5.1.9. In regards to the chassis, and parts for the chassis, each entry needs two of each to start the season.
5.1.10. Full expenses to establish a single car is $7,450,000. Full expenses to establish a two car team is $14,900,000, not taking into factor the cost of headquarters, which ranges from $550,000 to $1,200,000, as well as research and development, which is capped at $3,000,000 per team.
5.2. All teams must own race shops, or headquarters, to be able to operate.
5.2.1. Headquarters come in 3 sizes-Minnow, Average, Factory.
5.2.1.1. Minnow HQs provide enough room to run programs for either one Premier Championship and one Support Championship, or two Support Championships.
5.2.1.2. Minnow HQs require 40 members of staff per car, for a cost of $200,000 per car staffing.
5.2.1.3. Minnow HQs have a leasing price of $300,000 per year.
5.2.1.4. Minnow HQs can be upgraded to Average HQs for a one time cost of $500,000.
5.2.1.5. Average HQs provide enough room to run programs for either three Premier Championships, or up to 6 Support Championships.
5.2.1.6. Average HQs require 50 members of staff per car, for a cost of $250,000 per car staffing.
5.2.1.7. Average HQs have a leasing price of $600,000 per year.
5.2.1.8. Average HQs can be upgraded to Factory HQs for a one time cost of $1,000,000.
5.2.1.9. Factory HQs provide enough room to run programs for more than three Premier Championships, and are a requirement to run a factory program with a manufacturer in any discipline.
5.2.1.10. Factory HQs require 60 members of staff per car, for a cost of $300,000 per car staffing.
5.2.1.11. Factory HQs have a leasing price of $900,000 per year.
5.2.2. All teams existing prior to the 2019 season are automatically assigned a headquarters to their chosen home location, with size determined by current budget.
5.2.3. Teams seeking to participate in multiple championships must have an adequately sized headquarters to operate. To operate in up to 3 premier championships, teams must be in possession of a Average sized HQ. To operate in more than 3, teams must be in possession of a Factory HQ.
5.2.4. Teams can elect to move their team to a larger HQ, or pay to expand their HQ. Teams can also buy an extra facility to house operations separately.
5.2.5. Team owners must relay intentions of upgrades or moves to the VRR administrative staff.
5.3. Each entry has at least one livery for them to use throughout the season, and teams holding a minimum of $2,000,000 may utilize a secondary livery.
5.3.1. Each livery has the option to have a primary sponsor as well as up to 8 associate sponsors.
5.3.2. The payout of primary sponsors for liveries is total to $4,000,000 at the beginning of the season.
5.3.3. Associate sponsors pay out $100,000 each at the beginning of the season.
5.3.4. For each race finished, primary sponsors will payout $70,000, while each associate sponsor pays $10,000.
5.3.5. For each race started, but not finished, primary sponsors will pay $35,000 while each associate sponsor pays $5,000.
5.3.6. For each race where a failure to start occurs, primary sponsors will pay $10,000 while each associate sponsor pays $2,000.
5.4. All Champ Car teams are able to spend money into research and development areas. Spending towards R&D is capped at $3,000,000 per team.
5.4.1. To utilize upgrades, teams must first upgrade the maximum values and then upgrade the minimum values, as the minimum value can't exceed the maximum value.
5.4.2. Teams have the ability to research and develop in three areas of the car; Reliability, Chassis Refining, and Aerodynamic Refining.
5.4.3. Reliability affects the ability for the car to finish races, and decreases the chance for suspension failures, and improves cooling routes for the engines. Reliability for each Andromeda CC01 Chassis is set to 40 for both the minimum and maximum values at delivery. Upgrading the maximum value by 1 point costs $100,000. Upgrading the minimum factor by 1 point costs $200,000. Upgrading both values by 1 point subsequently costs $300,000.
5.4.4. Aerodynamic refinement affects the car's downforce and improved drag resistance at speed. Aerodynamic values are set to 20 at delivery. Upgrading the maximum value by 1 point costs $50,000. Upgrading the minimum value by 1 point costs $100,000. Upgrading both values by 1 point in a single purchase is worth $150,000.
5.5.5. Chassis Refinement affects ability to tune the car to better suit each specific venue, which not only improves lap times, but also reduces the chances of a tire failure due to improper setups. Chassis refinement also improves the chassis' ability to withstand accidents. Chassis values are set to 0 upon delivery. Upgrading the maximum value by 1 point costs $25,000. Upgrading the minimum value by 1 costs $50,000. Upgrading both values by 1 point in a single purchase costs $75,000.
6.1. In this section, a table provides a list of payouts from races and post season awards.
6.2. The Standard Race Purse column applies to races that are not held at the Circuit de Monte Carlo or Auto Club Speedway.
6.3. The Monaco GP Purse column outlines the race payout for the finishing order at the Rolex Grand Prix du Monaco.
6.4. The Fontana Purse column outlines the race payout for the finishing order at the Intel 500 mile race at the end of the season.
6.5. The Winner's Circle Payout column details how much money is awarded based on the Champ Car Driver's Championship standings at the end of the season.
6.6. Additionally, $200,000 will also be offered for the following awards: Most Pole Positions during the season, Most Laps led during the season, Least Amount of Retirements of the season (Ironman Award).
6.2. The Standard Race Purse column applies to races that are not held at the Circuit de Monte Carlo or Auto Club Speedway.
6.3. The Monaco GP Purse column outlines the race payout for the finishing order at the Rolex Grand Prix du Monaco.
6.4. The Fontana Purse column outlines the race payout for the finishing order at the Intel 500 mile race at the end of the season.
6.5. The Winner's Circle Payout column details how much money is awarded based on the Champ Car Driver's Championship standings at the end of the season.
6.6. Additionally, $200,000 will also be offered for the following awards: Most Pole Positions during the season, Most Laps led during the season, Least Amount of Retirements of the season (Ironman Award).
Link to VRR's Discord server. (Optional)
Link to VRR's YouTube channel.
Link to VRR's Twitter account.